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Adventure Title
DDHC Candlekeep Mysteries Chapter 12 The Curious Tale of Wisteria Vale
Session
Date Played
2022-06-05 20:30:00 UTC
Levels Gained
GP +/-
1150
Downtime +/-
10.0
Location Played
Online
DM Name
DM DCI Number
Notes
Party was sent a letter that brought them to Candlekeep. A Harpers' agent needed help with an issue. The party is shown the play: Curious Tale of Wisteria Vale, detailing a fictional retelling of a certain hero, who has now been trapped in the book's demiplane due to being corrupted by an evil artifact. The Harper agent urged the party to help her as she is not suited to stop this corruption, merely having a cure, and gives them a special dagger. The party is then sent into the demiplane, where they figured out that most of the people they talk to are constructs made as a facsimile of real world. They also learn that Wisteria Wale does not exist outside of the Demiplane anymore. They also found out about a beholder. Party investigated mansion, found out about Beholder, fought a roc and travelled through random paintings, and then finding out where Quill is, him having mind blanked himself and is deeply untrusting of everyone else due to the artifact. But with a speech with Cassiel and the party, they convince him to leave the demiplane and deal with the beholder. After dealing with the beholder, the demiplane collapses as Quill is given the dagger to cure himself, and the party is sent back to Candlekeep. The Harpers thank them and gives them some treasures to help them in the future.

Magic Items

Name Rarity Location Table Result Counts?
Dust of Disappearance Uncommon true
Cli Lyre Rare true