Magic Items

Purchased Magic Items

Name Rarity Location Table ▲ Result Source
Belt of Fire Giant Strength very_rare Traded from Nadarr Trade Log Show
Wand of Lightning Bolts rare Traded from Cat Trade Log Show
Amulet of feather falling rare Traded from Greg Wyrmvalor Trade Log Show
+1 All-Purpose-Tool uncommon Traded from Noxius Nadarr Trade Log Show
The Mask of Wompona Yarp (Helm of Brilliance) very_rare Traded from Greg Wyrmvalor Trade Log Show
Notes:

The Mask of Wompona Yarp (Helm of Brilliance)
Wondrous item, very rare (requires Attunement)

Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic. You gain the following benefits while wearing it:
• You can use an action to cast one of the following spells (save DC 18), using one of the helm's gems of the specified type as a component: daylight (opal), fireball (fire opal), prismatic spray (diamond), or wall of fire (ruby). The gem is destroyed when the spell is cast and disappears from the helm.
• As long as it has at least one diamond, the helm emits dim light in a 30-foot radius when at least one undead is within that area. Any undead that starts its turn in that area takes 1d6 radiant damage.
• As long as the helm has at least one ruby, you have resistance to fire damage.
• As long as the helm has at least one fire opal, you can use an action and speak a command word to cause one weapon you are holding to burst into flames. The flames emit bright light in a 10-foot radius and dim light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an attack using the blazing weapon, the target takes an extra 1d6 fire damage. The flames last until you use a bonus action to speak the command word again or until you drop or stow the weapon.
Roll a d20 if you are wearing the helm and take fire damage as a result of failing a saving throw against a spell. On a roll of 1, the helm emits beams of light from its remaining gems. Each creature within 60 feet of the helm other than you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking radiant damage equal to the number of gems in the helm. The helm and its gems are then destroyed. This item is found in the Dungeon Master’s Guide

*This monstrous batiri goblin mask is made of lacquered wood and its gems carved to resemble numerous unblinking eyes. When a gem is used, the surrounding wood closes around it like an eyelid. *

When found, the helm has 6 diamonds, 5 rubies, 17 fire opals, and 34 opals.

Stirring Dragon's Wrath Weapon (Crystal Club) rare Adventure Reward DDHC-GSF Giants of the Star Forge Show
Notes:

Stirring Dragon’s Wrath Weapon (Crystal, Club)
Weapon (Any), Rarity Varies (Requires Attunement)

This weapon is decorated with dragon heads, claws, wings, scales, or Draconic letters. When it steeps in a dragon’s hoard, it absorbs the energy of the dragon’s breath weapon and deals damage of that type with its special properties.

Slumbering (Uncommon). Whenever you roll a 20 on your attack roll with this weapon, each creature of your choice within 5 feet of the target takes 5 damage of the type dealt by the dragon’s breath weapon.

Stirring (Rare). The Stirring weapon has the Slumbering property. In addition, you gain a +1 bonus to attack and damage rolls made using the weapon. On a hit, the weapon deals an extra 1d6 damage of the type dealt by the dragon’s breath weapon.