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Adventure Title
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain (Session 2+3)
Session
12
Date Played
2021-12-10 20:30:00 UTC
Levels Gained
GP +/-
11008
Downtime +/-
5.0
Location Played
White Plume Mountain
DM Name
Venteon
DM DCI Number
3021604423
Notes
Players: @Healing Damage as Calven, @Deux(Vince) as Nilim, @empty as Cheems, @Hunyooooo as Alice Rewards: 44,030gp (11,008gp each), 10dt, 1 level opportunity 9hrs service reward Consumables1 per player: 1 spell scroll of fear, 1 spell scroll of hold person, 1 potion of flying, 1 potion of mind reading, a spell scroll of conjure minor elementals. a spell scroll of dispel magic, a spell scroll of magic mouth, a potion of greater healing, a scroll of protection (fiends) Story Awards: 1st Weapon Returned: Claiming 4 Potions of Invulnerability, 1 Spell Scroll of Revivify 2nd Weapon Returned: Claiming Longbow +2 3rd Weapon Returned: Claiming Blessing of Protection

Magic Items

Name Rarity Location Table Result Counts?
Longbow +2 Rare true
Wave (Trident +3) Legendary true
(Can be claimed upon reach T4) Weapon (trident), legendary (requires attunement by a creature that worships a god of the sea) Held in the dungeon of White Plume Mountain, this trident is an exquisite weapon engraved with images of waves, shells, and sea creatures. Although you must worship a god of the sea to attune to this weapon, Wave happily accepts new converts. You gain a +3 bonus to attack and damage rolls made with this magic weapon. If you score a critical hit with it, the target takes extra necrotic damage equal to half its hit point maximum. The weapon also functions as a Trident of Fish Command and a Weapon of Warning. It can confer the benefit of a Cap of Water Breathing while you hold it, and you can use it as a Cube of Force by choosing the effect, instead of pressing cube sides to select it. Sentience. Wave is a sentient weapon of neutral alignment, with an Intelligence of 14, a Wisdom of 10, and a Charisma of 18. It has hearing and darkvision out to a range of 120 feet. The weapon communicates telepathically with its wielder and can speak, read, and understand Aquan. It can also speak with aquatic animals as if using a speak with animals spell, using telepathy to involve its wielder in the conversation. Personality. When it grows restless, Wave has a habit of humming tunes that vary from sea chanteys to sacred hymns of the sea gods. Wave zealously desires to convert mortals to the worship of one or more sea gods, or else to consign the faithless to death. Conflict arises if the wielder fails to further the weapon's objectives in the world. The trident has a nostalgic attachment to the place where it was forged, a desolate island called Thunderforge. A sea god imprisoned a family of storm giants there, and the giants forged Wave in an act of devotion to — or rebellion against — that god. Wave harbors a secret doubt about its own nature and purpose. For all its devotion to the sea gods, Wave fears that it was intended to bring about a particular sea god's demise. This destiny is something Wave might not be able to avert.