Show Log Entry

Adventure Title
CCC-GAD02-03 Arena of Champions
Session
28
Date Played
2023-05-06 20:30:00 UTC
Levels Gained
GP +/-
8333
Downtime +/-
10.0
Location Played
Hillsfar
DM Name
Paolo Buted
DM DCI Number
1320740875
Notes
10 DT, 50,000 GP( 8333 Each) Adventurers: Fang, Caym, Raum, Haytham, Wjurgrim, Urixik, Prometheus Consumables: Potion of Heroism Potion Fire Giant Strength Spell Scroll: Illusory Dragon Story Award: ***During the Celebration of Swords*** Your team defeated all the other combatants to become the champions of Hillsfar Arena. Worshippers of Tempus, especially the faithful at the Vault of Swords in Hillsfar, look upon you with awe. During the Celebration of Swords, your team defeated all the other combatants to become the champions of Hillsfar Arena. Worshippers of Tempus, especially the faithful at the Vault of Swords in Hillsfar, look upon you with awe. > # Notice from the Adventurers League Hillsfar branch, south of The Moonsea > News from the Arena reveals that the party sent for the competition has been successful in both winning as champions and gathering intel concerning the competition's operations. The local government of Hillsfar will therefore act accordingly and in cooperation with the Guilds to handle the affairs after the competition post this win. > > Despite its success though, the mission has garner irk of one of the summoned adventurers and prominent sponsor of the League, Lord (REDACTED) of Sword Coast and Chult fame, Adventurer pseudonym ***"Prometheus"***, as his summoning to the mission disrupted him during his paid leave. Said paid leave has been a brutally implemented demand from the paladin after several cases of The Lords Alliance, in his own words, "keeping him hostage from returning home to pause his adventuring career to spend time with his family, even in space!" *(See recent news concerning Voidspace diplomacy...)* > > Due to the intense climate surrounding the heated discussions between "Prometheus" and the League, along with the Open Lord Laeral Silverhand as a mediator, operations for certain adventuring parties in the Sword Coast may have its fundings halved until the Lord and his partners sponsoring the League have come to an agreement with terms and condition. > > For our hard working adventurers, please stand by and keep vigilant during these harsh times!

Magic Items

Name Rarity Location Table Result Counts?
Brass Horn of Valhalla Rare true
You can use an action to blow this horn. In response, warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker. They return to Valhalla after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed. Four types of horn of Valhalla are known to exist, each made of a different metal. The horn's type determines how many berserkers answer its summons, as well as the requirement for its use. The brass horn summons 3d4 + 3 berserkers and requires proficiency with all simple weapons. If you blow the horn without meeting its requirement, the summoned berserkers attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands. This item is found in the Dungeon Master’s Guide. This gleaming brass horn has flaming swords, the holy symbols of Tempus, etched all along its length. The horn instills eagerness for battle in its bearer.