Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
The Shroud of the Mourning Warrior (Scale Mail +1) rare DDAL05-13 Jarl Rising Show
Notes:

Armor, rare (druid friendly). Flavor: This suit of scale armor is fashioned out of slivers of wood—each engraved with Giant runes of death and lament, and sewn onto a backing of black leather. The armor resizes to fit its wearer.

Mariposa (Staff of Swarming Insects with Beacon Property) rare WBW-DC-PHP-ORNG-02 Where Do They Go? Show
Notes:

Staff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard)

This staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20 On a 1, a swarm of insects consumes and destroys the staff, then disperses.

Spells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC: giant insect (4 charges) or insect plague (5 charges).

Insect Cloud. While holding the staff, you can use an action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you. The insects remain for 10 minutes, making the area heavily obscured for creatures other than you. The swarm moves with you, remaining centered on you. A wind of at least 10 miles per hour disperses the swarm and ends the effect.

This item was made of forgotten memories of fidestia that does not have any homes any more.

The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. When activated the butterflies emits a glow that portrays a random scene of a forgotten memory

Dice Memory
1 Someone you miss
2 A loved one
3 The most recent important event
4 One of your favorite things
5 Your most recent bad memory
6 An inspiration/motivation
7 Your home
8 A promise

Mantle of Spell Resistance rare DDEP07-02 Drums of the Dead (TAL Extra Life Day Event) Show
Notes:

Small, palm-sized mirrors have been sewn into the outside of this heavy woolen cloak. Occasionally, the mirrors reflect the image of a strange, bedraggled man in a black cloak looking back at those who view it.

Qhizalt's Portable Hole rare CCC-COS-01 The Only Way to be Sure Show
Notes:

This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter. Any creature inside of the hole hears a slight slurping sound in the distance; the sound can never be located.

Ring of Evasion rare DDEP07-02 Drums of the Dead (TAL Extra Life Day Event) Show
Notes:

This ring of dark wood drips thick, viscous oil that soaks through even the thickest gloves.

Dragon Wing Longbow (Radiant) rare BMG-DRWEP-OD-02 The Burning of Aglarond (Tier 02) Show
Notes:

The wood of this bow glimmers, and when turned in the light, every color of the rainbow shows up.

Boots of Speed rare WBW-DC-ROG-01 Imagination Lost Show
Ring of Protection rare DDHC-TYP-White Plume Mountain (session 3) Show
Armor of Vulnerability (Slashing) rare DDHC-TYP-White Plume Mountain (session 3) Show
Flame Tongue Weapon (Bladed/Sword) TO BE DECIDED rare CCC-YLRA01-02: Uneasy Lies the head Show
Seraphic Visage (Necklace of Prayer Beads) rare FR-DC-SHR-01-AO The Paschal Lamb (playtest) Show
Notes:

From a chain of blessed silver, carved in radiant gold and divine metals hangs a celestial, thrumming with divine power. Six wings protude from the back, a pair of gold wings covering the eyes, a pair of silver wings covering the body, and a pair bronze wings covering the feet.

When you wear it, you hear whispers urging you to do good, to lessen the suffering of the world.

(Two Beads of Curing, Two Beads of Favor, Two Beads of Summon)

Chainmail +1 rare DDHC-TYP-White Plume Mountain (session 3) Show
Breastplate +1 rare Trade Log Show
Driftwood Staff (Staff of Healing) rare CCC-DES-01-02 A Sanity Never Questioned Show
Notes:

Staff, rare (requires attunement by a bard, cleric, or druid)

This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to
cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: cure
wounds (1 charge per spell level, up to 4th), lesser restoration (2 charges), or mass cure wounds (5 charges).

The staff regains 1d6+4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever.

Finally, this item floats on water and other liquids. Its bearer has advantage on Strength (Athletic) checks to swim.

Wand of Lightning Bolts rare DDEP07-02 Drums of the Dead (TAL Extra Life Day Event) Show
Notes:

This slender glass wand is wrapped in a tight coil of thin copper wire. When used, the wielder’s hair stands up on end.

Flame Tongue ??? rare DDAL-DRW13 Night Thieves Show
Antgaladion, (Harmonious Dancing Longsword) very_rare WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier Show
Notes:

Greater Fey Pact Item:
Antgaladion, Harmonious Dancing Longsword (VR, A)

The blade of this elegantly curved elven longsword is made of the sharpest and coldest ice from the domain of Aesandoral the Ice Lord. With every strike, you can see blue streaks of icy light, As quick as the blizzard winds, it only takes one minute to attune. Its name is inscribed on its blade in Sylvan. The command phrase to activate it is "Long may winter reign."

You can use a bonus action to toss this magic sword into the air and speak the command word. When you do so, the sword begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 feet of it. The sword uses your attack roll and ability score modifier to damage rolls.

While the sword hovers, you can use a bonus action to cause it to fly up to 30 feet to another spot within 30 feet of you. As part of the same bonus action, you can cause the sword to attack one creature within 5 feet of it.

After the hovering sword attacks for the fourth time, it flies up to 30 feet and tries to return to your hand. If you have no hand free, it falls to the ground at your feet. If the sword has no unobstructed path to you, it moves as close to you as it can and then falls to the ground. It also ceases to hover if you grasp it or move more than 30 feet away from it.

Tome of Understanding very_rare DDHC-CoS-Ch-13 The Amber Temple Show
Staff of Frost very_rare DDHC-CoS-Ch-13 The Amber Temple Show
Lover's Bite (Nine Lives Stealer Longsword, 8 Charges) very_rare Trade Log Show