Show Log Entry
Adventure Title
WBW-DC-ZODIAC-11 The Curious Incident of the Blink Dog in the Feywilds
WBW-DC-ZODIAC-11 The Curious Incident of the Blink Dog in the Feywilds
Session
29
29
Date Played
2023-09-27 19:30:00 UTC
2023-09-27 19:30:00 UTC
Levels Gained
GP +/-
1000
1000
Downtime +/-
10.0
10.0
Location Played
Samsara
Samsara
DM Name
DM NiKki
DM NiKki
DM DCI Number
5320844562
5320844562
Notes
Gold: 5,000gp (1,000gp each) @Lordozis as Yaiba (Bladesinging Wizard 9) @DM Gon Prie as Major Arklius (School of Evocation Wizard 10) @Bounty-Hunter as Danrion Phihorn (Rune Fighter Knight 7, and Path of the Totem Warrior Barbarian 3) @Rankine as Blaise Larisse Vennaria (Oath of the Crown Paladin 6, The Hexblade Warlock 1, and Divine Soul Sorcerer 3) @Healing Damage as Mi'ra Hagia (College of Valor Bard 2, Fighter 2, and Paladin 2) CONSUMABLE REWARDS 1. Keoghtom’s Ointment (5 Charges) x1 2. Potion of Growth x1 3. Spell Scroll of Blink (3rd Level) x1 OTHER REWARDS (check if earned): ☑ Fortune Point Reward = Rule of Fortune. Denizens of the domain accrue Fortune Points (FP) as their main form of currency. The domain still accepts other forms of monetary payments, however FP are preferred. FP can be stacked across any adventure in the WBW-DC-ZODIAC series. FP has many uses and can be exchanged for the boons and services in the domain. All boons, rewards and services are only in effect in the domain of Samsara. GREATER FEY PACT - MAGIC ITEM (check if earned): ☑ Eldritch Claw Tattoo (Alpha’s Mark) A lupine paw print marks the skin. Language. The bearer can speak and understand Primordial language while the item is on the bearer’s person. The bearer can also understand the language of dogs and canines. The archfey, the Guardian, imbues characters with a Eldritch Claw Tattoo to use. The characters can keep the Eldritch Claw Tattoo as part of a pact with an archfey. STORY AWARDS (check if earned): ☑ Pact of The Guardian Magical Gift: Training Notes A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift. Training. Characters gain a colorful tattoo dog with wings. The Guardian offers characters the gift to gain skill proficiency in Animal Handling. Characters must spend ( ) days in the abode of the Guardian to learn the tool or skill. 100 downtime days, 0 gp. ☑ Feywild Puppies Each charactercan choose to take onlyone of threepuppies found in this adventure to take as a fey pet (use the mastiff stat block). If the character has the find familiar spell, they can summon it as a familiar with the statistic of a mastiff. Training these puppies to adulthood takes 250 downtime days, and you must be in tier 3 or higher of adventure for the puppies to reach maturity. Only then can their stat blocks be used. If the puppy is matured, it can no longer be used as a familiar. ● Blinky. An energetic and playful blink dog puppy. ● Kage. A shy and sensitive shadow mastiff puppy. ● Shiro. A calm and brave winter wolf puppy. (If found and tamed in the adventure) ☑ Shadow Dog Characters can summon a Shadow Dog from their own shadow once per dawn for 1 hour. The Shadow Dog has the statistics of a shadow mastiff. ☑ Mask of the Zodiacs: Dog (CAN ONLY BE USED IN THE WBW-DC-ZODIAC ADVENTURES) Bearers of this title can be awarded by the archfey, The Guardian, which awards and blesses the intricate Dog Mask that has been collected from WBW-DC-ZODIAC-00 Luna Park. Characters can collect these masks from the Luna Carnival or any archfey in the realm of Samsara. If the character does not have the mask, the character is awarded with a blessed Dog Mask. Gotta Mask Them All. Mask = Archfey Rat = The Piper Ox = The Herder Tiger = The Maharani Rabbit = The Jade Hare Cat = The Familiar Dragon = The Dragon Lord Serpent = The Pearl Horse = The Qilin Sheep = The Shepherd Monkey = The Stone Sage Chicken = The Egg Dog = The Guardian Pig = The Fool Wearers of the mask gain a level of respect from denizens of the domain of Samsara. Characters with this title may gain advantage on any roll in the domain of Samsara once per adventure. The thirteen archfey that rule the domain of Samsara, Zodiac XIII look more favorably on those with this story award. ZODIAC XIII. If all thirteen masks are collected they magically merge into one mask. Gaining the ability to change into all thirteen animals 1/day in the domain of Samsara. This requires each mask to be blessed by their corresponding archfey or this aspect of the story award stays dormant. Advance one level (if desired). End of each play session that completes an Adventurers League adventure or a part of an official D&D adventure grants 10 days downtime.
Gold: 5,000gp (1,000gp each) @Lordozis as Yaiba (Bladesinging Wizard 9) @DM Gon Prie as Major Arklius (School of Evocation Wizard 10) @Bounty-Hunter as Danrion Phihorn (Rune Fighter Knight 7, and Path of the Totem Warrior Barbarian 3) @Rankine as Blaise Larisse Vennaria (Oath of the Crown Paladin 6, The Hexblade Warlock 1, and Divine Soul Sorcerer 3) @Healing Damage as Mi'ra Hagia (College of Valor Bard 2, Fighter 2, and Paladin 2) CONSUMABLE REWARDS 1. Keoghtom’s Ointment (5 Charges) x1 2. Potion of Growth x1 3. Spell Scroll of Blink (3rd Level) x1 OTHER REWARDS (check if earned): ☑ Fortune Point Reward = Rule of Fortune. Denizens of the domain accrue Fortune Points (FP) as their main form of currency. The domain still accepts other forms of monetary payments, however FP are preferred. FP can be stacked across any adventure in the WBW-DC-ZODIAC series. FP has many uses and can be exchanged for the boons and services in the domain. All boons, rewards and services are only in effect in the domain of Samsara. GREATER FEY PACT - MAGIC ITEM (check if earned): ☑ Eldritch Claw Tattoo (Alpha’s Mark) A lupine paw print marks the skin. Language. The bearer can speak and understand Primordial language while the item is on the bearer’s person. The bearer can also understand the language of dogs and canines. The archfey, the Guardian, imbues characters with a Eldritch Claw Tattoo to use. The characters can keep the Eldritch Claw Tattoo as part of a pact with an archfey. STORY AWARDS (check if earned): ☑ Pact of The Guardian Magical Gift: Training Notes A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift. Training. Characters gain a colorful tattoo dog with wings. The Guardian offers characters the gift to gain skill proficiency in Animal Handling. Characters must spend ( ) days in the abode of the Guardian to learn the tool or skill. 100 downtime days, 0 gp. ☑ Feywild Puppies Each charactercan choose to take onlyone of threepuppies found in this adventure to take as a fey pet (use the mastiff stat block). If the character has the find familiar spell, they can summon it as a familiar with the statistic of a mastiff. Training these puppies to adulthood takes 250 downtime days, and you must be in tier 3 or higher of adventure for the puppies to reach maturity. Only then can their stat blocks be used. If the puppy is matured, it can no longer be used as a familiar. ● Blinky. An energetic and playful blink dog puppy. ● Kage. A shy and sensitive shadow mastiff puppy. ● Shiro. A calm and brave winter wolf puppy. (If found and tamed in the adventure) ☑ Shadow Dog Characters can summon a Shadow Dog from their own shadow once per dawn for 1 hour. The Shadow Dog has the statistics of a shadow mastiff. ☑ Mask of the Zodiacs: Dog (CAN ONLY BE USED IN THE WBW-DC-ZODIAC ADVENTURES) Bearers of this title can be awarded by the archfey, The Guardian, which awards and blesses the intricate Dog Mask that has been collected from WBW-DC-ZODIAC-00 Luna Park. Characters can collect these masks from the Luna Carnival or any archfey in the realm of Samsara. If the character does not have the mask, the character is awarded with a blessed Dog Mask. Gotta Mask Them All. Mask = Archfey Rat = The Piper Ox = The Herder Tiger = The Maharani Rabbit = The Jade Hare Cat = The Familiar Dragon = The Dragon Lord Serpent = The Pearl Horse = The Qilin Sheep = The Shepherd Monkey = The Stone Sage Chicken = The Egg Dog = The Guardian Pig = The Fool Wearers of the mask gain a level of respect from denizens of the domain of Samsara. Characters with this title may gain advantage on any roll in the domain of Samsara once per adventure. The thirteen archfey that rule the domain of Samsara, Zodiac XIII look more favorably on those with this story award. ZODIAC XIII. If all thirteen masks are collected they magically merge into one mask. Gaining the ability to change into all thirteen animals 1/day in the domain of Samsara. This requires each mask to be blessed by their corresponding archfey or this aspect of the story award stays dormant. Advance one level (if desired). End of each play session that completes an Adventurers League adventure or a part of an official D&D adventure grants 10 days downtime.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Samsara Protector’s Badge (Ioun Stone of Protection) | Very Rare | true | |||
A black crystal etched with the figure of a dog with wings. Guardian. The item barks warnings to its bearer, granting a bonus to initiative if the bearer isn’t incapacitated. | |||||
K9’s Veil (Cloak of Billowing) | Common | true | |||
Eldritch Claw Tattoo (Alpha’s Mark) | Uncommon | true | |||
A lupine paw print marks the skin. Language. The bearer can speak and understand Primordial language while the item is on the bearer’s person. The bearer can also understand the language of dogs and canines. The archfey, the Guardian, imbues characters with a Eldritch Claw Tattoo to use. The characters can keep the Eldritch Claw Tattoo as part of a pact with an archfey. |