Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Dread Helm (common)
common
CCC-BWM-003 A Tale of Two Towers
Show
Notes:
Wondrous item, minor tier, common
This fearsome steel helm makes your eyes glow red while you wear it.
Cloak of Invisibility
legendary
DDEP06-03 Hecatomb
Show
Notes:
Cloak of Invisibility
Wondrous item, legendary (requires attunement)
While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible, anything you are carrying or wearing is invisible with you. You become visible when you cease wearing the hood. Pulling the hood up or down requires an action.
Deduct the time you are invisible, in increments of 1 minute, from the cloak’s maximum duration of 2 hours. After 2 hours of use, the cloak ceases to function. For every uninterrupted period of 12 hours the cloak is unused, it regains 1 hour of duration.
Woven from the strands of an undead spider’s web, this sticky cloak renders the wearer invisible when worn. It smells faintly of dust and has a faintly cloying lingering scent when you move.
This item can be found in the Dungeon Master’s Guide.
Charm of Vitality
unique
DDEP06-03 Hecatomb
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Notes:
Charm of Vitality
Blessing, unique cannot be traded; does not count as a permanent magic item
You expend this charm to immediately gain the effects of a potion of vitality.
This can be found in the Dungeon Master’s Guide.
Bracers of Defense
rare
DDEP-DRW02 Wings of Death
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Notes:
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.
This item is found in the Dungeon Master’s Guide. These bracers take the form of red satin evening gloves, and are incredibly soft and surprisingly warm. Featuring detailed golden embroidery depicting the brutal slaughter of duergar rebels, these gloves grow warmer when within 100 feet of any elemental.
Blessing of Protection
unique
DDEP06-03 Hecatomb
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Notes:
Blessing of Protection
Blessing, unique cannot be traded; does not count as a permanent magic item
You gain a +1 bonus to AC and saving throws.
Your eyes have developed small flecks of brilliant gold, and your senses seem just a little bit sharper.
This can be found in the Dungeon Master’s Guide.
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Dread Helm (common) | common | CCC-BWM-003 A Tale of Two Towers | Show | |||
Notes:
Wondrous item, minor tier, common |
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Cloak of Invisibility | legendary | DDEP06-03 Hecatomb | Show | |||
Notes:
Cloak of Invisibility Wondrous item, legendary (requires attunement) While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible, anything you are carrying or wearing is invisible with you. You become visible when you cease wearing the hood. Pulling the hood up or down requires an action. Deduct the time you are invisible, in increments of 1 minute, from the cloak’s maximum duration of 2 hours. After 2 hours of use, the cloak ceases to function. For every uninterrupted period of 12 hours the cloak is unused, it regains 1 hour of duration. Woven from the strands of an undead spider’s web, this sticky cloak renders the wearer invisible when worn. It smells faintly of dust and has a faintly cloying lingering scent when you move. This item can be found in the Dungeon Master’s Guide. |
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Charm of Vitality | unique | DDEP06-03 Hecatomb | Show | |||
Notes:
Charm of Vitality Blessing, unique cannot be traded; does not count as a permanent magic item You expend this charm to immediately gain the effects of a potion of vitality. This can be found in the Dungeon Master’s Guide. |
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Bracers of Defense | rare | DDEP-DRW02 Wings of Death | Show | |||
Notes:
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield. This item is found in the Dungeon Master’s Guide. These bracers take the form of red satin evening gloves, and are incredibly soft and surprisingly warm. Featuring detailed golden embroidery depicting the brutal slaughter of duergar rebels, these gloves grow warmer when within 100 feet of any elemental. |
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Blessing of Protection | unique | DDEP06-03 Hecatomb | Show | |||
Notes:
Blessing of Protection Blessing, unique cannot be traded; does not count as a permanent magic item You gain a +1 bonus to AC and saving throws. Your eyes have developed small flecks of brilliant gold, and your senses seem just a little bit sharper. This can be found in the Dungeon Master’s Guide. |