Adventure Logsheet
Adventurers: 100% Beef aka Patty (Minotaur Barbarian 1) Gugel (Minotaur War Cleric 1) Calarel Nesis (Half-elf Fighter 1) Quontan Wainwright (Giff Ranger 2) Bipper Experiment-657 (Custom Lineage Divine Wizard 2) @Lowidex Consumables: 1 Vial of Alchemist’s Fire, 1 Potion of Healing, 1 Scroll of Comprehend Languages, 1 Scroll of Disguise Self Story Awards: Friend of Prrrt, Victim of Greed, Friend of Kraddokk Gold: 200GP Down Time: 50DT Advancement Option?: Yes (once) Service Hours: 8 Hours @Anderson AC19|PP19|Pins19 Consumables: 1 Vial of Alchemist’s Fire, 1 Potion of Healing, 1 Scroll of Comprehend Languages, 1 Scroll of Disguise Self Story Awards: Friend of Prrrt, Friend of Kraddokk Gold: 200GP Down Time: 50DT Advancement Option?: Yes (once) Service Hours: 8 Hours @Jumo Consumables: 1 Vial of Alchemist’s Fire, 1 Potion of Healing, 1 Scroll of Comprehend Languages, 1 Scroll of Disguise Self Story Awards: Friend of Prrrt, Victim of Greed, Friend of Kraddok Gold: 200GP Down Time: 50DT Advancement Option?: Yes (twice) Service Hours: 8 Hours @Prometheus 🛡23👁15✨19 +6Aura DW Consumables: 1 Vial of Alchemist’s Fire, 1 Potion of Healing, 1 Scroll of Comprehend Languages, 1 Scroll of Disguise Self Story Awards: Friend of Prrrt, Friend of Kraddok Gold: 200GP Down Time: 50DT Advancement Option?: Yes (twice) Service Hours: 8 Hours @Sigma Mayl (Tin HEX125) Consumables: 1 Vial of Alchemist’s Fire, 1 Potion of Healing, 1 Scroll of Comprehend Languages, 1 Scroll of Disguise Self Story Awards: Blooddrinker the Bear, Friend of Prrrt, Friend of Kraddokk Gold: 200GP Down Time: 50DT Advancement Option?: Yes (twice) Service Hours: 8 Hours Story Award: Blooddrinker the Bear (for 100% Beef) Through care and patience, you now have a bear pet. She is, however, the size of a small housecat. She cannot attack, defend, distract, aid, or otherwise play any role in combat. She can be taught to do simple tricks if treated well and if you spend 20 down time days training her. Friend of Prrrt You helped alleviate the suffering of a galeb duhr named Prrrt. It tells others of its kind of your kindness, garnering you a positive reputation among elemental earth creatures. As an action, you can attempt a DC 10 Charisma (Persuasion) check to convince earth creatures of the elemental type not to attack you. As long as you do not attack the creature or other elemental earth creatures, it targets others. This, however, does not protect your allies. You lose this story award if you attack or otherwise harm an elemental earth creature. Victim of Greed You were stung by greed, and your soul has been infected by the deadly sin. When you’re in the presence of great wealth in the form of coins or gems/jewelry worth over 1,000 gp), you are stunned until the end of your first turn, as your mind reels at such great wealth. This can be removed with a remove curse. Friend of Kraddokk You talked with the storm giant Kraddokk and did not desecrate the shrine of Annam. He tells his friends about your interaction with him. This friendship might bear fruit at a later date. Game Duration: 8 hours (streamed by Kaya)
✔️ Mace of smiting + 20 downtime days -10 ot level up to level 4
Hours played: 4 hours Story Award: Defenders of Parnast You have repelled the enemies of Parnast and instilled confidence in the people. You’ll never sleep in a barn again while in Parnast. Everyone opens their doors to you. A Giant's Challenge You have earned the respect of Prince Thornacious. He challenges you to befriend a giant, as he has done with you, (Huge sized humanoid), without using charm effects. If you do, (DMs judgement), you may spend five downtime days to return to Thornacious, who uses Heart Sight to tell if you are true of heart. He bestows upon you the title: Adoness (Peacekeeper). This title grants you advantage on Charisma ability checks with good aligned fey.
Adventurers: Asiong (level 4 fighter) Gugel (level 4 cleric) Ina Grace (level 4 cleric) Rowan (level 3 fighter) GG (level 4 cleric) Akemi (level 2 fighter/warlock) Varis (level 4 wizard) Consumables: Scroll of Absorb Elements, Scroll of Comprehend Languages Gold: 83 gp for each PC Downtime Days: 10 Advancement Option? Yes Duration: 5 hours (Ariel, Francis L., Judey) Story Awards: Knight of Holy Judgment You are now a member of the Knights of Holy Judgment! As a Knight of Holy Judgment you swore a solemn oath to uphold justice, hunt down the wicked, and serve as a stalwart guardian against devils and demons. May Tyr guide you as you devote yourself to the cause of justice, to the righting of wrongs, and to the deliverance of vengeance! Joining the Knights of Holy Judgment. When a character joins the Knights of Holy Judgment, they are given a thin strip of diaphanous cloth to wear over their eyes. Characters can see normally while the cloth covers their eyes. This shows their blind devotion to justice and Tyr. Any armor or equipment the characters own can be emblazoned with the symbol of Tyr: a set of scales resting atop a warhammer. Characters may also take the Oath of the Knights of Holy Judgment to show their devotion to this knightly order. The oath is recited out loud in the language of your choice with a weapon raised towards the heavens. Oath. “Without justice there is darkness. Without order there is lawlessness. I am a keeper of the law, no mortal is above it. My vengeance upon the wicked shall be swift and my Judgments upon them shall show no mercy. Tyr be praised!”
+1 level up 83.33 gold 10 Downtime Days Magic Items Dryad's Cloak (Cloak of Protection) Consumable: Sprite Sleep Poison (2 doses), Poison, Injury, DC10 Con, Poisoned for 1 Minute, if the save fails by 5 or more the Target falls unconscious. Story Award: Favor of the Cormathor Sprites Players: @Bernwind @J @(Lowidex) @ElKimerian @Gon Prie @potat 🥔 @Maximo 'Max' Alfonsi (KaYa)
Module: DDAL00-11a Pipyap's Guide: Reunited and It Feels So Good Dates: 26 Sept 2023, 8-11pm Runtime: 3 hrs DM: Maricris Ricana DCI: 1320847951 Players: <@650185914131415040> as Riri <@503492594643501056> as Baelgun <@373941829273649165> as <@534571727808888832> as Gugel <@553601280120193045> as Dominic Faust <@703298937116688476> as Nykeles Cage <@262224681296199680> as Rimu Rewards: Level Up Opportunity: yes, 1 level up Downtime: 10DT Gold: 500/7 = 71.42gp each Story award: Private in Pipyap's Legion (all characters listed above) You gain proficiency in Infernal. In addition, if you’re hit by an attack, you can use your reaction to gain resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks that aren’t silvered until the end of your next turn. Once you use this ability, you can’t use it again until you’ve completed a long rest. This story award may only be applied to the character who gained the level awarded above. Service Rewards: Runtime: 3 hrs Dungeon Mastering: 3 hrs to DM Mod Prep (Gon): 5hrs Streamed Game? Yes Streamed Producer (Rych): 6hrs Streamed players (Riah, Rych, Lando, Healing, Bounty, Paul, Gin): 3 hrs
1 Greater Potion of Healing 1 Potion of Healing
DDHC- Hoard of the Dragon Queen 5 Hours October 22,2023 Roll20 @Mint Archer of echoing fairies 🏹 as 47 @Ronnie as Erebon @D_Freak as Daks @Healing Damage as Gugel @Hara -ism as Vis @booplesnoot as Hibiki Rewards: potion of gaseous form +1 longsword +1 longbow +1 leather armor bracers of defense bag of holding Insignia of Claws Tankard of Plenty Staff of Fire spell scroll of Dimension Door spell scroll of featherfall spell scroll of fireball spell scroll of Mage Armor x 2 10 Downtime 11,566 GP 1 level up
Treasures: Gold: 5,000gp (1,000gp) CONSUMABLE REWARDS 1. Keoghtom’s Ointment (5 Charges) x1 2. Potion of Advantage x1 3. Spell Scroll of See Invisibility (2nd Level) x1 OTHER REWARDS (check if earned): ☑ Fortune Point Reward = 17 Rule of Fortune. Denizens of the domain accrue Fortune Points (FP) as their main form of currency. The domain still accepts other forms of monetary payments, however FP are preferred. FP can be stacked across any adventure in the WBW-DC-ZODIAC series. FP has many uses and can be exchanged for the boons and services in the domain. All boons, rewards and services are only in effect in the domain of Samsara. GREATER FEY PACT - MAGIC ITEM (check if earned): ☑ Carpet of Flying (3 ft. x 5 ft.) (Somersault Cloud) A cloud-shaped magical item that follows the will of its bearer, letting them soar through the heavens. Language. The bearer can speak and understand the Gith language while the item is on the bearer’s person.The bearer can also understand the language of apes, primates, and simians. The archfey, the Stone Sage, imbues characters with a Carpet of Flying (3 ft. x 5 ft.) to use. The characters can keep the Carpet of Flying (3 ft. x 5 ft.) as part of a pact with an archfey. STORY AWARDS (check if earned): Pact of The Stone Sage Magical Gift: Training Notes A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift. Daily Inspiration. Characters gain a tattoo of a Sage Monkey. The Stone Sage offers characters the gift of enlightenment. Characters must spend ( ???) days in the abode of the archfey. 20 downtime days, 0gp. Path of the Asura Characters gain a monochromatic tattoo of a six armed demonic ape. You can spend 200 downtime days as an action to cast the spell simulacrum. This feature can only be used once; afterward, this story award is removed. Dharma Seed (CAN ONLY BE USED IN THE DC-ZODIAC ADVENTURES) The archfey enlightens you on the path of ascension. You create a spiritual Dharma Seed; this story award may connect to other adventures in the ZODIAC series. Shadow Monkey Characters can summon a Shadow Monkey from their own shadow once per dawn for (1d4+2) hours. The Shadow Monkey has the statistics of a flying monkey. They cannot attack, defend, distract, or otherwise play any role in combat. Mask of the Zodiacs: Monkey (CAN ONLY BE USED IN THE DC-ZODIAC ADVENTURES) Bearers of this title can be awarded by the archfey, The Stone Sage, which awards and blesses the intricate Monkey Mask that has been collected from WBW-DC-ZODIAC-00 Luna Park. Characters can collect these masks from the Luna Carnival or any archfey in the realm of Samsara. If the character does not have the mask, the character is awarded with a blessed Monkey Mask. Gotta Mask Them All. Mask = Archfey Rat = The Piper Ox = The Herder Tiger = The Maharani Rabbit = The Jade Hare Cat = The Familiar Dragon = The Dragon Lord Serpent = The Pearl Horse = The Qilin Sheep = The Shepherd Monkey = The Stone Sage Chicken = The Egg Dog = The Guardian Pig = The Fool Wearers of the mask gain a level of respect from denizens of the domain of Samsara. Characters with this title may gain advantage on any roll in the domain of Samsara once per adventure. The thirteen archfey that rule the domain of Samsara, Zodiac XIII look more favorably on those with this story award. ZODIAC XIII. If all thirteen masks are collected they magically merge into one mask. Gaining the ability to change into all thirteen animals 1/day in the domain of Samsara. This requires each mask to be blessed by their corresponding archfey or this aspect of the story award stays dormant. Advance one level (if desired). End of each play session that completes an Adventurers League adventure or a part of an official D&D adventure grants 10 days downtime.
Treasures Gold: 5,000gp (1000gp each) CONSUMABLE REWARDS 1. Keoghtom’s Ointment (5 Charges) x1 2. Potion of Necrotic Resistance x1 3. Spell Scroll of Ashardalon’s Stride (3rd Level) x1 OTHER REWARDS (check if earned): Fortune Point Reward = 17 Rule of Fortune. Denizens of the domain accrue Fortune Points (FP) as their main form of currency. The domain still accepts other forms of monetary payments, however FP are preferred. FP can be stacked across any adventure in the WBW-DC-ZODIAC series. FP has many uses and can be exchanged for the boons and services in the domain. All boons, rewards and services are only in effect in the domain of Samsara. GREATER FEY PACT - MAGIC ITEM: Lifewell Tattoo (Phoenix Mark) A cloud-shaped magical item that follows the will of its bearer, letting them soar through the heavens. Language. The bearer can speak and understand Primordial language while the item is on the bearer’s person. The bearer can also understand the language of chickens and other avians. The archfey, the Fenghuang, imbues characters with a Lifewell Tattoo to use. The characters can keep the Lifewell Tattoo as part of a pact with an archfey. STORY AWARDS (check if earned): Pact of The Fenghuang Magical Gift: Training Notes A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift. Training. Characters gain a colorful tattoo of a Fenghuang. The Fenghuang offers characters the gift to gain tool proficiency in Navigator’s Tools. Characters must spend days in the abode of the Fenghuang to learn the tool or skill. 50 downtime days, 0 gp. Phoenix Down You gain possession of a magical feather of an archfey. One time, and only when you die, immediately as a reaction you can spend 99 downtime, you can then be reborn with one hit point and gain immunity to all damage until the beginning of your next turn. Afterward, this story award is to be removed. Shadow Chicken Characters can summon a Shadow Chicken from their own shadow once per dawn for 14d+2 hours. The Shadow Chicken has the statistics of a chicken (raven). The Shadow Chicken can also transform into a roc mount for one hour 1/day. They cannot attack, defend, distract, or otherwise play any role in combat. Mask of the Zodiacs: Chicken (CAN ONLY BE USED IN THE DC-ZODIAC ADVENTURES) BBearers of this title can be awarded by the archfey, The Fenghuang, which awards and blesses the intricate Chicken Mask that has been collected from WBW-DC-ZODIAC-00 Luna Park. Characters can collect these masks from the Luna Carnival or any archfey in the realm of Samsara. If the character does not have the mask, the character is awarded with a blessed Chicken Mask. Gotta Mask Them All. Mask = Archfey Rat = The Piper Ox = The Herder Tiger = The Maharani Rabbit = The Jade Hare Cat = The Familiar Dragon = The Dragon Lord Serpent = The Pearl Horse = The Qilin Sheep = The Shepherd Monkey = The Stone Sage Chicken = The Egg Dog = The Guardian Pig = The Fool Wearers of the mask gain a level of respect from denizens of the domain of Samsara. Characters with this title may gain advantage on any roll in the domain of Samsara once per adventure. The thirteen archfey that rule the domain of Samsara, Zodiac XIII look more favorably on those with this story award. ZODIAC XIII. If all thirteen masks are collected they magically merge into one mask. Gaining the ability to change into all thirteen animals 1/day in the domain of Samsara. This requires each mask to be blessed by their corresponding archfey or this aspect of the story award stays dormant. Advance one level (if desired). End of each play session that completes an Adventurers League adventure or a part of an official D&D adventure grants 10 days downtime. Wearers of the mask gain a level of respect from denizens of the domain of Samsara. Characters with this title may gain advantage on any roll in the domain of Samsara once per adventure. The thirteen archfey that rule the domain of Samsara, Zodiac XIII look more favorably on those with this story award. ZODIAC XIII. If all thirteen masks are collected they magically merge into one mask. Gaining the ability to change into all thirteen animals 1/day in the domain of Samsara. This requires each mask to be blessed by their corresponding archfey or this aspect of the story award stays dormant. || Advance one level (if desired). End of each play session that completes an Adventurers League adventure or a part of an official D&D adventure grants 10 days downtime. Streaming Runtime: 4 hours Adventure Prep Time: 20 hour Using Safety Tools to DM & Co-DM/s: 1 hour DM hours: 4+20+1 = 25 hours Co-DM/s ( <@290347523745251328> ) gets: 4 hours Stream Game Producer ( <@290347523745251328> ) gets: 4 (x2) = 8 hours Players (Everyone, <@290347523745251328> , <@1189788421502275654> , <@526273862346866698> , <@534571727808888832> , <@747539567342518374> ) get: 4hrs
Gold: 5,000gp CONSUMABLE REWARDS 1. Keoghtom’s Ointment (5 Charges) x1 2. Potion of Growth x1 3. Spell Scroll of Blink (3rd Level) x1 OTHER REWARDS (check if earned): ☑ Fortune Point Reward = 1 Rule of Fortune. Denizens of the domain accrue Fortune Points (FP) as their main form of currency. The domain still accepts other forms of monetary payments, however FP are preferred. FP can be stacked across any adventure in the WBW-DC-ZODIAC series. FP has many uses and can be exchanged for the boons and services in the domain. All boons, rewards and services are only in effect in the domain of Samsara. GREATER FEY PACT - MAGIC ITEM (check if earned): Eldritch Claw Tattoo (Alpha’s Mark) A lupine paw print marks the skin. Language. The bearer can speak and understand Primordial language while the item is on the bearer’s person. The bearer can also understand the language of dogs and canines. The archfey, the Guardian, imbues characters with a Eldritch Claw Tattoo to use. The characters can keep the Eldritch Claw Tattoo as part of a pact with an archfey. STORY AWARDS (check if earned): Pact of The Guardian Magical Gift: Training Notes A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift. Training. Characters gain a colorful tattoo dog with wings. The Guardian offers characters the gift to gain skill proficiency in Animal Handling. Characters must spend days in the abode of the Guardian to learn the tool or skill. 100 downtime days, 0 gp. Feywild Puppies Each charactercan choose to take onlyone of threepuppies found in this adventure to take as a fey pet (use the mastiff stat block). If the character has the find familiar spell, they can summon it as a familiar with the statistic of a mastiff. Training these puppies to adulthood takes 250 downtime days, and you must be in tier 3 or higher of adventure for the puppies to reach maturity. Only then can their stat blocks be used. If the puppy is matured, it can no longer be used as a familiar. ● Blinky. An energetic and playful blink dog puppy. ● Kage. A shy and sensitive shadow mastiff puppy. ● Shiro. A calm and brave winter wolf puppy. (If found and tamed in the adventure) Shadow Dog Characters can summon a Shadow Dog from their own shadow once per dawn for 1 hour. The Shadow Dog has the statistics of a shadow mastiff. Mask of the Zodiacs: Dog (CAN ONLY BE USED IN THE DC-ZODIAC ADVENTURES) Bearers of this title can be awarded by the archfey, The Guardian, which awards and blesses the intricate Dog Mask that has been collected from WBW-DC-ZODIAC-00 Luna Park. Characters can collect these masks from the Luna Carnival or any archfey in the realm of Samsara. If the character does not have the mask, the character is awarded with a blessed Dog Mask. Gotta Mask Them All. Mask = Archfey Rat = The Piper Ox = The Herder Tiger = The Maharani Rabbit = The Jade Hare Cat = The Familiar Dragon = The Dragon Lord Serpent = The Pearl Horse = The Qilin Sheep = The Shepherd Monkey = The Stone Sage Chicken = The Egg Dog = The Guardian Pig = The Fool Wearers of the mask gain a level of respect from denizens of the domain of Samsara. Characters with this title may gain advantage on any roll in the domain of Samsara once per adventure. The thirteen archfey that rule the domain of Samsara, Zodiac XIII look more favorably on those with this story award. ZODIAC XIII. If all thirteen masks are collected they magically merge into one mask. Gaining the ability to change into all thirteen animals 1/day in the domain of Samsara. This requires each mask to be blessed by their corresponding archfey or this aspect of the story award stays dormant.
Date: Thursday, August 1, 2024 9:00 PM to Thursday, August 1, 2024 11:30 PM @veldz as Tarou (Rune Knight Fighter 8, and Barbarian 2) @Lil'Serpent 🐍 as Kleryk Dreweed (Path of the Totem Warrior Barbarian 10) @Healing Damage as Gugel (War Domain Cleric 8, and Fighter 2) @[T2A] Boris (spring) as Bunk Ojec (Bladesinging Wizard 10) @Silkitte as Yin Yue (Samurai Fighter 7, and Scout Rogue 3) Treasures Gold: 5,000gp (1,000gp each) CONSUMABLE REWARDS Spell Scroll of Mass Cure Wounds (5th Level) x1 MAGIC ITEMS Alchemy Jug Berserker Greataxe OTHER REWARDS A 5-foot-tall, 150-pound silvery dragon egg that will hatch in 3d10 days, giving birth to a silver dragon wyrmling (Only @Lil'Serpent 🐍 ) STORY AWARDS (check if earned): ☑ Blessing of the Frostmaiden - ( @veldz , @Lil'Serpent 🐍 , @Healing Damage , @[T2A] Boris (spring) , @Silkitte ) Your eyes become as cold as ice. You gain immunity to cold damage. In addition, you can cast the cone of cold spell (save DC 15) once. You regain the ability to cast this spell when you finish a long rest. Advance one level (if desired). End of each play session that completes an Adventurers League adventure or a part of an official D&D adventure grants 10 days downtime. Streaming Run Time: 10 hours Adventure Prep Time: 5 hours Using Safety Tools to DM & co-DM/s: 1 hour DM hours: 10+5+1 = 16 hours Co-DM/s ( @veldz ) gets: 1 hour Stream Game Producer ( @veldz ) gets: 10 (x2) = 20 hours Players ( @veldz , @Lil'Serpent 🐍 , @Healing Damage , @[T2A] Boris (spring) , @Silkitte ) get: 10 hours
using DT to level up more Gold: 5,000gp (1,000 GP each) CONSUMABLE REWARDS 1. Keoghtom’s Ointment (5 Charges) x1 2. Potion of Advantage x1 3. Spell Scroll of Catnap (3rd Level) x1 OTHER REWARDS (check if earned): ☑ Fortune Point Reward = 34 Rule of Fortune. Denizens of the domain accrue Fortune Points (FP) as their main form of currency. The domain still accepts other forms of monetary payments, however FP are preferred. FP can be stacked across any adventure in the WBW-DC-ZODIAC series. FP has many uses and can be exchanged for the boons and services in the domain. All boons, rewards and services are only in effect in the domain of Samsara. GREATER FEY PACT - MAGIC ITEM (check if earned): Cloak of Displacement (Familiar’s Cloak) An elegant cloak made from the fur of a displacer beast, and blessed by an archfey. The cloak shimmers and shifts between midnight blue and black. Four tendrils weave at the back of the cloak with magical sentience. Language. The bearer can speak and understand Sylvan language while the item is on the bearer’s person. The bearer can also understand the language of cats. The archfey, the Familiar, imbues characters with a Cloak of Displacement to use. The characters can keep the Cloak of Displacement as part of a pact with an archfey. STORY AWARDS): Pact of The Familiar Magical Gift: Training Notes A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift. Training. Characters gain a colorful tattoo of a Displacer Beast. The Familiar offers characters the gift to gain skill proficiency in Persuasion. Characters must spend days in the abode of the Familiar to learn the tool or skill. 100 downtime days, 100 gp. Feywild Kittens The Familiar asks to train the Displacer Beast Kittens. Each character can choose a kitten as a fey pet (use the Displacer Beast Kitten stat block). If the character has the find familiar spell, they can summon it as a familiar with the statistic of a Displacer Beast Kitten. Mask of the Zodiacs: Cat (CAN ONLY BE USED IN THE DC-ZODIAC ADVENTURES) Bearers of this title can be awarded by the archfey, The Familiar, which awards and blesses the intricate Cat Mask that has been collected from WBW-DC-ZODIAC-00 Luna Park. Characters can collect these masks from the Luna Carnival or any archfey in the realm of Samsara. If the character does not have the mask, the character is awarded with a blessed Cat Mask. Gotta Mask Them All. Mask = Archfey Rat = The Piper Ox = The Herder Tiger = The Maharani Rabbit = The Jade Hare Cat = The Familiar Dragon = The Dragon Lord Serpent = The Pearl Horse = The Qilin Sheep = The Shepherd Monkey = The Stone Sage Chicken = The Egg Dog = The Guardian Pig = The Fool Wearers of the mask gain a level of respect from denizens of the domain of Samsara. Characters with this title may gain advantage on any roll in the domain of Samsara once per adventure. The thirteen archfey that rule the domain of Samsara, Zodiac XIII look more favorably on those with this story award. ZODIAC XIII. If all thirteen masks are collected they magically merge into one mask. Gaining the ability to change into all thirteen animals 1/day in the domain of Samsara. This requires each mask to be blessed by their corresponding archfey or this aspect of the story award stays dormant. Mark of the Nightmare King (CAN ONLY BE USED IN THE DC-ZODIAC ADVENTURES) Characters gain a small dark mark on their body that pulses with necrotic magic. The Nightmare King has returned and has his eyes on you. This mark and story award may progress in future adventures in the ZODIAC series. Advance one level (if desired). End of each play session that completes an Adventurers League adventure or a part of an official D&D adventure grants 10 days downtime.\