Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Shar's Staff of Paowah (Staff of Adornment with Abyssal language property)
common
SJ-DC-TBS-03: Happiest Farm (Playtest)
Show
Ares’ Everpromise (Horn of Silent Alarm with Loud quirk)
common
FR-DC-PANDORA-JWEI-10 (p;aytest)
Show
Notes:
Wondrous Item, common
Flavor
This whistle once belonged to Ares. A single blue-white star symbol is carved onto it.
Prosthetic Limb (Hand)
common
BMG-MOON-MD-07 Cauldron of Doom
Show
Notes:
The famed Callidyrr dragoon Captain Steffan Conwirdin lost his hand during an attempt to spirit Prince Owaren Kendrick from the isle of Snowdown. The captain replaced his missing limb with this glimmering, cobalt-hued prosthetic. Many who fought in Koart and O’Malley during the invasion of Caer Corwell recalled seeing Captain Conwirdin wearing this cobalt hand to swing his blade expertly. There was no sign of the captain afterward.
This item replaces a lost hand. While the prosthetic is attached, it functions identically to the part it replaces. You can detach or reattach it as an action, and it can’t be removed against your will. It detaches if you die.
Immovable Rod
common
CCC-SAC-03 They're Good Adventurers, Brent
Show
Notes:
This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success.
White Battledress (Clothes of mending with Temperate property)
common
SJ-DC-ROTU-07 Chapter 7: Recesses of the Unknown, Epilogue
Show
Notes:
This white military uniform is gifted to you by Sera Spellbound from the future. It mends itself, keeps you warm in extreme cold weather, and cool in extreme hot weather.
River's Caution (Horn of Silent Alarm)
common
SJ-DC-DUCKS-TTT-01 - Save the Forest!
Show
Notes:
Wondrous item, Common
This horn has 4 charges. When you use an action to blow it, one creature of your choice can hear the horn's blare, provided the creature is within 600 feet of the horn and not deafened. No other creature hears sound coming from the horn. The horn regains 1d4 expended charges daily at dawn.
Language. The bearer can speak and understand Aquan while the item is on the bearer's person.
This item can be found in the Xanathar’s Guide to Everything.
Rope of Mending (Guardian property)
common
SJ-DC-TBS-02
Show
Simulacrum of a Simulacrum (Talking Doll)
common
SJ-DC-PHP-TY-AO-01 hail falls from the hyades
Show
Notes:
This porcelain doll resembles a spellcaster's simulacrum, clad in winter clothes. The exact spellcaster is determined by the player who receives it. This item has the Guardian property.
Leah toy (Talking doll with the key property)
common
SJ-DC-ROTU-06 Chapter 6: Return of the Unknown II (Author's Run)
Show
Notes:
This toy is the mini version of Leah and has the key property which can be used to unlock Leah’s window anytime. When it is night time and the character touches it, the toy whispers in a seductive voice saying, “Come home soon.”
Player's note: Well, this is a curious headcanon....
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Shar's Staff of Paowah (Staff of Adornment with Abyssal language property) | common | SJ-DC-TBS-03: Happiest Farm (Playtest) | Show | |||
Ares’ Everpromise (Horn of Silent Alarm with Loud quirk) | common | FR-DC-PANDORA-JWEI-10 (p;aytest) | Show | |||
Notes:
Wondrous Item, common |
||||||
Prosthetic Limb (Hand) | common | BMG-MOON-MD-07 Cauldron of Doom | Show | |||
Notes:
The famed Callidyrr dragoon Captain Steffan Conwirdin lost his hand during an attempt to spirit Prince Owaren Kendrick from the isle of Snowdown. The captain replaced his missing limb with this glimmering, cobalt-hued prosthetic. Many who fought in Koart and O’Malley during the invasion of Caer Corwell recalled seeing Captain Conwirdin wearing this cobalt hand to swing his blade expertly. There was no sign of the captain afterward. This item replaces a lost hand. While the prosthetic is attached, it functions identically to the part it replaces. You can detach or reattach it as an action, and it can’t be removed against your will. It detaches if you die. |
||||||
Immovable Rod | common | CCC-SAC-03 They're Good Adventurers, Brent | Show | |||
Notes:
This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success. |
||||||
White Battledress (Clothes of mending with Temperate property) | common | SJ-DC-ROTU-07 Chapter 7: Recesses of the Unknown, Epilogue | Show | |||
Notes:
This white military uniform is gifted to you by Sera Spellbound from the future. It mends itself, keeps you warm in extreme cold weather, and cool in extreme hot weather. |
||||||
River's Caution (Horn of Silent Alarm) | common | SJ-DC-DUCKS-TTT-01 - Save the Forest! | Show | |||
Notes:
Wondrous item, Common This horn has 4 charges. When you use an action to blow it, one creature of your choice can hear the horn's blare, provided the creature is within 600 feet of the horn and not deafened. No other creature hears sound coming from the horn. The horn regains 1d4 expended charges daily at dawn. Language. The bearer can speak and understand Aquan while the item is on the bearer's person. This item can be found in the Xanathar’s Guide to Everything. |
||||||
Rope of Mending (Guardian property) | common | SJ-DC-TBS-02 | Show | |||
Simulacrum of a Simulacrum (Talking Doll) | common | SJ-DC-PHP-TY-AO-01 hail falls from the hyades | Show | |||
Notes:
This porcelain doll resembles a spellcaster's simulacrum, clad in winter clothes. The exact spellcaster is determined by the player who receives it. This item has the Guardian property. |
||||||
Leah toy (Talking doll with the key property) | common | SJ-DC-ROTU-06 Chapter 6: Return of the Unknown II (Author's Run) | Show | |||
Notes:
This toy is the mini version of Leah and has the key property which can be used to unlock Leah’s window anytime. When it is night time and the character touches it, the toy whispers in a seductive voice saying, “Come home soon.” Player's note: Well, this is a curious headcanon.... |