Show Log Entry
Adventure Title
WBW-DC-ZODIAC-10 Fey of a Feather
WBW-DC-ZODIAC-10 Fey of a Feather
Session
10
10
Date Played
2024-04-25 20:30:00 UTC
2024-04-25 20:30:00 UTC
Levels Gained
GP +/-
1000
1000
Downtime +/-
10.0
10.0
Location Played
Samsara
Samsara
DM Name
DM NiKki
DM NiKki
DM DCI Number
5320844562
5320844562
Notes
Treasures Gold: 5,000gp (1000gp each) CONSUMABLE REWARDS 1. Keoghtom’s Ointment (5 Charges) x1 2. Potion of Necrotic Resistance x1 3. Spell Scroll of Ashardalon’s Stride (3rd Level) x1 OTHER REWARDS (check if earned): Fortune Point Reward = 17 Rule of Fortune. Denizens of the domain accrue Fortune Points (FP) as their main form of currency. The domain still accepts other forms of monetary payments, however FP are preferred. FP can be stacked across any adventure in the WBW-DC-ZODIAC series. FP has many uses and can be exchanged for the boons and services in the domain. All boons, rewards and services are only in effect in the domain of Samsara. GREATER FEY PACT - MAGIC ITEM: ***Lifewell Tattoo (Phoenix Mark)*** A cloud-shaped magical item that follows the will of its bearer, letting them soar through the heavens. Language. The bearer can speak and understand Primordial language while the item is on the bearer’s person. The bearer can also understand the language of chickens and other avians. The archfey, the Fenghuang, imbues characters with a Lifewell Tattoo to use. The characters can keep the Lifewell Tattoo as part of a pact with an archfey. STORY AWARDS (check if earned): ***Pact of The Fenghuang*** *Magical Gift: Training Notes* A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift. Training. Characters gain a colorful tattoo of a Fenghuang. The Fenghuang offers characters the gift to gain tool proficiency in Navigator’s Tools. Characters must spend days in the abode of the Fenghuang to learn the tool or skill. 50 downtime days, 0 gp. ***Phoenix Down*** You gain possession of a magical feather of an archfey. One time, and only when you die, immediately as a reaction you can spend 99 downtime, you can then be reborn with one hit point and gain immunity to all damage until the beginning of your next turn. Afterward, this story award is to be removed. ***Shadow Chicken*** Characters can summon a Shadow Chicken from their own shadow once per dawn for 14d+2 hours. The Shadow Chicken has the statistics of a chicken (raven). The Shadow Chicken can also transform into a roc mount for one hour 1/day. They cannot attack, defend, distract, or otherwise play any role in combat. ***Mask of the Zodiacs: Chicken*** (CAN ONLY BE USED IN THE DC-ZODIAC ADVENTURES) BBearers of this title can be awarded by the archfey, The Fenghuang, which awards and blesses the intricate Chicken Mask that has been collected from WBW-DC-ZODIAC-00 Luna Park. Characters can collect these masks from the Luna Carnival or any archfey in the realm of Samsara. If the character does not have the mask, the character is awarded with a blessed Chicken Mask. Gotta Mask Them All. Mask = Archfey Rat = The Piper Ox = The Herder Tiger = The Maharani Rabbit = The Jade Hare Cat = The Familiar Dragon = The Dragon Lord Serpent = The Pearl Horse = The Qilin Sheep = The Shepherd Monkey = The Stone Sage Chicken = The Egg Dog = The Guardian Pig = The Fool Wearers of the mask gain a level of respect from denizens of the domain of Samsara. Characters with this title may gain advantage on any roll in the domain of Samsara once per adventure. The thirteen archfey that rule the domain of Samsara, Zodiac XIII look more favorably on those with this story award. ZODIAC XIII. If all thirteen masks are collected they magically merge into one mask. Gaining the ability to change into all thirteen animals 1/day in the domain of Samsara. This requires each mask to be blessed by their corresponding archfey or this aspect of the story award stays dormant. Advance one level (if desired). End of each play session that completes an Adventurers League adventure or a part of an official D&D adventure grants 10 days downtime. Wearers of the mask gain a level of respect from denizens of the domain of Samsara. Characters with this title may gain advantage on any roll in the domain of Samsara once per adventure. The thirteen archfey that rule the domain of Samsara, Zodiac XIII look more favorably on those with this story award. ZODIAC XIII. If all thirteen masks are collected they magically merge into one mask. Gaining the ability to change into all thirteen animals 1/day in the domain of Samsara. This requires each mask to be blessed by their corresponding archfey or this aspect of the story award stays dormant. || **Advance one level (if desired). End of each play session that completes an Adventurers League adventure or a part of an official D&D adventure grants 10 days downtime.** Streaming Runtime: 4 hours Adventure Prep Time: 20 hour Using Safety Tools to DM & Co-DM/s: 1 hour DM hours: 4+20+1 = 25 hours Co-DM/s ( <@290347523745251328> ) gets: 4 hours Stream Game Producer ( <@290347523745251328> ) gets: 4 (x2) = 8 hours Players (Everyone, <@290347523745251328> , <@1189788421502275654> , <@526273862346866698> , <@534571727808888832> , <@747539567342518374> ) get: 4hrs
Treasures Gold: 5,000gp (1000gp each) CONSUMABLE REWARDS 1. Keoghtom’s Ointment (5 Charges) x1 2. Potion of Necrotic Resistance x1 3. Spell Scroll of Ashardalon’s Stride (3rd Level) x1 OTHER REWARDS (check if earned): Fortune Point Reward = 17 Rule of Fortune. Denizens of the domain accrue Fortune Points (FP) as their main form of currency. The domain still accepts other forms of monetary payments, however FP are preferred. FP can be stacked across any adventure in the WBW-DC-ZODIAC series. FP has many uses and can be exchanged for the boons and services in the domain. All boons, rewards and services are only in effect in the domain of Samsara. GREATER FEY PACT - MAGIC ITEM: ***Lifewell Tattoo (Phoenix Mark)*** A cloud-shaped magical item that follows the will of its bearer, letting them soar through the heavens. Language. The bearer can speak and understand Primordial language while the item is on the bearer’s person. The bearer can also understand the language of chickens and other avians. The archfey, the Fenghuang, imbues characters with a Lifewell Tattoo to use. The characters can keep the Lifewell Tattoo as part of a pact with an archfey. STORY AWARDS (check if earned): ***Pact of The Fenghuang*** *Magical Gift: Training Notes* A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift. Training. Characters gain a colorful tattoo of a Fenghuang. The Fenghuang offers characters the gift to gain tool proficiency in Navigator’s Tools. Characters must spend days in the abode of the Fenghuang to learn the tool or skill. 50 downtime days, 0 gp. ***Phoenix Down*** You gain possession of a magical feather of an archfey. One time, and only when you die, immediately as a reaction you can spend 99 downtime, you can then be reborn with one hit point and gain immunity to all damage until the beginning of your next turn. Afterward, this story award is to be removed. ***Shadow Chicken*** Characters can summon a Shadow Chicken from their own shadow once per dawn for 14d+2 hours. The Shadow Chicken has the statistics of a chicken (raven). The Shadow Chicken can also transform into a roc mount for one hour 1/day. They cannot attack, defend, distract, or otherwise play any role in combat. ***Mask of the Zodiacs: Chicken*** (CAN ONLY BE USED IN THE DC-ZODIAC ADVENTURES) BBearers of this title can be awarded by the archfey, The Fenghuang, which awards and blesses the intricate Chicken Mask that has been collected from WBW-DC-ZODIAC-00 Luna Park. Characters can collect these masks from the Luna Carnival or any archfey in the realm of Samsara. If the character does not have the mask, the character is awarded with a blessed Chicken Mask. Gotta Mask Them All. Mask = Archfey Rat = The Piper Ox = The Herder Tiger = The Maharani Rabbit = The Jade Hare Cat = The Familiar Dragon = The Dragon Lord Serpent = The Pearl Horse = The Qilin Sheep = The Shepherd Monkey = The Stone Sage Chicken = The Egg Dog = The Guardian Pig = The Fool Wearers of the mask gain a level of respect from denizens of the domain of Samsara. Characters with this title may gain advantage on any roll in the domain of Samsara once per adventure. The thirteen archfey that rule the domain of Samsara, Zodiac XIII look more favorably on those with this story award. ZODIAC XIII. If all thirteen masks are collected they magically merge into one mask. Gaining the ability to change into all thirteen animals 1/day in the domain of Samsara. This requires each mask to be blessed by their corresponding archfey or this aspect of the story award stays dormant. Advance one level (if desired). End of each play session that completes an Adventurers League adventure or a part of an official D&D adventure grants 10 days downtime. Wearers of the mask gain a level of respect from denizens of the domain of Samsara. Characters with this title may gain advantage on any roll in the domain of Samsara once per adventure. The thirteen archfey that rule the domain of Samsara, Zodiac XIII look more favorably on those with this story award. ZODIAC XIII. If all thirteen masks are collected they magically merge into one mask. Gaining the ability to change into all thirteen animals 1/day in the domain of Samsara. This requires each mask to be blessed by their corresponding archfey or this aspect of the story award stays dormant. || **Advance one level (if desired). End of each play session that completes an Adventurers League adventure or a part of an official D&D adventure grants 10 days downtime.** Streaming Runtime: 4 hours Adventure Prep Time: 20 hour Using Safety Tools to DM & Co-DM/s: 1 hour DM hours: 4+20+1 = 25 hours Co-DM/s ( <@290347523745251328> ) gets: 4 hours Stream Game Producer ( <@290347523745251328> ) gets: 4 (x2) = 8 hours Players (Everyone, <@290347523745251328> , <@1189788421502275654> , <@526273862346866698> , <@534571727808888832> , <@747539567342518374> ) get: 4hrs
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Dark Crystal Staff (Staff of Birdcalls) | Rare | true | |||
A dark staff with a skeletal bird skull. Embedded in its eye sockets are two obsidian crystals. ***War Leader.*** The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn. | |||||
FengHuang Feather (Quaal’s Feather Token (Tree)) | Common | true | |||
Warm-to-the-touch feather. Sigils of flames cover its surface. Shades of red and orange are the prominent colors. Guardian. The item chatters and screeches a warnings to its bearer, granting a bonus to initiative if the bearer isn’t incapacitated. | |||||
Phoenix Mark (Lifewell Tattoo)(Greater Fey Pact) | Rare | true | |||
Wondrous item (tattoo), very rare (require attunement) Produced by a special needle, this magic tattoo features symbols of life and rebirth. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Necrotic Resistance. You have resistance to necrotic damage. Life Ward. When you would be reduced to 0 hit points, you drop to 1 hit point instead. Once used, this property can't be used again until the next dawn. Language. The bearer can speak and understand Primordial language while the item is on the bearer’s person. The bearer can also understand the language of chickens and other avians. A cloud-shaped magical item that follows the will of its bearer, letting them soar through the heavens. The archfey, the Fenghuang, imbues characters with a Lifewell Tattoo to use. The characters can keep the Lifewell Tattoo as part of a pact with an archfey. |