Show Log Entry
Adventure Title
White Plume Mountain
White Plume Mountain
Session
8
8
Date Played
2020-11-05 08:02:00 UTC
2020-11-05 08:02:00 UTC
Levels Gained
1
1
GP +/-
240
240
Downtime +/-
20.0
20.0
Location Played
White Plume Mountain
White Plume Mountain
DM Name
DM DCI Number
Notes
Players: Ashak - Gifu'tir, Star#4977 - Lulu, Michelle - Baelfire, Healing Damage - Inami Oo-sori Consumables chosen: Scroll of Protection (Friends), Scroll of Conjure Minor Elements, Scroll of Dispel Magic, Potion of Flying, Scroll of Hold Person
Players: Ashak - Gifu'tir, Star#4977 - Lulu, Michelle - Baelfire, Healing Damage - Inami Oo-sori Consumables chosen: Scroll of Protection (Friends), Scroll of Conjure Minor Elements, Scroll of Dispel Magic, Potion of Flying, Scroll of Hold Person
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Necklace of Prayer Beads | Rare | true | |||
(1 wind walk, 2 greater resto, 1 cure wounds, 1 branding smite, 1 branding smite, 1 planar ally) Requires Attunement by a Cleric, Druid, or Paladin This necklace has 1d4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic. Six types of magic beads exist. The DM decides the type of each bead on the necklace or determines it randomly. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a Bonus Action (using your spell save DC if a save is necessary). Once a magic bead's spell is cast, that bead can't be used again until the next dawn. |