Show Log Entry

Adventure Title
CCC-SFBAY-02-01 Old Enemies Arise
Session
Date Played
2021-01-11 22:45:00 UTC
Levels Gained
GP +/-
150
Downtime +/-
Location Played
DM Name
WasabiPrime
DM DCI Number
3320826192
Notes
* Story Award: Durthan’s Curse You have been marked by the evil Durthan. Any witch that survived this battle will be able scry you and will do so unless you take precautions to prevent it. If you are not able to prevent the scrying, your party will have disadvantage on all initiative checks in combats that involve one of these three Durthans or any of her minions. You are also at a disadvantage on stealth checks to surprise these Durthans or their minions. * Story Award: Ally of Thay You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay. * Story Award: Enmity of the Wychlaran You have offended the secretive order of Rashemi witches by either taking the Vremyonni to Mulmaster, keeping the wychlaran mask, or both. You have disadvantage on all social checks with the people of Rashemen if they know your name and what you did. If discovered within the lands of Rashemen, you will be captured and put to death. * Lasharra's Travelling Spellbook 1st level: absorb elements, mage armor, magic missile, tenser’s floating disk, alarm 2nd level: mirror image, misty step, shatter 3rd level: counterspell, fireball, lightning bolt, water breathing, Leomund’s tiny hut. 4th level: ice storm, stoneskin, greater invisibility 5th level: Bigby’s hand, cone of cold, rary’s telepathic bond 6th level: chain lightning, guards and wards

Magic Items

Name Rarity Location Table Result Counts?
☑️Cloak of Displacement Rare true
Requires Attunement While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move.