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Adventure Title
DDEP06-02 Return to White Plume (TavernCon Fall 2022)
DDEP06-02 Return to White Plume (TavernCon Fall 2022)
Session
23
23
Date Played
2022-11-06 03:00:00 UTC
2022-11-06 03:00:00 UTC
Levels Gained
GP +/-
Downtime +/-
10.0
10.0
Location Played
White Plume Mountain
White Plume Mountain
DM Name
TavernCon Fall 2022
TavernCon Fall 2022
DM DCI Number
8314801526
8314801526
Notes
Gold Rewards: $$$ gp total, divided evenly between all the characters. 200 gp entrance guards (each) 5000 gp Getting Warmer / Tea Interrupted encounter 10,000 gp dead NPCS (part two) 1 Potion of Vitality each ***Mage's Spellbook*** The spells of this spellbook are written on sheets of high-quality parchment in golden and silver ink. The pages are bound between plates of blue-painted wood. It contains the following spells: banishment, cone of cold, counterspell, detect magic, detect thoughts, fire shield, fly, globe of invulnerability, lightning bolt, mage armor, magic missile, mind blank, mirror image, misty step, scrying, shield, stoneskin, teleport, time stop, wall of force. ***Necromancer's Spellbook*** This spellbook consists of rigid sheets of vellum bound in pale, white leather. It contains the following wizard spells: animate dead, bestow curse, Bigby’s hand, blight, blindness/deafness, circle of death, cloudkill, dimension door, false life, mage armor, ray of enfeeblement, ray of sickness, stoneskin, vampiric touch, stoneskin. Story Award: ***Favor of Selûne*** For your efforts in saving the Priestess of Selûne, you may redeem this story award and receive free spellcasting services from any temple of Selûne on the Sword Coast. This story award can be used three times. This story award can’t be used to receive the benefit of a spell higher than 6th level. Story Award: ***Favor of the Merchant Savil*** For your efforts in saving the Merchant, you can purchase mundane gear from his shops in Neverwinter and Baldur’s Gate at half price for the next year. Available items include all of the Adventuring Gear listed on page 150 of the PHB, except for the spyglass, vials of poison and druidic focuses. If you aren’t in either town, but you’re in the Sword Coast region, you must spend 5 downtime days. If you’re not in the Sword Coast region, you must pay 10 downtime days. This story award expires one year from when it’s earned.
Gold Rewards: $$$ gp total, divided evenly between all the characters. 200 gp entrance guards (each) 5000 gp Getting Warmer / Tea Interrupted encounter 10,000 gp dead NPCS (part two) 1 Potion of Vitality each ***Mage's Spellbook*** The spells of this spellbook are written on sheets of high-quality parchment in golden and silver ink. The pages are bound between plates of blue-painted wood. It contains the following spells: banishment, cone of cold, counterspell, detect magic, detect thoughts, fire shield, fly, globe of invulnerability, lightning bolt, mage armor, magic missile, mind blank, mirror image, misty step, scrying, shield, stoneskin, teleport, time stop, wall of force. ***Necromancer's Spellbook*** This spellbook consists of rigid sheets of vellum bound in pale, white leather. It contains the following wizard spells: animate dead, bestow curse, Bigby’s hand, blight, blindness/deafness, circle of death, cloudkill, dimension door, false life, mage armor, ray of enfeeblement, ray of sickness, stoneskin, vampiric touch, stoneskin. Story Award: ***Favor of Selûne*** For your efforts in saving the Priestess of Selûne, you may redeem this story award and receive free spellcasting services from any temple of Selûne on the Sword Coast. This story award can be used three times. This story award can’t be used to receive the benefit of a spell higher than 6th level. Story Award: ***Favor of the Merchant Savil*** For your efforts in saving the Merchant, you can purchase mundane gear from his shops in Neverwinter and Baldur’s Gate at half price for the next year. Available items include all of the Adventuring Gear listed on page 150 of the PHB, except for the spyglass, vials of poison and druidic focuses. If you aren’t in either town, but you’re in the Sword Coast region, you must spend 5 downtime days. If you’re not in the Sword Coast region, you must pay 10 downtime days. This story award expires one year from when it’s earned.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Scimitar +3 | Very Rare | true | |||
Weapon (scimitar), very rare You have a +3 bonus to attack and damage rolls made with this magic weapon. Formerly owned by an efreeti, the sword glows with a dull red if a marid is within 60 feet. |