Magic Items

Purchased Magic Items

Name Rarity Location ▼ Table Result Source
Manual of Gainful Exercise very_rare Trade Log Show
Sera's Red Cape (Carpet of Flying Guardian property) very_rare SJ-DC-ROTU-07 Chapter 7: Recesses of the Unknown, Epilogue Show
Notes:

Wondrous Item, very rare

You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.

Four sizes of carpet of flying exist. The DM chooses the size of a given carpet: 3 ft. x 5 ft. 200 lb. 80 feet

A carpet can carry up to twice the weight shown on the table, but it flies at half speed if it carries more than its normal capacity.

Flavor text: This red cape, when donned, flies its wearer up to 80 ft, or when commanded, spreads itself into a carpet. Upon sensing danger, the carpet nudges its wearer, warning them of danger and granting a +2 to initiative.

Dryad's Cloak (Cloak of Protection) uncommon DDAL00-02A The Darkwood Webs Show
Notes:

This cloak reflects the color of the seasons; green in summer, gold in autumn, mottled brown in winter and in spring is mottled in pale shades of green and cream.

Dispater's Robe of Archmehgai (Studded Leather Armor, +1 with Illusion property) very_rare SJ-DC-TBS-03: Happiest Farm (Playtest) Show
Shar's Staff of Paowah (Staff of Adornment with Abyssal language property) common SJ-DC-TBS-03: Happiest Farm (Playtest) Show
Bead of Nourishment common SJ-DC-DUCKS-TTT-02 - The River King (playtest?) Show
Notes:

Wondrous item, Common

This spongy, flavorless, gelatinous bead dissolves on your tongue and provides as much nourishment as 1 day of rations.

Flavor Text. This bead feeds a person almost like they're really eating dinner, starting with crab and corn soup, grilled salmon, and rice before concluding with peach mango pie and vanilla flavored ice cream.

Clothes of mending with Guardian property common SJ-TBS-01 Duo Death (Author-only run) Show
Sapphire Buckler (Shield +2) very_rare Trade Log Show
Instrument of the Bards (Doss Lute) rare DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Glaive +1 common DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Wings of flying rare DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Daern'sInstant Fortress very_rare DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Force Armor of Resistance (Chain mail +1) uncommon DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Hand Crossbow, +3 very_rare DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Greataxe, +3 very_rare DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Animated Shield (Shield +3) rare DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Notes:

Ring of Resistance (Acid)
• Wand of Polymorph
• Staff of Withering
• Longbow +2
• Horn of Blasting

Dwarven Plate (Plate Armor +3) very_rare DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Ring of Acid Resistance rare DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Wand of Polymorph very_rare DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Immovable Rod common CCC-SAC-03 They're Good Adventurers, Brent Show
Notes:

This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success.