Show Log Entry

Adventure Title
WBW-DoC-03 The Long Way Home
Session
Date Played
2022-06-27 19:00:00 UTC
Levels Gained
1
GP +/-
1000
Downtime +/-
Location Played
Roll20
DM Name
Linger
DM DCI Number
6320835004
Notes
**Story Award : Conscient** Pendant un instant, très court, vous avez compris les monolithes, les symboles, les concepts qui étaient inimaginables pour vous. Et puis, vous êtes retourné à votre état fourmi. Les échos des choses que vous ne pourrez comprendre vous hantent. Il vous sera très dur de l'oublier, et de retourner à votre vie, et de s'attacher aux choses de votre petit monde. Et quand bien même, vous n'oublierez jamais ce qui se terre dans les confins de l'univers, et ne pourrez plus jamais lever les yeux vers les étoiles sans sentir un frisson de terreur.

Magic Items

Name Rarity Location Table Result Counts?
Gweme's Horn (Horn of Valhalla (Silver)) Rare true
*Wondrous item, rare* You can use an Action to blow this horn. In response, Warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the Berserker Statistics from the Monster Manual. They return to Ysgard after 1 hour or when they drop to 0 Hit Points. Once you use the horn, it can’t be used again until 7 days have passed. Four types of Horn of Valhalla are known to exist, each made of a different metal. The horn’s type determines how many berserkers answer its summons, as well as the requirement for its use. The DM chooses the horn’s type or determines it randomly. If you blow the horn without meeting its requirement, the summoned berserkers Attack you. If you meet the requirement, they are friendly to you and your Companions and follow your commands. A fractured horn belonging to the mysterious archfey who rules over the Domain of Contemplation. Strangely empty, it is white as snow, lighter than paper and harder than steel. The owner of this item can innately speak, read and understand deep speech. The creatures summoned by this horn are hideous and speak only in deep speech.
Pipe of Smoke Monsters Common true
*adventuring gear (wondrous item)* While smoking this pipe, you can use an Action to exhale a Puff Of Smoke that takes the form of a single creature, such as a Dragon, a Flumph, or a Froghemoth. The form must be small enough to fit in a 1-foot cube and loses its shape after a few seconds, becoming an ordinary Puff Of Smoke. Having stayed in the domain of contemplation long enough, impregnated in the essence of this plane, the smoke figures made by this bone pipe swirl and dance in gracious patterns, reminiscent of the wind blowing through the high grass of the feywild domain. It soothes stress and has a calming effect those who admire them.