Adventure Logsheet
Race: Human // Alignment: Chaotic Good // Class: Cleric // Godess: Selune Divine Order: Thaumaturge Background: Customized Outlander Attributes: +2 Wis, +1 Dex // Str10, Dex13+1, Con13, Int10, Wis15+2, Cha12 Languages: Common, Celestial, Orc Feats : Skilled ( Origin), Magic Initiate (Human) Skills: Athletics (Race) Insight, Religion (Class), Perception, Stealth (Background), Investigation, Intimidation, Survival (Skilled) Tool Proficiency: Thieves' Tools
Gespielte Epsisoden: The Life, The Death, The Afterlife New Level: Cleric 3 Domain: Knowledge New Skills (with Expertise): Arcana, History New Tool: Herbalism Kit
New Level: Cleric 4 New Feat:: Resilient (Constitution)
Adventure Logsheet
New Level: Cleric 5
New Level: Cleric 6
New Level: Cleric 7
Adventure Logsheet
Loot: Potion of Resist Lightning New Level: Cleric 8 New Feat: War Caster Bought: Ruby Dust (-100GP)
Loot: Potion of Heroism New Level: Cleric 9
Story Awards: 1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. Loot: Potion of Flying, Potion of Mind Reading, Potion of Greater Healing, Scroll of Dispel Magic, Scroll of Conjure Minor Elementals, Scroll of Protection (Fiends), Rewards: Potion of Superior Healing, Spell Scroll of Greater Restoration (2), Spell Scroll of Circle of Power (x2), Necklace of Prayer Beads, Blessing of Protection New Level: Cleric 10
Adventure Logsheet
*** PURCHASE ENTRY ***
Sold: Chain Shirt (+25 GP) Bought (Gear) : Breastplate (-400 GP), Flail (-10GP), Longbow (-50GP), 20 Arrows, (-1GP)Thieves' Tools (-25 GP), Healer's Kit (-5GP), Climber's Kit (-25 GP), Holy Symbol (Amulet, -5 GP), Hooded Lantern(-5GP). Flask of Oil (x4, -4 SP), Bedroll (-1 GP). Traveler's Clothes (x2, -4 GP), Mess Kit (-2 SP), Waterskin (-2 SP), Silk Rope (50 ft, -10GP), Grappling Hook (-2 GP) Bought (Potions &Scrolls): Potion of Invulnerability(x2, -2000GP), Remove Curse (x1, -300 GP), Revivify (x1, -300GP), Spell Scroll of Aura of Vitality (-300 GP)
*** TRADE ENTRY ***
Trade Parner: Athran'duil (Baelfire)
*** TRADE ENTRY ***
Trading Partner: Elorah Dana (Baelfire) Catching Up: 3 Levels of Cleric and 1 Level as Ranger New Feat (Cleric): Tough New Skill (Ranger): Nature Bought: Pearl (100 GP), Diamond Dust (1000 GP), Silver Mirror (1000 GP), 3 Javelins (2GP), Mushroom Powder( 250 GP). Scroll of Protection from Energy ( 1x. 300GP)
Adventure Logsheet
Mudane / Enchanted Items: Enchanted Amulets ( Level 4 Continual Flame, x2) Blessing(1): Blessing of Protection Magic Items (6*): Googles of Night Flail+2 Shield+1 Necklace of Prayer Beads (Curing (3), Favor(1), Smiting (2)) Amulet of the Devout+2 Ring of Protection Consumeables (10): Potion of Superior Healing (x1) Potion of Invulnerability (x2) Potion of Flying (x1) Spell Scroll of Greater Restoration (x2) Spell Scroll of Circle of Power (x1) Spell Scroll of Protection from Energy (x1) Spell Scroll of Revivify (x1) Spell Scroll of Aura of Vitality (x1) Flavors(2): Flail+2 -> Heavy Mace (Holy Weapon of Selune) Googles of Night -> Masc of Selune