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Adventure Title
CCC-DES-01-03 - A Question Never Asked + CCC-DES-01-04 - An Answer Never Offered
Session
7
Date Played
2021-05-11 09:30:00 UTC
Levels Gained
GP +/-
180
Downtime +/-
Location Played
Feywilds
DM Name
J
DM DCI Number
3320806668
Notes
Players: @Alvis @Healing Damage @Ian @Morkai @DrChaoss Session 1: CCC-DES-01-03 - A Question Never Asked Hours Played: 3 Hours (2.5 for Vinci) Consumables: None Magic Item: Wand of Magic Missile Story Awards: ***Elemental Master*** You defeated the water elemental forces on their own ground in the River Camp. ***Wild Hunter*** You participated in a Wild Hunt. This may have an effect in future D8 Summit modules. Session 2: CCC-DES-01-04 - An Answer Never Offered Hours played: 3. 5 hours Consumables: 2 Potions of Water Breathing Magic Item: Decanter of Endless Water

Magic Items

Name Rarity Location Table Result Counts?
Wand of Magic Missile Uncommon Feywilds false
*Wand, uncommon* This wand has 7 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast the Magic Missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended Charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Decanter of Endless Water Uncommon Feywilds C false
*Wondrous item, minor tier, uncommon* Value/Weight: 2 lb. Details: This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options: "Stream" produces 1 gallon of water. "Fountain" produces 5 gallons of water. "Geyser" produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a bonus action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn't being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you. Found On: Magic Item Table C