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Adventure Title
DDHC-CoS: Chapter 13 - Amber Temple (session 2)
DDHC-CoS: Chapter 13 - Amber Temple (session 2)
Session
13
13
Date Played
2021-07-09 18:00:00 UTC
2021-07-09 18:00:00 UTC
Levels Gained
1
1
GP +/-
150
150
Downtime +/-
20.0
20.0
Location Played
Barovia
Barovia
DM Name
Rodello Buado
Rodello Buado
DM DCI Number
5318765060
5318765060
Notes
Players: Trevor, Chelyndrax, Hiroshi, Vinci Leon, Jibril, Furun, Jimmy Black, Clotho Hours played: hours (Can now level up) Consumables: 1 Spell Scroll of Wall of Fire (Hiroshi) Magic Items: Neferon's Spellbook, Staff of Frost, Tome of Understanding 0th- fire bolt, mage hand, minor illusion, prestidigitation 1st- detect magic, identify, shield, Tenser's floating disk 2nd- detect thoughts, mirror image, phantasmal force, suggestion 3rd- counterspell, fear, fireball 4th- banishment, dimension door 5th- contact other plane, hold monster 6th- chain lightning 7th- finger of death 8th- mind blank Story Award: ***Gift of Darkness (specified to certain players)***
Players: Trevor, Chelyndrax, Hiroshi, Vinci Leon, Jibril, Furun, Jimmy Black, Clotho Hours played: hours (Can now level up) Consumables: 1 Spell Scroll of Wall of Fire (Hiroshi) Magic Items: Neferon's Spellbook, Staff of Frost, Tome of Understanding 0th- fire bolt, mage hand, minor illusion, prestidigitation 1st- detect magic, identify, shield, Tenser's floating disk 2nd- detect thoughts, mirror image, phantasmal force, suggestion 3rd- counterspell, fear, fireball 4th- banishment, dimension door 5th- contact other plane, hold monster 6th- chain lightning 7th- finger of death 8th- mind blank Story Award: ***Gift of Darkness (specified to certain players)***
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Tome of Understanding | Very Rare | true | |||
Wondrous Item, very rare This book contains intuition and insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Wisdom score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. Notes: Bonus: Wisdom Score, Bonus: Ability Score Maximum, Buff | |||||
Staff of Frost | Very Rare | true | |||
Requires Attunement by a Druid, Sorcerer, Warlock, or Wizard You have Resistance to cold damage while you hold this staff. The staff has 10 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast one of the following Spells from it, using your spell save DC: Cone of Cold (5 charges), Fog Cloud (1 charge), Ice Storm (4 charges), or Wall of Ice (4 charges). The staff regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1. the staff turns to water and is destroyed. |