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Adventure Title
Mod: T1- CCC-HAL-01 Fate of the Nightworms
Session
6
Date Played
2020-09-10 15:55:00 UTC
Levels Gained
GP +/-
80
Downtime +/-
10.0
Location Played
DM Name
EchoBear
DM DCI Number
9320806601
Notes
Players: @BrocorgibuttšŸ„¦šŸ•šŸ‘ @Bunny-chu ⚔⚔⚔ @Keelele Se'lai @Turtle-Aneeja Consumables: Scroll of Clairvoyance - Bran Story Awards: ***Dark Dreams of Light*** Sometimes at night, when a star falls across an outdoor sky on a moonless night, or when a lantern’s faint light can be seen through a foggy city morning, you remember the soft light of the nightworms. Yet, there is a worry there. Did you truly find the cause of their demise or will they perish to their unknown predator and be forever gone from anything but dreams? Your sleep after such thoughts is uneasy.

Magic Items

Name Rarity Location Table Result Counts?
Faint (Driftglobe) Uncommon true
Wondrous Item, uncommon The nightworms of Jarko’tu’ta have imbued this driftglobe with some of their magic and fears. When used to emanate the light spell, ALL of the light generated is dim. If Faint is ON when the item is within 120ft of a Duergar, it goes out and can be reactivated again using the normal command word and will stay on regardless of continued Duergar presence. If it is OFF when the item is within 120ft of a Duergar, will begin to pulse with soft light. Faint can be used to cast the daylight spell once per dawn as a normal driftglobe.