Show Log Entry
Adventure Title
DDHC-CM-08 - Sarah of Yellowcrest Manor - Parte 2
DDHC-CM-08 - Sarah of Yellowcrest Manor - Parte 2
Session
1
1
Date Played
2022-06-16 20:00:00 UTC
2022-06-16 20:00:00 UTC
Levels Gained
2
2
GP +/-
1000
1000
Downtime +/-
0.0
0.0
Location Played
Adventures League Server
Adventures League Server
DM Name
DM Patricia Brito
DM Patricia Brito
DM DCI Number
3320819611
3320819611
Notes
1000 PO 1 Nivel 10 Downtime Chime of Opening 1 Pergaminho Teletransporte 1 Pergaminho de Counterspell Robe of Scintillating Colors Retribution for Ancients (Livro): Magias - cone de frio, contato com outro plano, contrafeitiço, escuridão, detectar magia, medo, bola de fogo, maior invisibilidade, voar, tempestade de gelo, armadura de mago , mísseis mágicos, passo enevoado, metamorfose, raio da doença, escudo e sugestão. D&D® ADVENTURERS LEAGUE FORGOTTEN REALMS® SERVICE AWARDS - 3 Horas de Participação em Stream Oficial da Liga dos Aventureiros x2 por participar da produção da transmissão. 6 Horas de Serviço registradas + 20 acumuladas = 26 SH acumuladas Gastos -10 dias de Downtime para subir mais um nível.
1000 PO 1 Nivel 10 Downtime Chime of Opening 1 Pergaminho Teletransporte 1 Pergaminho de Counterspell Robe of Scintillating Colors Retribution for Ancients (Livro): Magias - cone de frio, contato com outro plano, contrafeitiço, escuridão, detectar magia, medo, bola de fogo, maior invisibilidade, voar, tempestade de gelo, armadura de mago , mísseis mágicos, passo enevoado, metamorfose, raio da doença, escudo e sugestão. D&D® ADVENTURERS LEAGUE FORGOTTEN REALMS® SERVICE AWARDS - 3 Horas de Participação em Stream Oficial da Liga dos Aventureiros x2 por participar da produção da transmissão. 6 Horas de Serviço registradas + 20 acumuladas = 26 SH acumuladas Gastos -10 dias de Downtime para subir mais um nível.
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Chime of Opening | Rare | DDHC-CM-08 - Sarah of Yellowcrest Manor | true | ||
| This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can't reach the object. If no locks or latches remain, the object itself opens. The chime can be used ten times. After the tenth time, it cracks and becomes useless. | |||||
| Robe of Scintillating Colors | Very Rare | DDHC-CM-08 - Sarah of Yellowcrest Manor | true | ||
| This robe has 3 charges, and it regains 1d3 expended charges daily at dawn. While you wear it, you can use an action and expend 1 charge to cause the garment to display a shifting pattern of dazzling hues until the end of your next turn. During this time, the robe sheds bright light in a 30-foot radius and dim light for an additional 30 feet. Creatures that can see you have disadvantage on attack rolls against you. In addition, any creature in the bright light that can see you when the robe's power is activated must succeed on a DC 15 Wisdom saving throw or become stunned until the effect ends. | |||||