Show Log Entry
Adventure Title
CCC-QCC2017 Delusions of Grandeur, Dreams of Revenge
CCC-QCC2017 Delusions of Grandeur, Dreams of Revenge
Session
19
19
Date Played
2021-07-14 14:00:00 UTC
2021-07-14 14:00:00 UTC
Levels Gained
GP +/-
800
800
Downtime +/-
-15.0
-15.0
Location Played
Mulmaster
Mulmaster
DM Name
Matryo Nihon
Matryo Nihon
DM DCI Number
6320816863
6320816863
Notes
Players: Apolaki, Crowito, Hothgar, Skadi Hours played: 4 hours Consumables: N/A Story Awards: ***Favor of Boddynock Glitterstone*** Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred. DT Activity Unlocked: ***Learn the Culture (Mulmaster)*** You may spend 5 downtime days (and the associated lifestyle cost) in Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this quest again by spending the required downtime and lifestyle expenses. ***Mage’s Spellbook*** This hardcover tome with a glossy cover has several sections of pages that have separated from the binding. It appears numerous attempts have been made to reattach the cover using glue. Scribbled on the inside back cover are the phrases “Frog cult?” and “Dave says ‘hi’.” It contains the following spells: 1st level: absorb elements, detect magic, earth tremor, mage armor, magic missile, shield 2nd level: earthbind, pyrotechnics, misty step, skywrite, suggestion 3rd level: counterspell, erupting earth, fireball, flame arrows, fly 4th level: elemental bane, greater invisibility, ice storm, watery sphere* 5th level: cone of cold, control winds*
Players: Apolaki, Crowito, Hothgar, Skadi Hours played: 4 hours Consumables: N/A Story Awards: ***Favor of Boddynock Glitterstone*** Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred. DT Activity Unlocked: ***Learn the Culture (Mulmaster)*** You may spend 5 downtime days (and the associated lifestyle cost) in Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this quest again by spending the required downtime and lifestyle expenses. ***Mage’s Spellbook*** This hardcover tome with a glossy cover has several sections of pages that have separated from the binding. It appears numerous attempts have been made to reattach the cover using glue. Scribbled on the inside back cover are the phrases “Frog cult?” and “Dave says ‘hi’.” It contains the following spells: 1st level: absorb elements, detect magic, earth tremor, mage armor, magic missile, shield 2nd level: earthbind, pyrotechnics, misty step, skywrite, suggestion 3rd level: counterspell, erupting earth, fireball, flame arrows, fly 4th level: elemental bane, greater invisibility, ice storm, watery sphere* 5th level: cone of cold, control winds*
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Manual of Bodily Health | Very Rare | true |