Show Log Entry

Adventure Title
DDHC-TOA-9 Ruins of Matolo
Session
4
Date Played
2021-02-21 14:48:00 UTC
Levels Gained
1
GP +/-
240
Downtime +/-
20.0
Location Played
Chult
DM Name
Lloyd Nelson C. Dy
DM DCI Number
1319113267
Notes
Players: @Jelo | Ace Levy @Vader | Certy @looking for stupid | Yuri Vanechka @martin | Juan Rico @Smolderella | Tucket Nan Consumables: 2 Potion of Greater Healing (@Jelo & @Smolderella)

Magic Items

Name Rarity Location Table Result Counts?
Scimitar +1 Uncommon Chult false
Figurine of Wondrous Power (Bronze Griffon) Rare Chult true
Wondrous Item, Major, Rare A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature. The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions. The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. Bronze Griffon. This bronze statuette is of a griffon rampant. It can become a griffon for up to 6 hours. Once it has been used, it can't be used again until 5 days have passed.
Nolzur's Marvelous Pigments Very Rare Chult false
Wondrous Item, Minor, Very Rare Typically found in 1d4 pots inside a fine wooden box with a brush (weighing 1 pound in total), these pigments allow you to create three-dimensional objects by painting them in two dimensions. The paint flows from the brush to form the desired object as you concentrate on its image. Each pot of paint is sufficient to cover 1,000 square feet of a surface, which lets you create inanimate objects or terrain features—such as a door, a pit, flowers, trees, cells, rooms, or weapons—that are up to 10,000 cubic feet. It takes 10 minutes to cover 100 square feet. When you complete the painting, the object or terrain feature depicted becomes a real, nonmagical object. Thus, painting a door on a wall creates an actual door that can be opened to whatever is beyond. Painting a pit on a floor creates a real pit, and its depth counts against the total area of objects you create. Nothing created by the pigments can have a value greater than 25 gp. If you paint an object of greater value (such as a diamond or a pile of gold), the object looks authentic, but close inspection reveals it is made from paste, bone, or some other worthless material. If you paint a form of energy such as fire or lightning, the energy appears but dissipates as soon as you complete the painting, doing no harm to anything.