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Adventure Title
BMG-DRW-OD 03 - Something's on the Move
BMG-DRW-OD 03 - Something's on the Move
Session
1
1
Date Played
2023-04-15 20:00:00 UTC
2023-04-15 20:00:00 UTC
Levels Gained
2
2
GP +/-
950
950
Downtime +/-
0.0
0.0
Location Played
D&D Weekends
D&D Weekends
DM Name
DM Corvo
DM Corvo
DM DCI Number
3103601006
3103601006
Notes
Potion of Greater Healing Spell Scroll (Leomund's Tiny Hut) Alchemical Compendium Clockwork Amulet 950 PO 1 Level 10 Downtime (Gastos pra subir mais um nível) **Faltando Dragonmarks**
Potion of Greater Healing Spell Scroll (Leomund's Tiny Hut) Alchemical Compendium Clockwork Amulet 950 PO 1 Level 10 Downtime (Gastos pra subir mais um nível) **Faltando Dragonmarks**
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Alchemical Compendium | Rare | BMG-DRW-OD 03 - Something's on the Move | true | ||
| *Wondrous item, rare (requires attunement by a wizard)* Acrid odors cling to this stained, heavy volume. The book's metal fittings are copper, iron, lead, silver, and gold, some frozen mid-transition from one metal to another. When found, the book contains the following spells: enlarge/reduce, feather fall, flesh to stone, gaseous form, magic weapon, and polymorph. It functions as a spellbook for you. While you are holding the book, you can use it as a spellcasting focus for your wizard spells. The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it: If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the transmutation school. As an action, you can touch a nonmagical object that isn't being worn or carried and spend a number of charges to transform the target into another object. For 1 charge, the object can be no larger than 1 foot on a side. You can spend additional charges to increase the maximum dimensions by 2 feet per charge. The new object must have a gold value equal to or less than the original. | |||||
| Clockwork Amulet | Common | BMG-DRW-OD 03 - Something's on the Move | true | ||
| *Wondrous item, common* This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn. | |||||