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Adventure Title
CCC-GCC02-01 Entombed + Infernal Encounters
Session
10
Date Played
2021-01-19 10:30:00 UTC
Levels Gained
1
GP +/-
150
Downtime +/-
20.0
Location Played
Stygia
DM Name
Alviz
DM DCI Number
4319704317
Notes
Players: Ryoji Iwatani | @fabulous_turtle_404#1638, Granny Grimoire | @8pain#5449, Nestor III | @Yaro#3753, other ppl ***Infernal Encounter: A Pale Devil and Infernal Tutor*** Story Award ***Banned: Stygia*** The frozen, inhospitable wilderness of Stygia is home to many vile creatures as well as an uncountable number from the Material Plane. Desperate criminals and those condemned to death may pray to Levistus, the ruler of Stygia, for freedom; should he answer, they are transported here. For reasons known only to you and him, you are forever banned from setting foot within Stygia. Perhaps you redeemed too many souls, or maybe you were discovered to be in league with Geryon, the former ruler of this realm; regardless, Levistus has closed this layer of the Nine Hells to you. You can’t participate in further adventures in this place. A character with this story award may visit other areas of the Nine Hells but has been banned from Stygia

Magic Items

Name Rarity Location Table Result Counts?
Vorpal Greatsword Legendary Stygia true
Weapon longsword, legendary (requires attunement) You gain a +3 bonus to attack and damage rolls made with this magic weapon. In addition, the weapon ignores resistance to slashing damage. When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the GM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 6d8 slashing damage from the hit.
Losspatan's War-Scythe (Glaive of Warning) Uncommon Stygia false
Weapon (glaive), uncommon (requires attunement) This war-scythe consists of a long reddish wooden pole about 10 feet in length with an attached curved scythe-like blade on the top end. The blade is etched with infernal runes. Along the base of the pole is the preserved tail of some fiendish creature. When trouble is nearby the tail whips and thrashes about warnings of the impending situation. Although preserved, the tail emanates a foul odor of rot. This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can 't be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.