Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
Belt of Storm Giant Strength legendary Trade Log Show
Belt of Fire Giant Strength very_rare Trade Log Show
Notes:

Wondrous Item, very rare (requires attunement)

While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than 25.

Notes: Set: Strength Score, Buff, Belt

Belt of Fire Giant Strength very_rare Trade Log Show
Notes:

Wondrous Item, very rare (requires attunement)

While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than 25.

Notes: Set: Strength Score, Buff, Belt

Bell of Silent Carols (Horn of Silent Alarm) common DDAL00-05 Winter's Splendor Show
Notes:

Wondrous Item, common

This bell has 4 charges. When you use an action to shake it, one creature of your choice can hear the bell’s ring in the tune of festive carols, provided the creature is within 600 feet of the bell and not deafened. No other creature hears sound coming from the bell. The bell regains 1d4 expended charges daily at dawn.

Bapho Boys Varsity Jacket (Halfplate Armor of Gleaming with Strange Material Property) common PS-DC-TYM-PTWN-01 nail the names of those i hate upon the door to hell Show
Notes:

This thick, somewhat oversized jacket has caricature of a shouting goristro on its back, with the phrase "LET'S GO" writting in Abyssal beneath it. Made from woven minotaur hair and hard abyssal fibers, this jacket is always free of stains and foul scents.

Bag of Holding uncommon DDHC-TYP Tomb of Horrors Show
Bag of Devouring very_rare CCC-FC3-03 The Fun House Show
Notes:

Wondrous Item, Very Rare

This bag superficially resembles a Bag of Holding but is a feeding orifice for a gigantic extra dimensional
creature. Turning the bag inside out closes the orifice.

The extra dimensional creature attached to the bag can sense whatever is placed inside the bag. Animal or vegetable matter placed wholly in the bag is devoured and lost forever. When part of a living creature is placed in the bag, as happens when someone reaches inside it, there is a 50 percent chance that the creature is pulled inside the bag. A creature inside the bag can use its action to try to escape with a successful DC 15 Strength check.

Another creature can use its action to reach into the bag to pull a creature out, doing so with a successful DC 20 Strength check (provided it isn't pulled inside the bag first). Any creature that starts its turn inside the bag is devoured, its body destroyed.

Inanimate objects can be stored in the bag, which can hold a cubic foot of such material. However, once each day, the bag swallows any objects inside it and spits them out into another plane of existence. The DM determines the time and plane.

If the bag is pierced or torn, it is destroyed, and anything contained within it is transported to a random location on the Astral Plane.

Ambledragon said this bag would help cover up mistakes and deal with challenging individuals. I wonder how many “mistakes” he has used it on in the past….

This item can be found in the Dungeon Master’s Guide.

Bag of Devouring very_rare DDHC-CM Alkazaar's Appendix Show
Armor of Vulnerability (Slashing) rare DDHC-TYP White Plume Mountain Show
Armor of Slashing Vulnerability rare Trade Log Show
Ares’ Everpromise (horn of silent alarm with Loud quirk) common FR-DC-PANDORA-JWEI-10 Show
Notes:

Wondrous Item, common
Flavor
This whistle once belonged to Ares. A single blue-white star symbol is carved onto it.

Animated Shield very_rare Purchase Log Show
Animated Shield very_rare DDHC-CM Alkazaar's Appendix Show
Amulet of Health rare Cormanthor Forest CCC-GSP-NTHR01-01 A Night of Sorrows Show
Notes:

Requires attunement

This obsidian amulet was given to Tenebris Umbra by Kothys. When attuned to this item, the essence of the Shadowfell imbued into it by Kothys turns its owner’s body deathly cold and numbs the skin it touches.

Your Constitution score is 19 while you wear this Amulet. It has no Effect on you if your Constitution score is already 19 or higher.

Aerdrie's Cloak of Scintillating Colours very_rare FR-DC-LIGA-01-09 Mustering for Malaeragoth and the Chaos King PLAYTEST 2 Show
Notes:

"A cloak woven by Aerdrie Faenya to commemorate the birth of a new god. Flickering colours dazzle those who gaze into it; you could name at least 29 of them."

Aerdrie's Cloak of Scintillating Colour very_rare Trade Log Show
Absorbing Tattoo (Gold) very_rare SJ-DC-VEN-03: Daylight Saving Time (playtest) Show
Notes:

Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.

If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.

Damage Resistance. While the tattoo is on your skin, you have resistance to radiant damage.

Damage Absorption. When you take radiant damage, you can use your reaction to gain immunity against that instance of the damage, and you regain a number of hit points equal to half the damage you would have taken. Once this reaction is used, it can't be used again until the next dawn.