Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
oath bow very_rare H 91 magic items and trade log Show
Notes:

dedicated dm

wind suit (used) uncommon Trade Log Show
dust of dissaperiance (USED) uncommon trade with jasmine Trade Log Show
elemental gem (USED) uncommon DDHC-SKT Storm King’s Thunder Show
Notes:

earth

flametonge rapier rare DDHC-SKT Storm King’s Thunder Show
Ring of air elemental comand legendary imarilith hoard I 91 DDHC-SKT Storm King’s Thunder Show
The Mask of Wompona Yarp (Helm of Brilliance) very_rare at the end of the adventure DDAL07-14 The Fathomless Depths of Ill Intent Show
Notes:

Wondrous item, very rare (requires attunement)
This dazzling helm is set with 1d10 diamonds, 2d10
rubies, 3d10 fire opals, and 4d10 opals. Any gem
pried from the helm crumbles to dust. When all the
gems are removed or destroyed, the helm loses its
magic.
You gain the following benefits while wearing it:
• You can use an action to cast one of the following
spells (save DC 18), using one of the helm's gems
of the specified type as a component: daylight
(opal), fireball (fire opal), prismatic spray
(diamond), or wall of fire (ruby). The gem is
destroyed when the spell is cast and disappears
from the helm.
• As long as it has at least one diamond, the helm
emits dim light in a 30-foot radius when at least
one undead is within that area. Any undead that
starts its turn in that area takes 1d6 radiant
damage.
• As long as the helm has at least one ruby, you have
resistance to fire damage.
• As long as the helm has at least one fire opal, you
can use an action and speak a command word to
cause one weapon you are holding to burst into
flames. The flames emit bright light in a 10-foot
radius and dim light for an additional 10 feet. The
flames are harmless to you and the weapon. When
you hit with an attack using the blazing weapon,
the target takes an extra 1d6 fire damage. The
flames last until you use a bonus action to speak
the command word again or until you drop or
stow the weapon.
Roll a d20 if you are wearing the helm and take
fire damage as a result of failing a saving throw
against a spell. On a roll of 1, the helm emits beams
of light from its remaining gems. Each creature
within 60 feet of the helm other than you must
succeed on a DC 17 Dexterity saving throw or be
struck by a beam, taking radiant damage equal to the
number of gems in the helm. The helm and its gems
are then destroyed. This item is found in the
Dungeon Master’s Guide.
This monstrous batiri goblin mask is made of
lacquered wood and its gems carved to resemble
numerous unblinking eyes. When a gem is used, the
surrounding wood closes around it like an eyelid.
When found, the helm has 6 diamonds, 5 rubies, 17
fire opals, and 34 opals.

staff of power very_rare demilichs hoard, players choice DDHC-TYP Tales from the Yawning Portal tomb of horrors Show
rod of rulership rare demilichs hoard players choice DDHC-TYP Tales from the Yawning Portal tomb of horrors Show
belt of fire giant Str very_rare demilichs hoard players choice DDHC-TYP Tales from the Yawning Portal tomb of horrors Show
spear of backbitting very_rare demilichs hoard DDHC-TYP Tales from the Yawning Portal tomb of horrors Show

Unlocked Magic Items