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Adventure Title
WBW-DC-ERA-AO-02 Create, Hate, Destroy (Delirium in Deleeria Part 2)
WBW-DC-ERA-AO-02 Create, Hate, Destroy (Delirium in Deleeria Part 2)
Session
28
28
Date Played
2022-12-18 20:30:00 UTC
2022-12-18 20:30:00 UTC
Levels Gained
GP +/-
1250
1250
Downtime +/-
10.0
10.0
Location Played
Deleeria
Deleeria
DM Name
DM Errah
DM Errah
DM DCI Number
9320836622
9320836622
Notes
Runtime: 3hrs Streamed Game: Yes Stream Producer: @Healing Damage Players: @Healing Damage as Archimedes @Jan The Man as Damien @Orphelin as Emilia @Stonesteel as The Babysitter Rewards: Level up opportunity: Yes Downtime: 10DT Gold: 5000gp (1250gp) Liar's Night (play hrs): 3 candy corns Consumables Potion of Psychic Resistance Potion of Advantage Potion of Comprehension Story Awards: ***Greater Fey Pact*** You have made a pact with the archfey to rid Deleeria of the "outsiders" rescue the other Darlings of Deleeria in their stifling predicaments. With this pact you have given your word and your blood. She has given you a vial that contains her blood and yours. ***Dolores' Blood Pact (Bloodwell Vial +3)*** ***Magical Gift*** The archfey believes that you are the only hope of Deleeria against the hostile outsiders. As such, she has given you the Charm of Heroism to help you push through the most difficult of battles. Others Story Awards: ***Ungracious Guests (Emilia and The Babysitter)*** If your character did not gain the story award Gracious Guests before, you gain this story award now. Otherwise, you gain none. There are rules in the domain which everyone is expected to follow. You have failed to follow those rules and as such the archfey has taken due notice. ***Domain Deliverers (Greater).*** If you have gained the story award Domain Deliverers before, you now also gain this story award. Having rescued two archfeys you are now considered more than ordinary heroes. ***Domain Deliverers (Distinguished).*** If you have gained the story award Domain Deliverers (Greater) before you gain this award now. Having rescued two archfeys you are now considered more than extra ordinary heroes.
Runtime: 3hrs Streamed Game: Yes Stream Producer: @Healing Damage Players: @Healing Damage as Archimedes @Jan The Man as Damien @Orphelin as Emilia @Stonesteel as The Babysitter Rewards: Level up opportunity: Yes Downtime: 10DT Gold: 5000gp (1250gp) Liar's Night (play hrs): 3 candy corns Consumables Potion of Psychic Resistance Potion of Advantage Potion of Comprehension Story Awards: ***Greater Fey Pact*** You have made a pact with the archfey to rid Deleeria of the "outsiders" rescue the other Darlings of Deleeria in their stifling predicaments. With this pact you have given your word and your blood. She has given you a vial that contains her blood and yours. ***Dolores' Blood Pact (Bloodwell Vial +3)*** ***Magical Gift*** The archfey believes that you are the only hope of Deleeria against the hostile outsiders. As such, she has given you the Charm of Heroism to help you push through the most difficult of battles. Others Story Awards: ***Ungracious Guests (Emilia and The Babysitter)*** If your character did not gain the story award Gracious Guests before, you gain this story award now. Otherwise, you gain none. There are rules in the domain which everyone is expected to follow. You have failed to follow those rules and as such the archfey has taken due notice. ***Domain Deliverers (Greater).*** If you have gained the story award Domain Deliverers before, you now also gain this story award. Having rescued two archfeys you are now considered more than ordinary heroes. ***Domain Deliverers (Distinguished).*** If you have gained the story award Domain Deliverers (Greater) before you gain this award now. Having rescued two archfeys you are now considered more than extra ordinary heroes.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Bloodwell Vial +3 | Very Rare | true | |||
Wondrous item, very rare (requires attunement by a sorcerer) To attune to this vial, you must place a few drops of your blood into it. The vial can't be opened while your attunement to it lasts. If your attunement to the vial ends, the contained blood turns to ash. You can use the vial as a spellcasting focus for your spells while wearing or holding it, and you gain a +3 bonus to spell attack rolls and to the saving throw DCs of your sorcerer spells. In addition, when you roll any Hit Dice to recover hit points while you are carrying the vial, you can regain 5 sorcery points. This property of the vial can't be used again until the next dawn. *Temperate minor property.* This Vial is always warm to touch and will protect you from extreme temperatures ranging from -20 degrees Fahrenheit to 120 degrees Fahrenheit (Temperate minor property) |