Show Log Entry
Adventure Title
DDAL-DRW-EP02 Wings of death
DDAL-DRW-EP02 Wings of death
Session
Date Played
2021-02-21 00:34:00 UTC
2021-02-21 00:34:00 UTC
Levels Gained
GP +/-
400
400
Downtime +/-
Location Played
DM Name
Darin Briskman
Darin Briskman
DM DCI Number
00000000
00000000
Notes
4 hours playtime 1. Potion o f Superiour Healing Legacy Event: Born from the Ashes You befriended a juvenile phoenix who has brought joy, laughter, and fiery disaster into your life. The juvenile phoenix uses the fire elemental stat block with a 50 foot fly speed. It will serve you as a mount and while you are mounted yiu are immune to its Fire Form. If the juvenile dies, it returns to its home on Mount Makepeace forever unless resummoned via find steed. Legacy Event: The king's fate You have captured King Hekaton
4 hours playtime 1. Potion o f Superiour Healing Legacy Event: Born from the Ashes You befriended a juvenile phoenix who has brought joy, laughter, and fiery disaster into your life. The juvenile phoenix uses the fire elemental stat block with a 50 foot fly speed. It will serve you as a mount and while you are mounted yiu are immune to its Fire Form. If the juvenile dies, it returns to its home on Mount Makepeace forever unless resummoned via find steed. Legacy Event: The king's fate You have captured King Hekaton
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
☑️ Bracers of Defense | Rare | true | |||
requires attunement. While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield. These satin red evening gloves are incredibly soft and surprisingly warm. Featuring detailed golden ebroidery depicting brutal slaughter of duergar rebels, these gloves grow warm in the presence od elementals (within 100 feet) | |||||
Spellguard Shield | Rare | true | |||
Requires Attunement While holding this Shield, you have advantage on Saving Throws against Spells and other magical Effects, and spell attacks have disadvantage against you. This Tower shield is comprised of houndreds of interlocking humanoid bones, dipped in a shimmering silver resin. When you are targeted with a spell, the bones vibrate gently and emit deep, omnious chanting in ancient Oman, lasting for 1d6 rounds. |