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Adventure Title
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Session
1
Date Played
2021-04-27 20:00:00 UTC
Levels Gained
1
GP +/-
90
Downtime +/-
Location Played
DM Name
Mowanicolas
DM DCI Number
3320825694
Notes
* Played: 5 hours * Consummed: -1 Potion of Healing, -1 Potion of Greater Healing * First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition): Scroll of Greater Restoration (x2), Scroll of Raise Dead (x2), Potion of Superior Healing (x1). * Second Weapon Returned: Necklace of prayer beads (6 beads) * Third Weapon Returned: Each character receives either a **blessing of protection** & when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. * Scroll of dispel magic * Stone of Good Luck

Magic Items

Name Rarity Location Table Result Counts?
Necklace of Prayer Beads Rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain true
Wondrous Item, rare (requires attunement by a Cleric, Druid, or Paladin) This necklace has 6 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic. Six types of magic beads exist. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a bonus action (using your spell save DC if a save is necessary). Once a magic bead's spell is cast, that bead can't be used again until the next dawn. * Bless (x2) * Cure wounds (2nd level) or lesser restoration (x2) * Greater restoration * Branding smite