Nyreth Nirinath

Season:
10
Race:
Shadar-Kai
Class:
Barbarian 1
Background:
Faction Agent
Lifestyle:
None
Current Level:
1
Total GP:
0
Total Downtime:
0
Tag:
Faction:
None
Faction Rank:
Novice (rank 1)
Magic Item Count:
0
Magic Item Limit:
1

Log Entries

Date Played ▲ Adventure Title Session Levels GP Downtime Magic Items
2020-10-16 19:00 Char Creation Show

Shadar-Kai
(+2 Dex Umgewandelt in +2 Str)
Necrotic Resistance: You have resistance to necrotic damage.
Blessing of the Raven Queen: As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you cant do so again until you finish a long rest.
Starting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The reistance lasts until the start of your next turn. During that time, you appear ghostly and translucent

Point Buy (ohne Class Bonus)
14/14/16/10/10/8

Startin Equip:
* Maul + Javelin (From Class)
* Cold Weather Gear
* Explorers Pack
* Backpack

Background: Faction Agent (Zhentarim)
Many organizations active in the North and across the face of Faerûn aren't bound by strictures of geography. These factions pursue their agendas without regard for political boundaries, and their members operate anywhere the organization deems necessary. These groups employ listeners, rumormongers, smugglers, sellswords, cache-holders (people who guard caches of wealth or magic for use by the faction's operatives), haven keepers, and message drop minders, to name a few. At the core of every faction are those who don't merely fulfill a small function for that organization, but who serve as its hands, head, and heart.

Skill Proficiencies:
* Insight
* Deception

Tool Proficiencies:
* None

Languages:
* Abyssal
* Undercommon

Equipment:
emblem of your faction, a copy of a seminal faction text (or a code-book for a covert faction), a set of common clothes, and a pouch containing 15gp

Background Feature: Safe Haven
As a faction agent, you have access to a secret network of supporters and operatives who can provide assistance on your adventures. You know a set of secret signs and passwords you can use to identify such operatives, who can provide you with access to a hidden safe house, free room and board, or assistance in finding information. These agents never risk their lives for you or risk revealing their true identities.

Switching Armor Prof to Thiefs tools Prof

Switching Language Elvish to Language Draconic

Date Played ▲ Adventure Title Tier Session ACP TCP Downtime Renown
2020-10-16 19:00 Char Creation Show

Shadar-Kai
(+2 Dex Umgewandelt in +2 Str)
Necrotic Resistance: You have resistance to necrotic damage.
Blessing of the Raven Queen: As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you cant do so again until you finish a long rest.
Starting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The reistance lasts until the start of your next turn. During that time, you appear ghostly and translucent

Point Buy (ohne Class Bonus)
14/14/16/10/10/8

Startin Equip:
* Maul + Javelin (From Class)
* Cold Weather Gear
* Explorers Pack
* Backpack

Background: Faction Agent (Zhentarim)
Many organizations active in the North and across the face of Faerûn aren't bound by strictures of geography. These factions pursue their agendas without regard for political boundaries, and their members operate anywhere the organization deems necessary. These groups employ listeners, rumormongers, smugglers, sellswords, cache-holders (people who guard caches of wealth or magic for use by the faction's operatives), haven keepers, and message drop minders, to name a few. At the core of every faction are those who don't merely fulfill a small function for that organization, but who serve as its hands, head, and heart.

Skill Proficiencies:
* Insight
* Deception

Tool Proficiencies:
* None

Languages:
* Abyssal
* Undercommon

Equipment:
emblem of your faction, a copy of a seminal faction text (or a code-book for a covert faction), a set of common clothes, and a pouch containing 15gp

Background Feature: Safe Haven
As a faction agent, you have access to a secret network of supporters and operatives who can provide assistance on your adventures. You know a set of secret signs and passwords you can use to identify such operatives, who can provide you with access to a hidden safe house, free room and board, or assistance in finding information. These agents never risk their lives for you or risk revealing their true identities.

Switching Armor Prof to Thiefs tools Prof

Switching Language Elvish to Language Draconic

Date Played ▲ Adventure Title Session XP GP Downtime Renown Magic Items
2020-10-16 19:00 Char Creation Show

Shadar-Kai
(+2 Dex Umgewandelt in +2 Str)
Necrotic Resistance: You have resistance to necrotic damage.
Blessing of the Raven Queen: As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you cant do so again until you finish a long rest.
Starting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The reistance lasts until the start of your next turn. During that time, you appear ghostly and translucent

Point Buy (ohne Class Bonus)
14/14/16/10/10/8

Startin Equip:
* Maul + Javelin (From Class)
* Cold Weather Gear
* Explorers Pack
* Backpack

Background: Faction Agent (Zhentarim)
Many organizations active in the North and across the face of Faerûn aren't bound by strictures of geography. These factions pursue their agendas without regard for political boundaries, and their members operate anywhere the organization deems necessary. These groups employ listeners, rumormongers, smugglers, sellswords, cache-holders (people who guard caches of wealth or magic for use by the faction's operatives), haven keepers, and message drop minders, to name a few. At the core of every faction are those who don't merely fulfill a small function for that organization, but who serve as its hands, head, and heart.

Skill Proficiencies:
* Insight
* Deception

Tool Proficiencies:
* None

Languages:
* Abyssal
* Undercommon

Equipment:
emblem of your faction, a copy of a seminal faction text (or a code-book for a covert faction), a set of common clothes, and a pouch containing 15gp

Background Feature: Safe Haven
As a faction agent, you have access to a secret network of supporters and operatives who can provide assistance on your adventures. You know a set of secret signs and passwords you can use to identify such operatives, who can provide you with access to a hidden safe house, free room and board, or assistance in finding information. These agents never risk their lives for you or risk revealing their true identities.

Switching Armor Prof to Thiefs tools Prof

Switching Language Elvish to Language Draconic