Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
Figurine of Wondrous Power (Silver Raven) uncommon Adventure Reward CCC-BMG MOON 11-2 A Darkened Court Show
Notes:

Figurine of Wondrous Power (Silver Raven)

Wondrous Item, uncommon

A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.

The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.

The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.

Silver Raven. This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. While in raven form, the figurine allows you to cast the animal messenger spell on it at will.

Figurine of Wonderous Power: Marble Elephant rare Traded from Sorsha Trade Log Show
Eyes of the Eagle uncommon Adventure Reward CCC-BMG MOON 15-1 Shattered Omens Show
Notes:

Eyes of the Eagle
Wondrous Item, uncommon (requires attunement)
These crystal lenses fit over the eyes.
While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight.
In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.

These crystal lenses could be mistaken for a masquerade mask due to their elegant golden plumage.

Earth Tender’s Branch (Staff of the Python) uncommon Camp of Lizardfolk CCC-BMG MOON 8-2 Breasal Strife Show
Notes:

Earth Tender’s Branch (Staff of the Python)

Staff, uncommon (requires attunement by a cleric, druid, or warlock)

This gnarled staff is carved from the wood of a cypress tree and bears numerous small holes in the wood.

You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a giant constrictor snake under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.

On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't incapacitated. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location.

If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.

Cloak of Many Fashions common Traded from Murr Trade Log Show
Chain Mail +1 rare Kelpies' Lair DDHC-TYP-White Plume Mountain Show
Bronze Griffon Figurine of Wondrous Power rare Dragon Hoard DDHC-KotGV Fire and Darkness Show
Notes:

Wondrous item, rare

A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature.

The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.

The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description.

Bronze Griffon (Rare). This bronze statuette is of a griffon rampant. It can become a griffon for up to 6 hours. Once it has been used, it can’t be used again until 5 days have passed.

Brazier of Commanding Fire Elementals rare Traded from Sorsha Trade Log Show
Brazier of Commanding Fire Elementals rare Audience Chamber DDHC-KotGV Fire and Darkness Show
Notes:

Wondrous item, rare

While a fire burns in this brass brazier, you can use an action to speak the brazier’s command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can’t be used this way again until the next dawn.

The brazier weighs 5 pounds.

Bracers of Defence rare Traded from Raphael Dust Trade Log Show
Boots of Striding and Springing uncommon Sir Bluto's Lair DDHC-TYP-White Plume Mountain Show
Blessing of Protection unique Adventure Reward DDHC-TYP-White Plume Mountain Show
Barrier Tattoo (VR) very_rare Golden Vault Adventure Reward DDHC-KotGV Fire and Darkness Show
Notes:

Wondrous Item (tattoo), varies (requires attunement)

Produced by a special needle, this magic tattoo depicts protective imagery and uses ink that resembles liquid metal.

Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.

If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.

Protection. While you aren’t wearing armor, the tattoo grants you an Armor Class depending on the tattoo’s rarity, as shown below. You can use a shield and still gain this benefit.

RARITY AC
Very Rare 18

Barrier Tattoo (R) rare DM Reward DM Reward: Season 12B - Rare Reward: Barrier Tattoo (R) Show
Bag of Tricks (rust) uncommon Adventure Reward CCC-BMG MOON 15-3 Fallen Wonder Show
Notes:

Bag of Tricks (rust)

Wondrous Item, uncommon

This ordinary bag, made from rust appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound.

You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. See the Monsters Listing for the creature's statistics. The creature vanishes at the next dawn or when it is reduced to 0 hit points.

The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.

Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.

Rust Bag of Tricks
d8 Creature
1 Rat
2 Owl
3 Mastiff
4 Goat
5 Giant goat
6 Giant boar
7 Lion
8 Brown bear

This simple bag made from rust cloth is embroidered with silken threads, showcasing the insignia of a wizard long forgotten.

Though it appears to be empty, a keen ear held near the drawstring reveals the soft murmur of creatures within.

Auntie Helena’s Wand (Wand of Paralysis) rare Traded from Greg Wyrmvalor Trade Log Show