Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Dwarven Thrower
very_rare
DDHC-SKT Storm King’s Thunder - Chapter 3 (Ascore) and Chapter 12 (Doom of the Desert)
Show
Ring of Regeneration
very_rare
DDHC-SKT Storm King’s Thunder - Chapter 3 (Ascore) and Chapter 12 (Doom of the Desert)
Show
Nine Lives Stealer Scimitar
very_rare
DDHC-SKT Storm King’s Thunder - Chapter 3 (Ascore) and Chapter 12 (Doom of the Desert)
Show
Robe of Scintillating Colors
very_rare
Trade Log
Show
Notes:
Wondrous item, very rare (requires attunement)
This robe has 3 charges, and it regains 1d3 expended charges daily at dawn. While you wear it, you can use an action and expend 1 charge to cause the garment to display a shifting pattern of dazzling hues until the end of your next turn. During this time, the robe sheds bright light in a 30-foot radius and dim light for an additional 30 feet.
Creatures that can see you have disadvantage on attack rolls against you. In addition, any creature in the bright light that can see you when the robe’s power is activated must succeed on a DC 15 Wisdom saving throw or become stunned until the effect ends
Aegis of the Raven Queen (Shield, +3)
very_rare
Trade Log
Show
Notes:
Armor (shield), Very rare
This shield appears as a shroud of shadow with the symbol of the Raven Queen glowing in dim red light.
While holding this shield, nonmagical flames are extinguished within 30 feet of you as the shadow lashes
out at the flame. The shield encourages you to hold no pity for those who suffer and die, for death is the natural end of life.
While holding this shield, you have a bonus to AC determined by the shield’s rarity. This bonus is in addition to the shield’s normal bonus to AC.
Death's Head (Mace of Disruption w/ flavor)
rare
Trade Log
Show
Notes:
Flavor: This magical mace has a long, stout handle wrapped in black leather. The top is an ornately carved skull, its mouth opened as if screaming. Curved ram-like horns protrude from temples of the skull. When it strikes an undead or fiendish foe, golden sparks, tinged with flame burst forth, and the mace rings forth a single ominous toll, as if from a large bell.
Special: This item has the harmonious minor property. Attuning to it takes only 1 minute.
Amulet of the Planes
very_rare
Trade Log
Show
Notes:
Wondrous Item, very rare (requires attunement)
While wearing this amulet, you can use an action to name a location that you are familiar with on another plane of existence. Then make a DC 15 Intelligence check. On a successful check, you cast the plane shift spell. On a failure, you and each creature and object within 15 feet of you travel to a random destination. Roll a d100. On a 1–60, you travel to a random location on the plane you named. On a 61–100, you travel to a randomly determined plane of existence.
Notes: Teleportation, Exploration, Jewelry
Pearl of Power
uncommon
Trade Log
Show
Syranna's Folly (Oathbow)
very_rare
CCC-OCC-01 Red War: Housekeeping
Show
Notes:
Weapon (longbow), Very Rare (requires attunement)
When you nock an arrow on this bow, it whispers in Elvish, "Swift defeat to my enemies." When you use this weapon to make a ranged attack, you can, as a command phrase, say, "Swift death to you who have wronged me." The target of your attack becomes your sworn enemy until it dies or until dawn seven days later. You can have only one such sworn enemy at a time. When your sworn enemy dies, you can choose a new one after the next dawn.
When you make a ranged attack roll with this weapon against your sworn enemy, you have advantage on the roll. In addition, your target gains no benefit from cover, other than total cover, and you suffer no disadvantage due to long range. If the attack hits, your sworn enemy takes an extra 3d6 piercing damage. While your sworn enemy lives, you have disadvantage on attack rolls with all other weapons.
This item is found on Magic Item Table H in the Dungeon Master’s Guide.
This elven bow has the soul of a Thayan rebel permanently and irreversibly entwined within it, her sigil defiled and etched into the grip. When attuned, the bearer can speak and understand Thayan, in addition to receiving the following Bond: “I will not be at peace until Szass Tam and his plots are erased from existence”.
Miltiades’s Shield
very_rare
CCC-BMG-13 PHLAN1-1 Sepulture
Show
Notes:
Armor (shield), very rare
This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscience. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.
Black Root of Clathrus Archeri (Staff of Defense with the Wicked property)
rare
SJ-DC-PANDORA-JWEI-03A (Playtest)
Show
Notes:
Staff, rare (requires attunement)
Flavor:
This staff’s shaft is blacked and rotted with several fungi grown around it ending with a red colored clathrus archeri at its tip.
When its user casts a mage armor with this staff, a translucent reddish purple colored arcane armor wraps their body with mycelial threads woven around the waist. If a shield is casted with this staff, it takes the form of a mushroom’s red cap.
Whenever the wearer of this armor is presented with an opportunity to do evil, they hear the soft whisper of a lady in an unknown language which numbs their moral, drives them a little mad, and soothes their empathy, thereby increasing their urges to commit the act.
Rope of Entanglement
uncommon
DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness)
Show
Ring of Telekinesis
very_rare
DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness)
Show
Figurine of Wondrous Power (Bronze Griffon)
very_rare
DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness)
Show
Mace of Terror
rare
DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness)
Show
Instrument of the Bards (Cli Lyre)
common
DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness)
Show
Brazier of Commanding Fire Elementals
rare
DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness)
Show
Notes:
Its command word, ilkath keri (Ignan for "blaze brightly"), is inscribed along the brazier's inside rim.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Dwarven Thrower | very_rare | DDHC-SKT Storm King’s Thunder - Chapter 3 (Ascore) and Chapter 12 (Doom of the Desert) | Show | |||
Ring of Regeneration | very_rare | DDHC-SKT Storm King’s Thunder - Chapter 3 (Ascore) and Chapter 12 (Doom of the Desert) | Show | |||
Nine Lives Stealer Scimitar | very_rare | DDHC-SKT Storm King’s Thunder - Chapter 3 (Ascore) and Chapter 12 (Doom of the Desert) | Show | |||
Robe of Scintillating Colors | very_rare | Trade Log | Show | |||
Notes:
Wondrous item, very rare (requires attunement) This robe has 3 charges, and it regains 1d3 expended charges daily at dawn. While you wear it, you can use an action and expend 1 charge to cause the garment to display a shifting pattern of dazzling hues until the end of your next turn. During this time, the robe sheds bright light in a 30-foot radius and dim light for an additional 30 feet. Creatures that can see you have disadvantage on attack rolls against you. In addition, any creature in the bright light that can see you when the robe’s power is activated must succeed on a DC 15 Wisdom saving throw or become stunned until the effect ends |
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Aegis of the Raven Queen (Shield, +3) | very_rare | Trade Log | Show | |||
Notes:
Armor (shield), Very rare This shield appears as a shroud of shadow with the symbol of the Raven Queen glowing in dim red light. While holding this shield, you have a bonus to AC determined by the shield’s rarity. This bonus is in addition to the shield’s normal bonus to AC. |
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Death's Head (Mace of Disruption w/ flavor) | rare | Trade Log | Show | |||
Notes:
Flavor: This magical mace has a long, stout handle wrapped in black leather. The top is an ornately carved skull, its mouth opened as if screaming. Curved ram-like horns protrude from temples of the skull. When it strikes an undead or fiendish foe, golden sparks, tinged with flame burst forth, and the mace rings forth a single ominous toll, as if from a large bell. Special: This item has the harmonious minor property. Attuning to it takes only 1 minute. |
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Amulet of the Planes | very_rare | Trade Log | Show | |||
Notes:
Wondrous Item, very rare (requires attunement) While wearing this amulet, you can use an action to name a location that you are familiar with on another plane of existence. Then make a DC 15 Intelligence check. On a successful check, you cast the plane shift spell. On a failure, you and each creature and object within 15 feet of you travel to a random destination. Roll a d100. On a 1–60, you travel to a random location on the plane you named. On a 61–100, you travel to a randomly determined plane of existence. Notes: Teleportation, Exploration, Jewelry |
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Pearl of Power | uncommon | Trade Log | Show | |||
Syranna's Folly (Oathbow) | very_rare | CCC-OCC-01 Red War: Housekeeping | Show | |||
Notes:
Weapon (longbow), Very Rare (requires attunement) When you nock an arrow on this bow, it whispers in Elvish, "Swift defeat to my enemies." When you use this weapon to make a ranged attack, you can, as a command phrase, say, "Swift death to you who have wronged me." The target of your attack becomes your sworn enemy until it dies or until dawn seven days later. You can have only one such sworn enemy at a time. When your sworn enemy dies, you can choose a new one after the next dawn. When you make a ranged attack roll with this weapon against your sworn enemy, you have advantage on the roll. In addition, your target gains no benefit from cover, other than total cover, and you suffer no disadvantage due to long range. If the attack hits, your sworn enemy takes an extra 3d6 piercing damage. While your sworn enemy lives, you have disadvantage on attack rolls with all other weapons. This elven bow has the soul of a Thayan rebel permanently and irreversibly entwined within it, her sigil defiled and etched into the grip. When attuned, the bearer can speak and understand Thayan, in addition to receiving the following Bond: “I will not be at peace until Szass Tam and his plots are erased from existence”. |
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Miltiades’s Shield | very_rare | CCC-BMG-13 PHLAN1-1 Sepulture | Show | |||
Notes:
Armor (shield), very rare This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscience. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC. |
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Black Root of Clathrus Archeri (Staff of Defense with the Wicked property) | rare | SJ-DC-PANDORA-JWEI-03A (Playtest) | Show | |||
Notes:
Staff, rare (requires attunement) Flavor: When its user casts a mage armor with this staff, a translucent reddish purple colored arcane armor wraps their body with mycelial threads woven around the waist. If a shield is casted with this staff, it takes the form of a mushroom’s red cap. Whenever the wearer of this armor is presented with an opportunity to do evil, they hear the soft whisper of a lady in an unknown language which numbs their moral, drives them a little mad, and soothes their empathy, thereby increasing their urges to commit the act. |
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Rope of Entanglement | uncommon | DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) | Show | |||
Ring of Telekinesis | very_rare | DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) | Show | |||
Figurine of Wondrous Power (Bronze Griffon) | very_rare | DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) | Show | |||
Mace of Terror | rare | DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) | Show | |||
Instrument of the Bards (Cli Lyre) | common | DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) | Show | |||
Brazier of Commanding Fire Elementals | rare | DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) | Show | |||
Notes:
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