Show Log Entry

Adventure Title
CCC-CIC-09 Steamy Shores of Danger
Session
2
Date Played
2021-07-27 20:30:00 UTC
Levels Gained
1
GP +/-
80
Downtime +/-
10.0
Location Played
Moonsea
DM Name
Lloyd Nelson C. Dy
DM DCI Number
1319113267
Notes
Players: @lesbon (Bonnie) @G̷̈́́o̶̪̐d̵̎͛ (GARP) @Crimson (Ree'kor) @The Art of Get Me Out (Miss Piddlin) GP 80 DT 10 4 Hours played Consumables: Potion of Healing @Ree'kor AC12/15 PP10 Spell Scroll of Protection of Good & Evil @The Art of Get Me Out Story Awards: ***Greeting of the Forefathers*** You have learned how to introduce yourself in a formal and impressive way. During your future encounters with members of tribal cultures of Big Folk Island or the village of Jarko’tu’ta you may gain advantage on social checks if you recite your Greeting during introductions (DM discretion). The greeting of the forefathers is simple and consists of 7 parts: • Part 1: Name of character • Part 2: Name of father • Part 3: Name of grandfather • Part 4: Name of great grandfather • Parts 5, 6, 7: Life accomplishments

Magic Items

Name Rarity Location Table Result Counts?
Geyser Figurine (Decanter of Endless Water) Uncommon true
Wondrous Item, uncommon. This small figurine is intricately carved in the shape of a spouting geyser. It behaves as a decanter of endless water. This figurine sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options: • "Stream" produces 1 gallon of water. • "Fountain" produces 5 gallons of water. • "Geyser" produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a bonus action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn't being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you. This item can be found in the Dungeon Master’s Guide