Magic Items

Purchased Magic Items

Name Rarity Location Table Result ▲ Source
Moon Touched Longsword common CCC-GHCBK1-01 Into the Border Kingdoms CCC-GHCBK1-01 Into the Border Kingdoms Show
Notes:

The blade of this longsword is etched with a hawk that has its wings spread and its talons extended.
In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet.

Gauntlet of Ogre Power uncommon DDHC00-GSM-05 Isle of the Abbey Saltmarsh Downtime Activity: Buying and Selling Magic Items. Show
Notes:

Your Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is 19 or higher without them (requires attunement).

Mithral Plate Armor uncommon DDHC00-GSM-06 The Final Enemy DDHC00-GSM-06 The Final Enemy Show
Notes:

Mithral is a light, flexible metal. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.

Ring of Spell Storing rare DDHC-TYP White Plume Mountain Trade Log Show
Ruby of the War Mage common CCC-GAD01-01 Broken Blade Show
Notes:

Selfaril’s Soul Gem:
Etched with eldritch runes, this 1-inch-diameter ruby allows you to use a simple or martial weapon as a spellcasting focus for your spells. For this property to work, you must attach the ruby to the weapon by pressing the ruby against it for at least 10 minutes. Thereafter, the ruby can’t be removed unless you detach it as an action or the weapon is destroyed. Not even an antimagic field causes it to fall off. The ruby does fall off the weapon if your attunement to the ruby ends.

This jagged piece of ruby was once part of the gem that housed Selfaril Uoumdolphin’s soul. Even now it seems to hold a small piece of his vitality

Dread Helm common CCC-GAD01-02 Red War: Black Phoenix CCC-GAD01-02 Red War: Black Phoenix Show
Notes:

This fearsome steel helm makes your eyes glow red while you wear it.
The jagged horns on this helmet look quite intimidating

Moon-touched Rapier of the Dark Tongue common CCC-UNITE-05 House of Moonlight CCC-UNITE-05 House of Moonlight Show
Notes:

In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. The bearer of this weapon can speak and understand Undercommon.

Necklace of Prayer Beads rare DDHC-TYP-White Plume Mountain DDHC-TYP-White Plume Mountain Show
Notes:

This necklace has 6 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.

Six types of magic beads exist. The GM decides the type of each bead on the necklace or determines it randomly. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a bonus action (using your spell save DC if a save is necessary). Once a magic bead's spell is cast, that bead can't be used again until the next dawn.

Shield+1 (Renown) uncommon DDHC-TYP-White Plume Mountain Show
Greataxe+2 rare DDHC-TYP Forge of Fury Trade Log Show
Longsword+1 (Renown) uncommon Purchase Log Show
Dwarven Plate very_rare CCC-TRI-10 - Contact CCC-TRI-10 - Contact Show
Notes:

Armor (plate), very rare

While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet. This item can be found in the Dungeon Master’s Guide