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Adventure Title
DDHC-TYP-White Plume Mountain Session
Session
3
Date Played
2021-03-11 15:16:00 UTC
Levels Gained
GP +/-
240
Downtime +/-
Location Played
White Plume Mountain
DM Name
Ripped Psyduck
DM DCI Number
3320806600
Notes
Total hours played: 6 hours DDHC-TYP-White Plume Mountain Session 1 Hours Ran: 2 Hours (13:30-15:30) GP: Max Gold for their Tier Players (Same for all 3 Sessions): @Frost Brand Shortbow @Jhanine🍦 @looking for stupid @Mando Number 5 @martin @rat_king.py Magic Items: Session 1 -Potion of Mind Reading -Potion of Flying -Scroll of Dispel Magic -Scroll of Hold Person -Scroll of Magic Mouth -Scroll of Conjure Minor Elementals -Scroll of Fear -+1 Chain mail Armor, rare Snarla's Spellbook -1st level: magic missile, shield, thunderwave -2nd level: mirror image, web -3rd level: dispel magic, fear, haste, stinking cloud . DDHC-TYP-White Plume Mountain Session 2 Hours Ran: 2 Hours (15:30-17:30) Magic Items: -Stone of Good Luck Wonderous item, uncommon (requires attunement) -Boots of Striding and Springing Wondrous Item, uncommon (requires attunement) -Goggles of Night DDHC-TYP-White Plume Mountain Session 3 Hours Ran: 2 Hours (17:30-19:30) Magic Items: -Potion of Greater Healing -Scroll of Protection (Fiends) scroll, uncommon -Ring of Protection wonderous item, rare (requires attunement) -Ring of Spell Storing wonderous item, rare (requires attunement) -Armor of Vulnerability (slashing) Armor (plate), rare (requires attunement) Story Awards: First Weapon Returned Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. Second Weapon Returned Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. Third Weapon Returned The Lich King's Blessing(Under my table only or on cool dms no mechanical benefit just a cool name) Blessing of protection or a Blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL(Magic Item Limit) restrictions.

Magic Items

Name Rarity Location Table Result Counts?
Ring of Protection Rare White Plume Mountain false
Wonderous item, rare (requires attunement) You gain a +1 bonus to AC and saving throws while wearing this ring.