Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
Longbow of Melodies very_rare FR-DC-PLD-LCM-01 (Playtest) Show
Fix-A-Ton 3000 (All Purpose Tool +3) very_rare PS-DC-PHP-CKA2-TEST: Qubicorubikonomicon Show
Notes:

Wondrous item, very rare (+3) (requires attunement by an artificer)

This simple screwdriver can transform into a variety of tools; as an action, you can touch the item and transform it into any type of artisan's tool of your choice (see the "Equipment" chapter in the Player's Handbook for a list of artisan's tools). Whatever form the tool takes, you are proficient with it. While holding this tool, you gain a bonus to the spell attack rolls and the saving throw DCs of your artificer spells. The bonus is determined by the tool's rarity.

As an action, you can focus on the tool to channel your creative forces. Choose a cantrip that you don't know from any class list. For 8 hours, you can cast that cantrip, and it counts as an artificer cantrip for you. Once this property is used, it can't be used again until the next dawn.

Guardian. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated

This proto-screwdriver was created by a gnome toymaker from Toril. Beautifully engraved on this item's handle is the phrase "for plans best laid".

Source: Tasha's Cauldron of Everything

Carpet of Flying 6x9 very_rare SJ-DC-DFA-01 Moonshot Show
Aerdrie's Cloak of Scintillating Colours very_rare FR-DC-LIGA-01-09 Mustering for Malaeragoth and the Chaos King PLAYTEST 2 Show
Notes:

"A cloak woven by Aerdrie Faenya to commemorate the birth of a new god. Flickering colours dazzle those who gaze into it; you could name at least 29 of them."

Aerdrie's Cloak of Scintillating Colour very_rare Trade Log Show
Militiades' Shield (Shield+3) very_rare Trade Log Show
Robe of Stars very_rare Trade Log Show
Ring of Regeneration very_rare Trade Log Show
Tome of Leadership and Influence very_rare Trade Log Show
Tiamat's Wrath (Rod of Hellish Flame w Loud Property) very_rare PS-DC-PANDORA-JWEI-S2-01A (PLAYTEST) Show
Notes:

Rod, very rare (requires attunement by a Spellcaster)
Glowing cinders orbit the flanged head of this black iron rod.

This rod can be used as an arcane focus. While holding this rod, you gain the following benefits:

Hellish Resistance. You have resistance to fire and necrotic damage.

Searing Rebuke. You can cast the Hellish Rebuke spell as a 4th-level spell (save DC 16) from the rod. Once you use the rod to cast the spell, the rod can’t cast the spell again until the next dawn.

Surge of Brimstone. Whenever you cast a spell that deals fire or necrotic damage, you can use the rod to deal the maximum damage instead of rolling. Once this property is used, it can’t be used again until the next dawn.

Flavor
This rod's head is crafted with immaculate attention given to ensure every single details of Tiamat's five heads are captured as the creator's dream of the dragon queen. One could say that this is a love letter, a praise of her glory, a desire, and utmost dedication of oneself to the dragon queen. When the attuned user activates the rod's property, the five head lets out a mighty roar said to sound exactly like Tiamat's fury.

Oathbroken Avenger (Short Sword +3 w/ minor Sentinel property) very_rare PS-DC-NOS-04, Goddess, Interrupted Show
Notes:

Short Sword +3 (Sentinel: Fey). "This weapon was once the holy avenger of an ancients paladin. It has since broken and been repaired, losing it's special properties but not its edge. The hilt is clearly that of a holy avenger, but the blade is shattered and covered in markings where it was reassembled."

Aegis of the Raven Queen (Shied +3) very_rare Trade Log Show
Wooden Shield +3 very_rare PS-DC-IGC-5FOWP Five Flags Over White Plume Show
Notes:

Wooden Shield +3 with a stylized depiction of White Plume Mountain on it with text: "I went to White Plume and all I got was this Shield" and the Temperate minor property (You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 degrees Fahrenheit or higher)

Nine-Lives Stealer Longsword (Very Rare), 5 charges very_rare DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold Show
Staff of Power (Very Rare) very_rare DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold Show
Notes:

Staff of Power (Very Rare), fully charged

Ioun Stone of Insight very_rare DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold Show
Ring of Elemental Command (Air) with Harmonious property legendary PS-DC-PANDORA-JWEI-S2-03 (playtest) Show
Glaive of the Night (Vorpal Glaive with Guardian property) legendary PS-DC-PANDORA-JWEI-S2-03 (playtest) Show
Notes:

Flavor:
The glaive is forged under the moonlight by Gond and infused with the energy of Selune. Its blade is purposely extended and curved into the shape of a crescent moon. The blade can also be folded into itself which ensures that the weapon can be carried around without much trouble. Sculpted onto its body is the family name ‘Moonshire’. Everytime it is swung, traces of moonlight can be seen in its trail.

Nature's Wrath (Holy Avenger Rapier, Harmonious) legendary FR-DC-DUCKS-OS - Every act of creation is first an act of destruction (PLAYTEST) Show
Notes:

Weapon (Rapier), Legendary (requires Attunement by a Paladin)

Flavor Text: This weapon's blade contains the remnant of a nature elemental causing its color to alter erratically from the following colors black, blue, red, sapphire, and white.
Minor Property: Harmonious. Attuning to this item takes only 1 minute.

Inra's Personal Scarf (Platinum Scarf) legendary PS-DC-STRAT-UNDEAD-05 - Return of the Dragon Show
Notes:

Wondrous Item, Legendary (Requires Attunement)

This scarf is made of sturdy cloth and covered in platinum-colored scales.
As an action, you can pull a scale from the scarf and speak a command word. When you do so, choose one of the following effects:

Breath of Life. The scale disappears, and you or a creature you touch regains 10d4 hit points.

Platinum Shield. For 1 hour or until you dismiss it (no action required), the scale becomes a +1 shield, which you or another creature can use. A creature wielding the shield has immunity to radiant damage.

Radiant Hammer. For 1 hour or until you dismiss it (no action required), the scale becomes a magic light hammer, which you or another creature can use. The weapon deals 2d4 radiant damage, instead of the bludgeoning damage normal for a light hammer. It deals an extra 2d4 radiant damage to chromatic dragons.

Once three scales have been pulled from the scarf, no more scales can be removed until the next dawn, when all the missing scales grow back. If you pull off a scale but don’t speak a command word, it disappears after 1 minute.