Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
Bag of Holding uncommon DDHC-TYP-ATG3 Against the Giants: Hall of the Fire Giant King Show
Cloak of Elvenkind uncommon DDHC-TYP-ATG3 Against the Giants: Hall of the Fire Giant King Show
Boots of Elvenkind uncommon DDHC-TYP-ATG3 Against the Giants: Hall of the Fire Giant King Show
Longbow +1 uncommon DDHC-TYP-ATG3 Against the Giants: Hall of the Fire Giant King Show
Shield +1 uncommon DDHC-TYP-ATG3 Against the Giants: Hall of the Fire Giant King Show
Battleaxe +1 uncommon DDHC-TYP-ATG3 Against the Giants: Hall of the Fire Giant King Show
Warhammer +1 uncommon DDHC-TYP-ATG3 Against the Giants: Hall of the Fire Giant King Show
Gauntlets of Ogre Power uncommon DDHC-TYP-ATG3 Against the Giants: Hall of the Fire Giant King Show
Bracers of Archery uncommon The Black Road DDAL05-2 The Black Road Show
Notes:

Wondrous item, uncommon (requires attunement)

While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. This item can be found in the Dungeon Master’s Guide.

These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a warm orange in heat. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

Sword of Vengeance (Sword +1) uncommon DDHC-TYP-ATG3 Against the Giants: Hall of the Fire Giant King Show
Pipes of the Sewers uncommon DDHC-TYP-ATG3 Against the Giants: Hall of the Fire Giant King Show
Ear Horn of Hearing (w/ minor Sentinel property) common FR-DC-BG The Flying Flame Show
Notes:

Sentinel. This item glows faintly when aberrations are within 120 feet of it. This is a typical earring that a githyanki warrior would wear when venturing out into the world. Because this item can be worn as an earring, it need not be held close to the ear to produce the intended effect.

Koza's Panflute (Instrument of Scribing) common SJ-DC-PHP-TY-VAL-05 i burn beneath your light Show
Notes:

Tthis dark orange flute glitters with strange light. When used, the character feels a sense of melancholy wash over them. This item has the Hidden Message property. When played at sunset, the words "I'll keep you warm with flame from the empires we'll burn." appear on the surface, carved in Draconic.

Quor'hin's Hat (Hat of Wizardry with minor Hidden Message property) common SJ-DC-ECHO-01 Starfall Show
Notes:

Wondrous item, common (requires attunement by a wizard)

This pirate hat was once worn by Captain Quor’hin of the githyanki Space Galleon Kur’Rakesh. Made of dark purple fabric and trimmed with silver lace, the hat is both a fashion statement and a useful item for any enterprising wizard, all rolled up into one. The password to disable the glyph of warding in the Captain’s Quarters is embroidered on the inside of the hat’s brim. The password is Goldfish.

Hidden Message. A message is hidden somewhere on the item. It might be visible only at a certain time of the year, under the light of one phase of the moon, or in a specific location.

Moon-touched Greatsword common DDAL-DRW17: Expedition to the Supreme Forge Show
Notes:

Weapon, Common

The flats of the blade act like windows onto a night sky with blinking stars and a large viridian sphere shifting slowly in different directions. Three sluggish, green tentacles protrude from one end of the blade, acting as its guard and grip. The light the blade produces is green, and is emitted from the viridian sphere.

Key to the Sea (Staff of Adornment with minor music property) common SJ-DC-PHP-Grock-01: Solstice Show
Notes:

Staff, common

If you place an object weighing no more than 1 pound (such as a shard of crystal, an egg, or a stone) above the tip of the staff while holding it, the object floats an inch from the staff's tip and remains there until it is removed or until the staff is no longer in your possession. The staff can have up to three such objects floating over its tip at any given time. While holding the staff, you can make one or more of the objects slowly spin or turn in place.

This staff has the minor music property. When the staff strikes an enemy or a surface, musical notes ring out containing the melody to a lullaby Lanaya's father used to sing to her when she was afraid.

Tankard of Sobriety common SJ-DC-ETA You Are My Sunshine Show
Notes:

Item, common

This turnip-shaped tankard comes straight from the top shelf of Yansun Yan’s mini-bar. He swears that Prince Andru himself wanted this exact tankard for the “Annual Turnip-Beer Drinking Gauntlet.” It is made from kiln dried mashed turnips. This tankard has the Strange Material minor property: The item was created from a material that is bizarre given its purpose. Its durability is unaffected.

This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison. This item is found in Xanathar's Guide to Everything, pg. 139.

Mallet of Moon's Rescue (Wand of Pyrotechnics) common WBW-DC-PHP-TYM-02 We Woke Up In The Sky Show
Notes:

Wand, common

This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed.

This wand resembles a wooden mallet used for gongs and drums. The noise that this magic item creates sound like banging pots and pans. The Mallet of Moon's Rescue also has the War Leader property

As an action, you can cause your voice to be heard clearly for up to 300 feet, until the end of your turn.

Orb of Direction common CCC-ALMOG ESC03-03 Memory Leak Show
Ligaya (Wand of Smiles w/ Guardian Property) common WBW-DC-ANDL-01 The Petrified Forest Show
Notes:

Wand, common
This wand has 3 charges. While holding it, you can use an action to expend 1 of its charges and target a Humanoid you can see within 30 feet of you. The target must succeed on a DC 10 Charisma saving throw, or be forced to smile for 1 minute.

The wand regains all expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand transforms into a wand of scowls. This item is found in the Xanathar’s Guide to Everything.

This wand was given to you by Ditse Mare, when she took a branch from the Awakening Fruit tree and empowered it with magic. When you cause a humanoid to try and smile from this wand, you must say the words "asim kilig" and their face will look like it was puckered up by a very sweet- sour-citrus fruit that they tried to eat.

In addition, the wand has the Guardian minor property: The item whispers warnings to its bearer, granting a +2 bonus to Initiative if the bearer isn’t incapacitated.