Adventure Logsheet
Backround Faction Agent 15 gold
80 GP 4 hour played -45 GP Studded Leather +5 GP Sold Leather Armor
Adventure Logsheet
*** TRADE ENTRY ***
Sell normal Sword +5 Gold
Adventure Logsheet
*** PURCHASE ENTRY ***
*** PURCHASE ENTRY ***
Potion of greater Healing
*** DM ENTRY ***
Adventure Logsheet
Frontier Friend: If the characters free Burleigh by convincing Scarn Mikel to let him go peacefully, the Blood Riders gain a new respect for the Frontier Scouts. As a result, the riders stop bullying the scouts and they stay out of one another’s way. As long as you possess this story award, you have advantage on Charisma (Intimidation) and (Persuasion) checks made to influence any member of the Frontier Scouts.
*** TRADE ENTRY ***
*** DM ENTRY ***
Adventure Logsheet
Dying. -1 Magic Item Slot because dying +2 Scimitar -50GP + Shortbow -25GP + 20 Arrows -1GP - 1 Shortsword +5GP
*** TRADE ENTRY ***
dying -1 magic item
*** DM ENTRY ***
Adventure Logsheet
Madness: „Mein eigenes Vergnügen steht an erster Stelle. Alles andere, einschließlich der gesellschaftlichen Umgangsformen,ist eine Trivialität“ - Greater Restoration -450g -Potion of greater Healing benutzen equipment verkauft 25g Potion of greater Healing -100g
Sory Award: Grosvenson? With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent. -15 DT for Gosvenson 4 level of exhaustion (DT used to get to 0) -50 GP Scimitar
Adventure Logsheet
*** TRADE ENTRY ***
Player: Steven Scott Character name: Janna https://www.adventurersleaguelog.com/users/29160/characters/70406
*** TRADE ENTRY ***
Player Name: Edu Celdran Character Name: Mike Babyteeth
600GP Adventure - 200GP Teleport
Adventure Logsheet
Hero of the Welcomers Working alongside the Welcomers - Phlan's thieves-turned-freedom fighters - you rid the town of it's evil dragon overlord. The Welcomers are forever in your debt. Inside Phlan, you enjoy a Comfortable lifestyle without any expense.
Story Award: Transform into Yuan-Ti The Character´s blood is tainted, and they will always carry with them the scars of their adventure. If they like, at any future point, they can seek out the yuan-ti to exploit this connection and transform into a yuan-ti pureblood, keeping their ability scores but losing their current racial features and gaining: Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can´t discern color in darkness, only shades of grey. Innate Spellcasting: You know the poison spraw cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it you can´t do so again until you finish a long rest. Charisma is your spellcasting ability for these spells. Magic Resistance. You have advantage on saving throws against spells and other magical effects. Poison Immunity. You are immune to posion damage and the poisoned condition. Used: Potion of greater Healing
*** TRADE ENTRY ***
magic item limit
Adventure Logsheet
*** TRADE ENTRY ***
magic item limit
*** PURCHASE ENTRY ***
3 Potion of Healing 3 Potion of greater Healing 3 Potion of Superior Healing
*** DM ENTRY ***
Adventure Logsheet
Potion of Supreme Healing Potion of Speed Potion of Invisibility Potion of Invulnerability
*** PURCHASE ENTRY ***
Alchemist's Supplies 50GP diamonds worth 300 gp diamond dust worth at least 100 gp Scroll Protection from Evil and Good 75GP Scroll of Revivify 300GP Scroll of Greater Restoration 1000GP 20 Arrows 0,05GP 10 Rations 5GP 3 silk ropes 90GP sell: 1 rope hempten -0,5GP
Favored of the Worm. Any character that became worm-infected during this adventure earns this story award. Their flesh is covered in small black pock marks; even illusion magic does not disguise their presence. These characters feel a bond with insects and bugs (worms specifically) and feels a kinship with undead creatures even though they may not be friendly. -2 potion of superiozur healing
Adventure Logsheet
*** TRADE ENTRY ***
*** PURCHASE ENTRY ***
2 Potion of superiour healing 1000GP 10 rations 5gp
Used: 2 Potion of greater Healing 1 Scroll of greater Resoration Story Award: Fovor of Candlekeep Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. If you are not interested in learning ancient Netherese, you may instead choose three spell scrolls of up to 5th level (tier 3) or 7th level (tier 4) for free from an approved Adventurers League resource.
Adventure Logsheet
*** TRADE ENTRY ***
Magic item Limit
*** PURCHASE ENTRY ***
Learning ancient Netherese 120 Downtime 2 Potion of greater Healing 200GP 2 Diamantenstaub (je 100GP) 200GP 2 Diamanten (je 300GP) 600GP 2 Scroll of greater Restoration 2000GP
Adventure Logsheet
*** TRADE ENTRY ***
Player Name: Fr3edom Character: Lance Benwick DCI: 7318754593 https://www.adventurersleaguelog.com/users/7997/characters/51413
-2 Potion of greater Healing -2 Potion of superior Healing -1 Potion of Supreme Healing -1 Scroll of Protection from Good and Evil -1 Scroll of greater Restoration
*** TRADE ENTRY ***
Adventure Logsheet
*** PURCHASE ENTRY ***
2 Potion of greater Healing 200GP 3 Potion of Superiour Healing 1500GP 1 Scroll of Protection from Evil and good 75GP 1 Scroll of greater Restoration 1000 GP
*** TRADE ENTRY ***
With own Character Nephxik: https://www.adventurersleaguelog.com/users/28511/characters/68432
*** TRADE ENTRY ***
Player: Wojtek O. Char: Grishaa Fargh Item traded: Flame Tongue Rapier Item received: Glamoured Studded Leather Found in: A trade with Sssir Pentyne (David Ryan Quiblian Tarog) DCI 731-864-1757 Logsheet: https://www.adventurersleaguelog.com/users/4040/characters/16044
Adventure Logsheet
Story Award: Planes in Pockets in Planes The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award.
2250GP playtime - 50gp offers Resistance: Cold - Aeon (Nemo, 9318732035) - Crypt of the Death Giants (Trava, 5320805984) 2020-12-18 Story award: Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb) During the course of this adventure, the characters may earn access to the following downtime activity. If none of the death giants were taken from the crypt Dessa is thankful for the characters’s help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure.: Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.
*** TRADE ENTRY ***
2 lvl 20 adventures
Adventure Logsheet
*** TRADE ENTRY ***
2 lvl 20 adventures
*** PURCHASE ENTRY ***
1 Potion of supreme Healing Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.
Always Clean Table - When you put this napkin on your lap, your table always remains clean and unmarred by crumbs or spilled beverages.
Adventure Logsheet
1 Luck Point used Resistance: Lightning - Aeon (Nemo, 9318732035) - Streams of Crimson (Klaus K, 4320812635) 2021-02-21 Thunder - Aeon (Nemo, 9318732035) - Streams of Crimson (Klaus K, 4320812635) 2021-02-21 Story Award: In the Hands of the Enemy You failed to recover the opal pendant from the Thayan zulkirs and lost the Soulmonger fragment. At some point in the future, you and your allies will need to deal with the Soulmonger permanently. Since you don’t possess the opal pendant, you’ll face a greater struggle.
1 luck point used. 1 potion of superior healing used. 1 Potion of Herorism gained
*** PURCHASE ENTRY ***
1 Potion of Supreme Healing - 5000GP 5 Potion of superior healing - 2500GP 2 Potion of water breathing - 200GP a diamond worth at least 1,000 gp a vessel worth at least 2,000 gp that has a sealable lid and is large enough to hold a Medium creature
Adventure Logsheet
*** PURCHASE ENTRY ***
Rebuild
5 hours -1 Potion of superiour Healing -1 Scroll Revivify buy a diamond worth at least 1,000 gp Aeon casted Clone, for Briril - > Clone used
*** TRADE ENTRY ***
In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour. This extraordinary weapon is crafted from a single piece of ice with a pommel wrapped in braided leaves. If wielded in temperatures in excess of 90 degrees, rivulets of water run down its blade—soaking the hand holding it. Despite this, it never melts away. getauscht am tisch im beisein von Klaus K. Klaus K. - 4320812635 mit Meridiem https://www.adventurersleaguelog.com/users/11293/characters/39526/tradelogentries/777982
Adventure Logsheet
*** TRADE ENTRY ***
Magic Item Limit
6 hours -500GP bribe 1 Luck point used 2 Potion of superiour Healing used 12 Arrow +2 2 Scrolls of greater Restoration used Story Award: Atropal in a Cage You have a portion of an atropal safely stored in an opal amulet. Gills: The creature can breathe under water. This Effect stay until it is removed by a Wish or Greater Restoration spell.
*** TRADE ENTRY ***
Magic Item Limit
Adventure Logsheet
*** PURCHASE ENTRY ***
15 potion of superiour healing 7500 3x saphire á 1000g = 3000g (store Studded Leather +2, Vorpal Scimitar and Rapier+3) at the Clone 20 potion of greater healin 2000
Story Award: Friend of the Ageless Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy.
4 hours played Used: 12 Potion of greater Healing Got: Elixir of Health Story Award: Lost Lore of the Illithilich (tier 4) The drow lich that had been serving as the focal point of the necromantic ritual in the Underdark is destroyed, and upon your return to the surface you find that one of her still-wriggling fingers (or toes) can be found in one of your packs. No matter what you do to get rid of it, it always comes back a few days later. It’s been said that liches have more power in their fingers than most mortals will ever know, and this is no exception: you can use this appendage while casting a spell in order to impose disadvantage on the spell target’s saving throw. Once used in this manner, the appendage crumbles into dust and cannot be reconstructed by any means, including wish. Charm of Vitality Blessing, unique [cannot be traded; does not count as a permanent magic item] You expend this charm to immediately gain the effects of a potion of vitality. This can be found in the Dungeon Master’s Guide.
Adventure Logsheet
*** TRADE ENTRY ***
Magic Item Limit
*** PURCHASE ENTRY ***
Season 11 Downtime Adjustment
Potion of Invisibility and Frost Giant strenght in one potion. Duration for 1 hour USED 3 Potion of Healing FOUND Potion of Speed Spell Scroll of maddening Darkness BOUGHT (all uncommon or lesser consumables - 50GP) Soul Coin for 20 DT Potion of Resistance (each 4): * Fire * Force * Necrotic * Psychic * Radiant 4x Potion of Growth -> 1200GP
Adventure Logsheet
*** PURCHASE ENTRY ***
Sell Rapier 12.5GP Studded Leather 22,5GP Buying A diamont worth 1000GP (new clone if needed)
☑️ = I carry it with me in the Adventure ❎ = I carry it with me but doesn't count on the Limit ✅ = Common Magic Items I carry with me 🏠 = Items at the secret Place where my Clone Growth Consumables ☑️Potions: 1 Potion of Invisibility and Frost Giant strenght in one potion. Duration for 1 hour (DDAL00-11f Twice as Nice for Half the Price) 1 Potion of Invisibility 1 Potion of Speed 1 Elixier of Health 2 Potion of greater Healing 1 Potion of Supreme Healing 1 Potion of Fire Resitance 1 Potion of Force Resitance 1 Potion of Necrotic Resitance 1 Potion of Psychic Resitance 1 Potion of Radiant Resitance 1 Potion of Growth ☑️Scrolls: 1 Scroll of Protection from Good and Evil (1st) 1 Scroll revivify (3rd) 🏠Potions: 9 Potion of greater Healing 18 Potion of superior Healing 2 Potion of water breathing 3 Potion of Fire Resitance 3 Potion of Force Resitance 3 Potion of Necrotic Resitance 3 Potion of Psychic Resitance 3 Potion of Radiant Resitance 3 Potion of Growth 🏠Scrolls: 1 Spell Scroll of maddening Darkness (8th) 🏠Other: 2 Arrow +2 (x5) 1 Arrow +2 1 Soul Coin