Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Piper’s Pípá (Doss Lute)
uncommon
WBW-DC-ZODIAC-01 The Piper & The Rat King
Show
Notes:
The pipa is engraved with moons, stars and musical notes, the rosette is heart-shaped.
Language. The bearer can speak and understand Sylvan as well as understand the language of rats and other rodents while the item is on the bearer’s person.
Geyser Figurine (Decanter of Endless Water)
uncommon
Trade Log
Show
Sending Stone
uncommon
CCC-6 SWORDS-01: Six Swords Out of Hell
Show
Rope of Entanglement
uncommon
DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness)
Show
Sovad's Staff of Flying (Broom of Flying)
uncommon
Purchase Log
Show
Broom of Flying
uncommon
DDAL09-13 The Swarmed Heart
Show
Luckstone (Stone of Good Luck)
uncommon
DDAL00-02B The Weirding Vats
Show
Notes:
Wondrous item, uncommon (requires attunement)
While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
This stone is made of murky, green crystal and is set on a length of heavy, pig-iron chain—allowing it to be worn (albeit uncomfortably) around the wearer’s neck. As an action, the wearer can cause the stone to shed pale green light as a torch.
Sword of Vengeance (Shortsword)
uncommon
DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors)
Show
Notes:
Weapon, Uncommon (requires attunement)
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
Curse. This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one.
In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. On a failed save you must attack the creature that damaged you until you drop to 0 hit points or it does, or until you can't reach the creature to make a melee attack against it.
You can break the curse in the usual ways. Alternatively, casting banishment on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
Bag of Holding (Devil King School of Higher Learning Bag)
uncommon
CCC-GSP04-01 Devil King High School: Year One
Show
Notes:
Wondrous Item, uncommon
The bag is dark blue with grey straps and a strap of metallic fastener at the top th`at binds the edges of the opening. The bag of holding also has the school’s logo at the side with a small devil toy trinket hanging from one of the straps.
Flail +1
uncommon
DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors)
Show
Notes:
Weapon, Uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Decanter of Endless Water
uncommon
CCC-SDREAM 01-01 From Every Winter, Spring
Show
Notes:
Water taken from this flask glows softly in the moonlight, casting dim light within 5 feet. This effect wears off quickly. In addition, while drinking water from this flask, imbibers often hear mutters of things long forgotten.
This effect can be useful on rare occasions, but is more likely to be discomforting.
Eye of Minute Seeing (with flavor)
uncommon
WBW-DC-LSN-01 The Hat The Spat Rats
Show
Notes:
This particular pair of lenses is made from a mis-matched patchwork of cloth and leather of various colors. It has the Minor Property – Guardian.
Guardian. It whispers warnings to its bearer (“Look out!”; “Open your eyes!”), granting a +2 bonus to initiative if the bearer isn’t incapacitated.
Moon-touched Short Sword (w/ minor Language property)
common
FR-DC-UCON24 The Icarus Connection
Show
Notes:
Forged in furnaces of Selûnarra prior to Karsus’s Folly, this shortsword is made of a silvery alloy etched with engravings of fey creatures, providing the language property.
Language. The bearer can speak and understand Sylvan while the item is on the bearer’s person.
Moon-Touched Longsword
common
Trade Log
Show
Masquerade tattoo (War leader property)
common
SJ-DC-ROTU-04 Chapter 4: Declaration of War
Show
Notes:
Tattoo depicting the Lich Queen
War Leader. The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.
Lia's Candle Lighter (Wand of Pyrotechnics)
common
WBW-DC-AO-TCFC01 Nighty-Night, Wakey-Wakey
Show
Notes:
This dented antique lighter appears as a bronze stick with faded brown leather wrapped at the handle. It has a rotating button near the middle that used to light flames. Pushing it instead activates a charge on this wand of pyrotechnics.
While this item has long since run out of fuel to ignite a flame, it still provides magical light due to its beacon minor property.
Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light.
Simulacrum of a Simulacrum (Talking Doll)
common
SJ-DC-PHP-TY-AO-01 hail falls from the hyades
Show
Notes:
This porcelain doll resembles a spellcaster's simulacrum, clad in winter clothes. The exact spellcaster is determined by the player who receives it. This item has the Guardian property.
Herder’s Horn (Horn of Silent Alarm)
common
SJ-DC-ZODIAC-14-02 Fey Inferno
Show
Notes:
The elegant violin is decorated with the animals of the zodiacs chasing in sequential order behind a mouse wearing a crown; the bow radiates luminescent sparks.
Hidden Message. A message is hidden somewhere on the item. If a character succeeds on a DC 15 Charisma (Performance) check, an ancient voice sings a song of friendship and sacrifice.
Tiger’s Pipe (Pipe of Smoke Monsters)
common
WBW-DC-ZODIAC-03 Revenge of the Rakshasa
Show
Notes:
The pipe is forged in fire, sand and gold of the Golden Dessert from the finest crafters of the Golden Temple. Embossed on the pipe is a crouching tiger.
Language. The bearer can speak and understand infernal as well as understand the language of big cats and tigers while the item is on the bearer’s person.
Cloak of Billowing
common
PO-GS-LTD-01-01 Let's Travel to the Dungeon: A Greasy Snitches Adventure (T3)
Show
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Piper’s Pípá (Doss Lute) | uncommon | WBW-DC-ZODIAC-01 The Piper & The Rat King | Show | |||
Notes:
The pipa is engraved with moons, stars and musical notes, the rosette is heart-shaped. Language. The bearer can speak and understand Sylvan as well as understand the language of rats and other rodents while the item is on the bearer’s person. |
||||||
Geyser Figurine (Decanter of Endless Water) | uncommon | Trade Log | Show | |||
Sending Stone | uncommon | CCC-6 SWORDS-01: Six Swords Out of Hell | Show | |||
Rope of Entanglement | uncommon | DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) | Show | |||
Sovad's Staff of Flying (Broom of Flying) | uncommon | Purchase Log | Show | |||
Broom of Flying | uncommon | DDAL09-13 The Swarmed Heart | Show | |||
Luckstone (Stone of Good Luck) | uncommon | DDAL00-02B The Weirding Vats | Show | |||
Notes:
Wondrous item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. |
||||||
Sword of Vengeance (Shortsword) | uncommon | DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors) | Show | |||
Notes:
Weapon, Uncommon (requires attunement) You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can break the curse in the usual ways. Alternatively, casting banishment on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties. |
||||||
Bag of Holding (Devil King School of Higher Learning Bag) | uncommon | CCC-GSP04-01 Devil King High School: Year One | Show | |||
Notes:
Wondrous Item, uncommon The bag is dark blue with grey straps and a strap of metallic fastener at the top th`at binds the edges of the opening. The bag of holding also has the school’s logo at the side with a small devil toy trinket hanging from one of the straps. |
||||||
Flail +1 | uncommon | DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors) | Show | |||
Notes:
Weapon, Uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. |
||||||
Decanter of Endless Water | uncommon | CCC-SDREAM 01-01 From Every Winter, Spring | Show | |||
Notes:
Water taken from this flask glows softly in the moonlight, casting dim light within 5 feet. This effect wears off quickly. In addition, while drinking water from this flask, imbibers often hear mutters of things long forgotten. This effect can be useful on rare occasions, but is more likely to be discomforting. |
||||||
Eye of Minute Seeing (with flavor) | uncommon | WBW-DC-LSN-01 The Hat The Spat Rats | Show | |||
Notes:
This particular pair of lenses is made from a mis-matched patchwork of cloth and leather of various colors. It has the Minor Property – Guardian. Guardian. It whispers warnings to its bearer (“Look out!”; “Open your eyes!”), granting a +2 bonus to initiative if the bearer isn’t incapacitated. |
||||||
Moon-touched Short Sword (w/ minor Language property) | common | FR-DC-UCON24 The Icarus Connection | Show | |||
Notes:
Forged in furnaces of Selûnarra prior to Karsus’s Folly, this shortsword is made of a silvery alloy etched with engravings of fey creatures, providing the language property. Language. The bearer can speak and understand Sylvan while the item is on the bearer’s person. |
||||||
Moon-Touched Longsword | common | Trade Log | Show | |||
Masquerade tattoo (War leader property) | common | SJ-DC-ROTU-04 Chapter 4: Declaration of War | Show | |||
Notes:
Tattoo depicting the Lich Queen War Leader. The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn. |
||||||
Lia's Candle Lighter (Wand of Pyrotechnics) | common | WBW-DC-AO-TCFC01 Nighty-Night, Wakey-Wakey | Show | |||
Notes:
This dented antique lighter appears as a bronze stick with faded brown leather wrapped at the handle. It has a rotating button near the middle that used to light flames. Pushing it instead activates a charge on this wand of pyrotechnics. While this item has long since run out of fuel to ignite a flame, it still provides magical light due to its beacon minor property. Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. |
||||||
Simulacrum of a Simulacrum (Talking Doll) | common | SJ-DC-PHP-TY-AO-01 hail falls from the hyades | Show | |||
Notes:
This porcelain doll resembles a spellcaster's simulacrum, clad in winter clothes. The exact spellcaster is determined by the player who receives it. This item has the Guardian property. |
||||||
Herder’s Horn (Horn of Silent Alarm) | common | SJ-DC-ZODIAC-14-02 Fey Inferno | Show | |||
Notes:
The elegant violin is decorated with the animals of the zodiacs chasing in sequential order behind a mouse wearing a crown; the bow radiates luminescent sparks. |
||||||
Tiger’s Pipe (Pipe of Smoke Monsters) | common | WBW-DC-ZODIAC-03 Revenge of the Rakshasa | Show | |||
Notes:
The pipe is forged in fire, sand and gold of the Golden Dessert from the finest crafters of the Golden Temple. Embossed on the pipe is a crouching tiger. Language. The bearer can speak and understand infernal as well as understand the language of big cats and tigers while the item is on the bearer’s person. |
||||||
Cloak of Billowing | common | PO-GS-LTD-01-01 Let's Travel to the Dungeon: A Greasy Snitches Adventure (T3) | Show |