Spathos (Charlie)
Longbow +2,
Ring Of Protection (Attunement),
Nine Lives Stealer Scimitar (Attunement),
Vorpal Scimitar,
Dagger +1,
Cap of Water Breathing,
Staff of the Magi,
12 Arrows +2,
Horn of Valhalla (Brass)
Log Entries
Date Played | Adventure Title | Session | Levels | GP | Downtime ▲ | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2021-01-01 11:12 | Purchase Log | -20 | Show Purchase | |||||
Sold Scale Mail +25 Gold Bought Studded Leather -45 |
||||||||
2021-03-11 16:52 | DDAL08-02 Beneath the City of the Dead | 1 | 1 | 1600 | Show DM Log | |||
Maluku Seito - Jael'ri - Drow - Bladesinger 4 - Bregan D'earthe Madlech - Theo Jissei - Human - Bard 1 Svenson - John Jameson - Forest Gnome - Wizard of Illusion 4 Ali K. - Lina Laute - Human standard - Bard 1 |
||||||||
2021-03-10 22:02 | CCC-BMG-16 ELM1-1 The Sage of Cormanthor | 1 | 1 | 1600 | Show DM Log | |||
Alex.P - Merlym Nami - Yuan Ti - Sorcerer 6 Maluku Seito - Nandriel - Aasimar - Celestial Warlock 8 - Harpers Timo - Kiphi- Aasimar - Monk 8 - EE |
||||||||
2020-08-01 20:36 | Purchase Log | 14 | Show Purchase | |||||
Start: 10 Gold Sold: Crossbow Bolts 20 1 Gold, Light Crossbow 13 Gold |
||||||||
2021-03-07 06:59 | Trade Log | Bracers of Archery (Attunement) > | Show Trade Log | |||||
Dropped too many items |
||||||||
2021-05-10 17:53 | CCC-BMG-18 ELM1-3 The Battle of Elmwood | 1 | 1 | 1600 | Show DM Log | |||
Maluku Seito Plus March 22 (7 months ago) |
||||||||
2021-05-10 17:53 | CCC-BMG-18 ELM1-3 The Battle of Elmwood | 1 | 1 | 1600 | Show DM Log | |||
Nemo Pro May 08 (5 months ago) May 08 (5 months ago) May 08 (5 months ago) |
||||||||
2021-06-02 18:30 | Purchase Log | -35 | Show Purchase | |||||
100 Throwing Darts |
||||||||
2021-06-17 23:20 | DDAL07-15 Streams of Crimson | 1 | 4500 | Show | ||||
6h 2 Scroll of Revivify |
||||||||
2021-08-24 00:00 | DDAL07-15 Streams of Crimson | 1 | 1500 | Show | ||||
6h Story Award: The Opal Pendant |
||||||||
2022-01-21 17:49 | Shopping | -10000 | Show | |||||
2 Supreme Healing Potions |
||||||||
2022-01-21 19:35 | DDAL07-17 Cauldron of Sapphire | 1 | -2602 | Cap of Water Breathing | Show | |||
Cap of Water Breathing, -2602 Gold |
||||||||
2022-02-04 20:36 | DDAL07-17 Cauldron of Sapphire | 1 | Show | |||||
2022-03-04 18:24 | Shopping | -2000 | Show | |||||
4 Superior Healing Potions a 500 Gold |
||||||||
2021-11-19 18:30 | Trade Log | Greatsword + 3 > | Show Trade Log | |||||
Used as Payment for passage |
||||||||
2021-03-06 22:09 | CCC-QCC2018-01 Of Gods and Monsters | 1 | 0 | 600 | Nine Lives Stealer Scimitar (Attunement) | Show | ||
The Ecology of the Tarrasque. Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules. Run Away and Join the Circus. You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules. Honorary Bullywug. For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a life-debt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost. Membership in the Royal Order of Tarrasque Herders. Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules. 3h |
||||||||
2020-08-02 17:21 | DDHC-LMOP Lost Mine of Phandelver (Goblin Arrows) | 1 | 1 | 80 | Show | |||
2020-08-09 17:07 | DDHC-LMOP Lost Mine of Phandelver: Red Brand Hideout | 2 | 1 | 80 | Talon (Langschwert +1) | Show | ||
Healing Potion |
||||||||
2020-08-26 18:35 | DDAL08-03 Dock Ward Double Cross | 1 | 1 | 80 | Show | |||
2020-07-31 18:08 | Creation Log | 10 | Show | |||||
ORIGIN Human Variant: two +1 Attribute Improvements, one Skill of your choice, one Feat Ability Array: Start: Str 10, Dex 15, Con 14, Int 10, Wis 14, Cha 8 VHuman: Dex +1, Con +1 Skill Expert (VHuman Feat) +1 Con Lvl 4 Fighter: +2 Dex Lvl 6 Fighter: +2 Dex Lvl 16 Fighter: +1 Wis (Resilient) Belt of Dwarvenkind +2 Con Summe: Str 10, Dex 20, Con 18, Int 10, Wis 15, Cha 8 Proficiences: Acrobatics (VHuman), Insight, Stealth, Thieves Tool, Pan Flute (Urban Bounty Hunter), Athletics, Perception (Fighter), Survival (Ranger), Alchemist's Tools (Battlemaster), Sleight of Hand (Skill Expert), Perception Expertise (Skill Expert) Feats: Feat (VHuman): Skill Expert Lvl 8 Fighter: Sharpshooter Lvl 12 Fighter: Martial Adept Feat Lvl 14 Fighter: Lucky Lvl 16 Fighter: Resilient Wisdom Background: Urban Bounty Hunter Before you became an adventurer, your life was already full of conflict and excitement, because you made a living tracking down people for pay. Unlike some people who collect bounties, though, you aren't a savage who follows quarry into or through the wilderness. You're involved in a lucrative trade, in the place where you live, that routinely tests your skills and survival instincts. What's more, you aren't alone, as a bounty hunter in the wild would be: you routinely interact with both the criminal subculture and other bounty hunters, maintaining contacts in both areas to help you succeed. You might be a cunning thief-catcher, prowling the rooftops to catch one of the myriad burglars of the city. Perhaps you are someone who has your ear to the street, aware of the doings of thieves' guilds and street gangs. You might be a "velvet mask" bounty hunter, one who blends in with high society and noble circles in order to catch the criminals that prey on the rich, whether pickpockets or con artists. The community where you plied your trade might have been one of Faenûn's great metropolises, such as Waterdeep or Baldur's Gate, or a less populous location, perhaps Luskan or Yartar – any place that's large enough to have a steady supply of potential quarries. As a member of an adventuring party, you might find it more difficult to pursue a personal agenda that doesn't fit with the group's objectives – but on the other hand, you can take down much more formidable targets with the help of your companions. Source: Sword Coast Adventurer's Guide Skill Proficiencies: Choose two from among Deception, Insight, Persuasion, and Stealth Features Ear to the Ground You are in frequent contact with people in the segment of society that your chosen quarries move through. These people might be associated with the criminal underworld, the rough-and-tumble folk of the streets, or members of high society. This connection comes in the form of a contact in any city you visit, a person who provides information about the people and places of the local area. |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime ▲ | Renown | |
---|---|---|---|---|---|---|---|---|
2021-01-01 11:12 | Purchase Log | Show Purchase | ||||||
Sold Scale Mail +25 Gold Bought Studded Leather -45 |
||||||||
2021-03-11 16:52 | DDAL08-02 Beneath the City of the Dead | 3 | 1 | Show DM Log | ||||
Maluku Seito - Jael'ri - Drow - Bladesinger 4 - Bregan D'earthe Madlech - Theo Jissei - Human - Bard 1 Svenson - John Jameson - Forest Gnome - Wizard of Illusion 4 Ali K. - Lina Laute - Human standard - Bard 1 |
||||||||
2021-03-10 22:02 | CCC-BMG-16 ELM1-1 The Sage of Cormanthor | 3 | 1 | Show DM Log | ||||
Alex.P - Merlym Nami - Yuan Ti - Sorcerer 6 Maluku Seito - Nandriel - Aasimar - Celestial Warlock 8 - Harpers Timo - Kiphi- Aasimar - Monk 8 - EE |
||||||||
2020-08-01 20:36 | Purchase Log | Show Purchase | ||||||
Start: 10 Gold Sold: Crossbow Bolts 20 1 Gold, Light Crossbow 13 Gold |
||||||||
2021-03-07 06:59 | Trade Log | Show Trade Log | ||||||
Dropped too many items |
||||||||
2021-05-10 17:53 | CCC-BMG-18 ELM1-3 The Battle of Elmwood | 3 | 1 | Show DM Log | ||||
Maluku Seito Plus March 22 (7 months ago) |
||||||||
2021-05-10 17:53 | CCC-BMG-18 ELM1-3 The Battle of Elmwood | 3 | 1 | Show DM Log | ||||
Nemo Pro May 08 (5 months ago) May 08 (5 months ago) May 08 (5 months ago) |
||||||||
2021-06-02 18:30 | Purchase Log | Show Purchase | ||||||
100 Throwing Darts |
||||||||
2021-06-17 23:20 | DDAL07-15 Streams of Crimson | 1 | Show | |||||
6h 2 Scroll of Revivify |
||||||||
2021-08-24 00:00 | DDAL07-15 Streams of Crimson | 1 | Show | |||||
6h Story Award: The Opal Pendant |
||||||||
2022-01-21 17:49 | Shopping | Show | ||||||
2 Supreme Healing Potions |
||||||||
2022-01-21 19:35 | DDAL07-17 Cauldron of Sapphire | 1 | Show | |||||
Cap of Water Breathing, -2602 Gold |
||||||||
2022-02-04 20:36 | DDAL07-17 Cauldron of Sapphire | 1 | Show | |||||
2022-03-04 18:24 | Shopping | Show | ||||||
4 Superior Healing Potions a 500 Gold |
||||||||
2021-11-19 18:30 | Trade Log | Show Trade Log | ||||||
Used as Payment for passage |
||||||||
2021-03-06 22:09 | CCC-QCC2018-01 Of Gods and Monsters | 1 | Show | |||||
The Ecology of the Tarrasque. Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules. Run Away and Join the Circus. You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules. Honorary Bullywug. For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a life-debt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost. Membership in the Royal Order of Tarrasque Herders. Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules. 3h |
||||||||
2020-08-02 17:21 | DDHC-LMOP Lost Mine of Phandelver (Goblin Arrows) | 1 | Show | |||||
2020-08-09 17:07 | DDHC-LMOP Lost Mine of Phandelver: Red Brand Hideout | 2 | Show | |||||
Healing Potion |
||||||||
2020-08-26 18:35 | DDAL08-03 Dock Ward Double Cross | 1 | Show | |||||
2020-07-31 18:08 | Creation Log | Show | ||||||
ORIGIN Human Variant: two +1 Attribute Improvements, one Skill of your choice, one Feat Ability Array: Start: Str 10, Dex 15, Con 14, Int 10, Wis 14, Cha 8 VHuman: Dex +1, Con +1 Skill Expert (VHuman Feat) +1 Con Lvl 4 Fighter: +2 Dex Lvl 6 Fighter: +2 Dex Lvl 16 Fighter: +1 Wis (Resilient) Belt of Dwarvenkind +2 Con Summe: Str 10, Dex 20, Con 18, Int 10, Wis 15, Cha 8 Proficiences: Acrobatics (VHuman), Insight, Stealth, Thieves Tool, Pan Flute (Urban Bounty Hunter), Athletics, Perception (Fighter), Survival (Ranger), Alchemist's Tools (Battlemaster), Sleight of Hand (Skill Expert), Perception Expertise (Skill Expert) Feats: Feat (VHuman): Skill Expert Lvl 8 Fighter: Sharpshooter Lvl 12 Fighter: Martial Adept Feat Lvl 14 Fighter: Lucky Lvl 16 Fighter: Resilient Wisdom Background: Urban Bounty Hunter Before you became an adventurer, your life was already full of conflict and excitement, because you made a living tracking down people for pay. Unlike some people who collect bounties, though, you aren't a savage who follows quarry into or through the wilderness. You're involved in a lucrative trade, in the place where you live, that routinely tests your skills and survival instincts. What's more, you aren't alone, as a bounty hunter in the wild would be: you routinely interact with both the criminal subculture and other bounty hunters, maintaining contacts in both areas to help you succeed. You might be a cunning thief-catcher, prowling the rooftops to catch one of the myriad burglars of the city. Perhaps you are someone who has your ear to the street, aware of the doings of thieves' guilds and street gangs. You might be a "velvet mask" bounty hunter, one who blends in with high society and noble circles in order to catch the criminals that prey on the rich, whether pickpockets or con artists. The community where you plied your trade might have been one of Faenûn's great metropolises, such as Waterdeep or Baldur's Gate, or a less populous location, perhaps Luskan or Yartar – any place that's large enough to have a steady supply of potential quarries. As a member of an adventuring party, you might find it more difficult to pursue a personal agenda that doesn't fit with the group's objectives – but on the other hand, you can take down much more formidable targets with the help of your companions. Source: Sword Coast Adventurer's Guide Skill Proficiencies: Choose two from among Deception, Insight, Persuasion, and Stealth Features Ear to the Ground You are in frequent contact with people in the segment of society that your chosen quarries move through. These people might be associated with the criminal underworld, the rough-and-tumble folk of the streets, or members of high society. This connection comes in the form of a contact in any city you visit, a person who provides information about the people and places of the local area. |
Date Played | Adventure Title | Session | XP | GP | Downtime ▲ | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2021-01-01 11:12 | Purchase Log | -20 | Show Purchase | |||||
Sold Scale Mail +25 Gold Bought Studded Leather -45 |
||||||||
2021-03-11 16:52 | DDAL08-02 Beneath the City of the Dead | 1 | 1600 | Show DM Log | ||||
Maluku Seito - Jael'ri - Drow - Bladesinger 4 - Bregan D'earthe Madlech - Theo Jissei - Human - Bard 1 Svenson - John Jameson - Forest Gnome - Wizard of Illusion 4 Ali K. - Lina Laute - Human standard - Bard 1 |
||||||||
2021-03-10 22:02 | CCC-BMG-16 ELM1-1 The Sage of Cormanthor | 1 | 1600 | Show DM Log | ||||
Alex.P - Merlym Nami - Yuan Ti - Sorcerer 6 Maluku Seito - Nandriel - Aasimar - Celestial Warlock 8 - Harpers Timo - Kiphi- Aasimar - Monk 8 - EE |
||||||||
2020-08-01 20:36 | Purchase Log | 14 | Show Purchase | |||||
Start: 10 Gold Sold: Crossbow Bolts 20 1 Gold, Light Crossbow 13 Gold |
||||||||
2021-03-07 06:59 | Trade Log | Bracers of Archery (Attunement) > | Show Trade Log | |||||
Dropped too many items |
||||||||
2021-05-10 17:53 | CCC-BMG-18 ELM1-3 The Battle of Elmwood | 1 | 1600 | Show DM Log | ||||
Maluku Seito Plus March 22 (7 months ago) |
||||||||
2021-05-10 17:53 | CCC-BMG-18 ELM1-3 The Battle of Elmwood | 1 | 1600 | Show DM Log | ||||
Nemo Pro May 08 (5 months ago) May 08 (5 months ago) May 08 (5 months ago) |
||||||||
2021-06-02 18:30 | Purchase Log | -35 | Show Purchase | |||||
100 Throwing Darts |
||||||||
2021-06-17 23:20 | DDAL07-15 Streams of Crimson | 1 | 4500 | Show | ||||
6h 2 Scroll of Revivify |
||||||||
2021-08-24 00:00 | DDAL07-15 Streams of Crimson | 1 | 1500 | Show | ||||
6h Story Award: The Opal Pendant |
||||||||
2022-01-21 17:49 | Shopping | -10000 | Show | |||||
2 Supreme Healing Potions |
||||||||
2022-01-21 19:35 | DDAL07-17 Cauldron of Sapphire | 1 | -2602 | Cap of Water Breathing | Show | |||
Cap of Water Breathing, -2602 Gold |
||||||||
2022-02-04 20:36 | DDAL07-17 Cauldron of Sapphire | 1 | Show | |||||
2022-03-04 18:24 | Shopping | -2000 | Show | |||||
4 Superior Healing Potions a 500 Gold |
||||||||
2021-11-19 18:30 | Trade Log | Greatsword + 3 > | Show Trade Log | |||||
Used as Payment for passage |
||||||||
2021-03-06 22:09 | CCC-QCC2018-01 Of Gods and Monsters | 1 | 600 | Nine Lives Stealer Scimitar (Attunement) | Show | |||
The Ecology of the Tarrasque. Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules. Run Away and Join the Circus. You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules. Honorary Bullywug. For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a life-debt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost. Membership in the Royal Order of Tarrasque Herders. Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules. 3h |
||||||||
2020-08-02 17:21 | DDHC-LMOP Lost Mine of Phandelver (Goblin Arrows) | 1 | 80 | Show | ||||
2020-08-09 17:07 | DDHC-LMOP Lost Mine of Phandelver: Red Brand Hideout | 2 | 80 | Talon (Langschwert +1) | Show | |||
Healing Potion |
||||||||
2020-08-26 18:35 | DDAL08-03 Dock Ward Double Cross | 1 | 80 | Show | ||||
2020-07-31 18:08 | Creation Log | 10 | Show | |||||
ORIGIN Human Variant: two +1 Attribute Improvements, one Skill of your choice, one Feat Ability Array: Start: Str 10, Dex 15, Con 14, Int 10, Wis 14, Cha 8 VHuman: Dex +1, Con +1 Skill Expert (VHuman Feat) +1 Con Lvl 4 Fighter: +2 Dex Lvl 6 Fighter: +2 Dex Lvl 16 Fighter: +1 Wis (Resilient) Belt of Dwarvenkind +2 Con Summe: Str 10, Dex 20, Con 18, Int 10, Wis 15, Cha 8 Proficiences: Acrobatics (VHuman), Insight, Stealth, Thieves Tool, Pan Flute (Urban Bounty Hunter), Athletics, Perception (Fighter), Survival (Ranger), Alchemist's Tools (Battlemaster), Sleight of Hand (Skill Expert), Perception Expertise (Skill Expert) Feats: Feat (VHuman): Skill Expert Lvl 8 Fighter: Sharpshooter Lvl 12 Fighter: Martial Adept Feat Lvl 14 Fighter: Lucky Lvl 16 Fighter: Resilient Wisdom Background: Urban Bounty Hunter Before you became an adventurer, your life was already full of conflict and excitement, because you made a living tracking down people for pay. Unlike some people who collect bounties, though, you aren't a savage who follows quarry into or through the wilderness. You're involved in a lucrative trade, in the place where you live, that routinely tests your skills and survival instincts. What's more, you aren't alone, as a bounty hunter in the wild would be: you routinely interact with both the criminal subculture and other bounty hunters, maintaining contacts in both areas to help you succeed. You might be a cunning thief-catcher, prowling the rooftops to catch one of the myriad burglars of the city. Perhaps you are someone who has your ear to the street, aware of the doings of thieves' guilds and street gangs. You might be a "velvet mask" bounty hunter, one who blends in with high society and noble circles in order to catch the criminals that prey on the rich, whether pickpockets or con artists. The community where you plied your trade might have been one of Faenûn's great metropolises, such as Waterdeep or Baldur's Gate, or a less populous location, perhaps Luskan or Yartar – any place that's large enough to have a steady supply of potential quarries. As a member of an adventuring party, you might find it more difficult to pursue a personal agenda that doesn't fit with the group's objectives – but on the other hand, you can take down much more formidable targets with the help of your companions. Source: Sword Coast Adventurer's Guide Skill Proficiencies: Choose two from among Deception, Insight, Persuasion, and Stealth Features Ear to the Ground You are in frequent contact with people in the segment of society that your chosen quarries move through. These people might be associated with the criminal underworld, the rough-and-tumble folk of the streets, or members of high society. This connection comes in the form of a contact in any city you visit, a person who provides information about the people and places of the local area. |