Show Log Entry

Adventure Title
WBW-ACFN-04 : Dernière Audience
Session
Date Played
2022-09-14 19:00:00 UTC
Levels Gained
1
GP +/-
500
Downtime +/-
Location Played
La Guilde
DM Name
Hiilo
DM DCI Number
1318574283
Notes
**Story Award : Marqués par le Déclin** Vous avez précipité un monde à sa ruine. Seuls restent Pat, dont l'esprit est brisé, et quelque part au delà des mondes, Elias continue sa sombre oeuvre. Il doit être stoppé, et vous êtes les seuls êtres vivants au courant. Vous vous reverrez.

Magic Items

Name Rarity Location Table Result Counts?
Feywild Shard Uncommon true
*Wondrous item, uncommon (requires attunement by a sorcerer)* This warm crystal glints with the sunset colors of the Feywild sky and evokes whispers of emotional memory. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. When you use a Metamagic option on a spell while you are holding or wearing the shard, you can roll on the Wild Magic Surge table in the Player's Handbook. If the result is a spell, it is too wild to be affected by your Metamagic, and if it normally requires concentration, it doesn't require concentration in this case; the spell lasts for its full duration. If you don't have the Wild Magic Sorcerous Origin, once this property is used to roll on the Wild Magic Surge table, it can't be used again until the next dawn.
Masquerade Tattoo Common false
*Wondrous item (tattoo), common (requires attunement)* Produced by a special needle, this magic tattoo appears on your body as whatever you desire. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Fluid Ink. As a bonus action, you can shape the tattoo into any color or pattern and move it to any area of your skin. Whatever form it takes, it is always obviously a tattoo. It can range in size from no smaller than a copper piece to an intricate work of art that covers all your skin. Disguise Self. As an action, you can use the tattoo to cast the Disguise Self spell (DC 13 to discern the disguise). Once the spell is cast from the tattoo, it can't be cast from the tattoo again until the next dawn.