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Adventure Title
D&D® ADVENTURERS LEAGUE SERVICE AWARDS
Session
1
Date DMed
2024-05-31 20:00
Session Length (Hours)
Avg Party Level
Location DMed
XP Gained
GP +/-
12500
Downtime +/-
Renown
Missions
Date Assigned
2024-05-31 20:54
Character to Apply Rewards
Gaerl
Notes
**D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.1** ## 132 SH acumuladas: LEGENDARY REWARDS (Legendary Reward + 40 DT) - Escolhido item **[Sword of the Planes](https://www.dndbeyond.com/magic-items/7526777-sword-of-the-planes)** (D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.1) + 40 DT + 1 Level= -80 SH RARE REWARDS ( Rare reward + 20 DT) - Escolhido item **[Rogue’s Mantle](https://www.dndbeyond.com/magic-items/7526750-rogues-mantle)** (D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.1) + 20 DT + 1 Level = -20 SH COMMON OR UNCOMMON REWARDS (Common or Uncommon reward + 10 DT)- Escolhido item **[Wraps of Unarmed Prowess +1](https://www.dndbeyond.com/magic-items/7526798-wraps-of-unarmed-prowess)** (D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.1) + 10 DT + 1 Level = - 5 SH VERY RARE REWARDS ( Very Rare reward + 10000 GP) - Escolhido item Amulet of the Devout +3 (BMG-DRW-OD-06 - We Almost Had It All) + 10.000 GP + 1 Level = -20 SH RARE REWARDS ( Rare reward + 2500 GP) - Escolhido item VELAHR’KERYM FLAME TONGUE LONGSWORD (DDAL00-02D Echoes of the Weeping War) + 2500 GP + 1 Level = -10 SH

Magic Items

Character Name Rarity Location Table Result Counts?
Gaerl Sword of the Planes Legendary D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.1 true
*Weapon (Great Sword), legendary (requires attunement)* You gain a +3 bonus to attack and damage rolls made with this magic sword. This sword can tear the fabric of reality, creating a temporary rift between planes. You can use your action to choose a different plane of existence from the one you’re on and slice through an unoccupied space within 5 feet of yourself, creating a rift to that other plane. The rift can be up to 10 feet high and 10 feet wide, and it lasts for 1 minute. Once this property is used, it can’t be used again until the next dawn. You can specify a target destination, such as the City of Brass on the Elemental Plane of Fire or the palace of Dispater on the second layer of the Nine Hells, and the rift opens in or near that destination (DM’s discretion). If you are trying to reach the City of Brass, for example, the rift might appear on the Street of Steel, before the Gate of Ashes, or facing the city from across the Sea of Fire, at the DM’s discretion. Anything that enters the rift is instantly transported to the other plane, appearing in the unoccupied space nearest to the rift.
Gaerl Rogue’s Mantle Rare D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.1 true
*Wondrous Item, rare (requires attunement)* This dark, hooded mantle of thick cloth is infused with secretive and deceptive magic. While wearing it, you gain the following benefits: **Darkvision.** You gain darkvision within a range of 60 feet. If you already have darkvision, the mantle increases your darkvision’s range by 60 feet instead. **Move in Shadows.** While you are in dim light or darkness, you can use a bonus action to teleport, along with anything you are wearing or carrying, up to 30 feet to an unoccupied space you can see that is also in dim light or darkness. You then have advantage on the first melee attack you make before the end of the turn. **Willful Enmity.** You can cast the [Antagonize](https://www.dndbeyond.com/spells/antagonize) spell (save DC 15) from the mantle. Once the mantle has cast the spell, it can’t cast the spell again until the next dawn.
Gaerl Wraps of Unarmed Prowess Uncommon D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.1 true
*Wondrous Item, uncommon* While you’re wearing these cloth wraps, your unarmed strikes are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks and damage, and you gain a +1 bonus to the attack and damage rolls of your unarmed strikes.
Gaerl Amulet of the Devout +3 Very Rare BMG-DRW-OD-06 - We Almost Had It All true
*Wondrous item, very rare (+3) (requires attunement by a cleric or paladin)* This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +3 bonus to spell attack rolls and the saving throw DCs of your spells. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature’s uses. Once this property is used, it can’t be used again until the next dawn.
Gaerl VELAHR’KERYM (FLAME TONGUE LONGSWORD) Rare DDAL00-02D Echoes of the Weeping War true
*Weapon, rare (requires attunement)* This longsword is crafted of mithril with a beautiful hilt of carved ironwood. The crossguard, blade, and hilt are worked through with a forest motif inlaid with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it is drawn from its scabbard. You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.