Show Log Entry
Adventure Title
CCC-BMG-MOON 9-3 Dark Moon Bound
CCC-BMG-MOON 9-3 Dark Moon Bound
Session
Date Played
2021-01-17 20:41:00 UTC
2021-01-17 20:41:00 UTC
Levels Gained
GP +/-
-40
-40
Downtime +/-
Location Played
D&D Virtual Weekend
D&D Virtual Weekend
DM Name
Mike Amer
Mike Amer
DM DCI Number
3317185177
3317185177
Notes
Initiates of the Flame: Major Objective -10 GP Find Familiar -150 Copy Remove Curse
Initiates of the Flame: Major Objective -10 GP Find Familiar -150 Copy Remove Curse
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Instrument of the Bards (Fochlucan bandore) | Uncommon | true | |||
An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component. All instruments of the bards can be used to cast the following spells: fly, invisibility, levitate, and protection from evil and good. In addition, the Fochlucan bandore can be used to cast entangle, faerie fire, shillelagh, and speak with animals. |