Show Log Entry

Adventure Title
WBW-HC Chapter 5: Palace of Hearth's Desire
Session
Date Played
2022-05-27 20:00:00 UTC
Levels Gained
GP +/-
Downtime +/-
10.0
Location Played
Roll20
DM Name
Sebobeyer
DM DCI Number
5320817117
Notes
Found a potion of * Potion of Growth * Potion of Healing * Potion of Hill Giant Strength * 12 magical beans with unknown effect * 5 cromatic roses (one of each color) [consumable story item]

Magic Items

Name Rarity Location Table Result Counts?
Chime of Opening Rare Present from Sir Talavar true
This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can't reach the object. If no locks or latches remain, the object itself opens. The chime can be used ten times. After the tenth time, it cracks and becomes useless. 9 uses left.
Bobbing Lily Pad Very Rare Central Tower true
Bobbing Lily Pad Wondrous item, very rare (requires attunement) This magic vehicle is a 10-foot-diameter leaf that floats on water. It has tendrils that propel it across land and across the water’s surface (but not underwater), as well as through the air. It has a walking, flying, and swimming speed of 20 feet, and it can hover. It moves according to your spoken directions while you are riding it. The lily pad can transport up to 300 pounds without hindrance. It can carry up to twice this weight, but it moves at half speed if it carries more than its normal capacity
Flame Tongue Longsword Rare Warduke true
Flame Tongue Weapon (any sword), rare (requires attunement) You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.
Staff of Striking Very Rare Kelek true
Staff of Striking Staff, very rare (requires attunement) This staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it. The staff has 10 charges. When you hit with a melee attack using it, you can expend up to 3 of its charges. For each charge you expend, the target takes an extra 1d6 force damage. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff.
Amulet of feather falling Rare Zargash true
*Bat shaped amulet with the properties of a ring of feather falling* Ring of Feather Falling Ring, rare (requires attunement) When you fall while wearing this ring, you descend 60 feet per round and take no damage from falling.
Bracers of Defense Rare Kelek true
Bracers of Defense Wondrous item, rare (requires attunement) While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.