Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
Stone of Goodluck
uncommon
DDHC-KGV-05 | Tockworth's Clockwork
Show
Studded Leather +1
uncommon
DDAL00-12B A Helpful Distraction (In Cania)
Show
The Queen's Gloves (Gauntlets of Flaming Fury with minor Guardian property)
rare
Module: SJ-DC-GON-01 A Cage in the Void (author run, playtest)
Show
Notes:
Wondrous item, rare (requires attunement)
While you wear both of these gauntlets, any nonmagical weapon you grasp with either gauntlet is treated as a magic weapon. As a bonus action, you can use the gauntlets to cause magical flames to envelop one or two melee weapons in your grasp. Each flaming weapon deals an extra 1d6 fire damage on a hit. The flames last until you sheath or let go of either weapon. Once used, this property can't be used again until the next dawn. .
Flavor: It fits its wearer regardless of their hand size. Cream-colored, smooth & soft to the touch, the leather uncomfortably reminds you of human skin. Elegantly embroidered in the silken lining near wrist is the following written in common: Property of Nefru of Tyr.
Guardian minor property: You feel prickles on your hands when the glove senses danger, giving you a +2 bonus to initiative if the bearer isn’t incapacitated.
Vorpal Longsword
legendary
DDAL00-12B A Helpful Distraction (In Cania)
Show
Notes:
Vorpal Longsword
> Frostbrand Shortsword
> +1 Studded Leather
Wand of Winter
rare
DDAL-DRW-12 To Walk the Cold Dark
Show
Wave (Trident +3)
legendary
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Wild Wind (Elemental Essence Shard - Air)
rare
SJ-DC-PHP-OJW-02 Master of the Helm (playtest)
Show
Notes:
Wondrous item, rare (requires attunement by a sorcerer)
This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. When you use a Metamagic option on a spell while you are holding or wearing the shard, you can use that property.
Air. You can immediately fly up to 60 feet without provoking opportunity attacks.
Song Craft. Whenever this item is struck or is used to strike a foe, its bearer hears a fragment of an ancient song. The crackling, cosmic riff of Ippodromo’s storm takes the form of a cosmic speeder, allowing them to ride away from enemies unhindered. The triumphant chorus “Gonna ride the whirlwind/It ain't dangerous enough for me” blares in the wake of the violent, cutting winds.
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Stone of Goodluck | uncommon | DDHC-KGV-05 | Tockworth's Clockwork | Show | |||
Studded Leather +1 | uncommon | DDAL00-12B A Helpful Distraction (In Cania) | Show | |||
The Queen's Gloves (Gauntlets of Flaming Fury with minor Guardian property) | rare | Module: SJ-DC-GON-01 A Cage in the Void (author run, playtest) | Show | |||
Notes:
Wondrous item, rare (requires attunement) Flavor: It fits its wearer regardless of their hand size. Cream-colored, smooth & soft to the touch, the leather uncomfortably reminds you of human skin. Elegantly embroidered in the silken lining near wrist is the following written in common: Property of Nefru of Tyr. Guardian minor property: You feel prickles on your hands when the glove senses danger, giving you a +2 bonus to initiative if the bearer isn’t incapacitated. |
||||||
Vorpal Longsword | legendary | DDAL00-12B A Helpful Distraction (In Cania) | Show | |||
Notes:
|
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Wand of Winter | rare | DDAL-DRW-12 To Walk the Cold Dark | Show | |||
Wave (Trident +3) | legendary | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Wild Wind (Elemental Essence Shard - Air) | rare | SJ-DC-PHP-OJW-02 Master of the Helm (playtest) | Show | |||
Notes:
Wondrous item, rare (requires attunement by a sorcerer) This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. When you use a Metamagic option on a spell while you are holding or wearing the shard, you can use that property. Air. You can immediately fly up to 60 feet without provoking opportunity attacks. Song Craft. Whenever this item is struck or is used to strike a foe, its bearer hears a fragment of an ancient song. The crackling, cosmic riff of Ippodromo’s storm takes the form of a cosmic speeder, allowing them to ride away from enemies unhindered. The triumphant chorus “Gonna ride the whirlwind/It ain't dangerous enough for me” blares in the wake of the violent, cutting winds. |