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Adventure Title
DDHC-IDRotF A beautiful mine
DDHC-IDRotF A beautiful mine
Session
2
2
Date Played
2020-11-09 21:48:00 UTC
2020-11-09 21:48:00 UTC
Levels Gained
1
1
GP +/-
80
80
Downtime +/-
Location Played
Online(roll20)
Online(roll20)
DM Name
Sebobeyer
Sebobeyer
DM DCI Number
5320817117
5320817117
Notes
gained: - 1x | Psi Crystal | (uncommon magic item) | ________________________________________ affected by: - 1x | Madness | Source: Psi Crystal (on attunment) | Length: Indefinit | Effect: I keep whatever i find. | ________________________________________
gained: - 1x | Psi Crystal | (uncommon magic item) | ________________________________________ affected by: - 1x | Madness | Source: Psi Crystal (on attunment) | Length: Indefinit | Effect: I keep whatever i find. | ________________________________________
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Psi Crystal | Uncommon | Turmulaine Mine | true | ||
This Crystal grants you Telepathy for as long as you remain attuned to it. See the Introduction of the Monster Manual for rules on how this Telepathy works. The Crystal also glows with a purplish inner light while you are attuned to it. The higher your Intelligence, the greater the light’s intensity and the greater the range of the Telepathy (see the Psi Crystal Properties table). ________________________________________ Intelligence Score Range of Telepathy Light Intensity 3-7 15 feet Dim light out to a range of 5 feet 8-11 30 feet Bright light in a 5-foot radius and dim light for an additional 5 feet 12-15 60 feet Bright light in a 10-foot radius and dim light for an additional 10 feet 16 or higher 120 feet Bright light in a 15-foot radius and dim light for an additional 15 feet ________________________________________ Telepathy is a magical ability that allows a monster to communicate mentally with another creature within a specified range. The contacted creature doesn't need to share a language with the monster to communicate in this way with it, but it must be able to understand at least one language. A creature without telepathy can receive and respond to telepathic messages but can't initiate or terminate a telepathic conversation. A telepathic monster doesn't need to see a contacted creature and can end the telepathic contact at any time. The contact is broken as soon as the two creatures are no longer within range of each other or if the telepathic monster contacts a different creature within range. A telepathic monster can initiate or terminate a telepathic conversation without using an action, but while the monster is incapacitated, it can't initiate telepathic contact, and any current contact is terminated. A creature within the area of an antimagic field or in any other location where magic doesn't function can't send or receive telepathic messages. |