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Adventure Title
DDAL-DRW-12 - TO WALK THE COLD DARK
Session
1
Date Played
2022-04-15 20:00:00 UTC
Levels Gained
1
GP +/-
1125
Downtime +/-
10.0
Location Played
Adventures League Server
DM Name
DM Corvo
DM DCI Number
3103601006
Notes
Googles of Night Potion of Resistance (Cold) Spell Scroll of Contact Other Plane Spell Scroll of Greater Restoration Wand of Winter Story Award: Uneasy Alliance - Damita Uthros is alive, and you “might” be allies.

Magic Items

Name Rarity Location Table Result Counts?
Wand of Winter Rare DDAL-DRW-12 - TO WALK THE COLD DARK true
Wand, rare (requires attunement) This wand has been transformed into an alien, glassy green crystal that’s cold to the touch and morphs its appearance slightly overnight. When within 5 feet of a portal to the Far Realm, the wand glows a sickly green and writhes like a snake. This wand has 7 charges. While holding it, you can use an action to expend some of its charges to cast one of the following spells from it (spell save DC 15, +5 to hit with spell attacks): ice storm (4 charges), ray of frost (no charges, or 1 charge to cast as it as a 5th-level character), or sleet storm (3 charges). The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 20, the wand melts away, forever destroyed.
Googles of Night Uncommon DDAL-DRW-12 - TO WALK THE COLD DARK true
Wondrous item, uncommon While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet.