Show Log Entry
Adventure Title
CCC-DWB-GNA-1: Gallery of the Nightmare Artist
CCC-DWB-GNA-1: Gallery of the Nightmare Artist
Session
32
32
Date Played
2021-04-03 18:00:00 UTC
2021-04-03 18:00:00 UTC
Levels Gained
GP +/-
1600
1600
Downtime +/-
Location Played
Maladomini
Maladomini
DM Name
Sagrav
Sagrav
DM DCI Number
2320733844
2320733844
Notes
GP Reward: 1600 GP Hours played: 5 Hours Consumables: 1 Creation Spell Scroll - KaYa 1 Forbiddance Spell Scroll - KaYa
GP Reward: 1600 GP Hours played: 5 Hours Consumables: 1 Creation Spell Scroll - KaYa 1 Forbiddance Spell Scroll - KaYa
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Daern’s Instant Fortress | Rare | Maladomini | false | ||
Wondrous item, major tier, rare You can use an action to place this 1-inch metal cube on the ground and speak its command word. The cube rapidly grows into a fortress that remains until you use an action to speak the command word that dismisses it, which works only if the fortress is empty. The fortress is a square tower, 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its interior is divided into two floors. with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a small door on the side facing you. The door opens only at your command, which you can speak as a bonus action. It is immune to the knock spell and similar magic, such as that of a chime of opening. Each creature in the area where the fortress appears must make a DC 15 Dexterity saving throw, taking 10d10 bludgeoning damage on a failed save, or half as much damage on a successful one. In either case, the creature is pushed to an unoccupied space outside but next to the fortress. Objects in the area that aren't being worn or carried take this damage and are pushed automatically. The tower is made of adamantine, and its magic prevents it from being tipped over. The roof, the door, and the walls each have 100 hit points, immunity to damage from nonmagical weapons excluding siege weapons, and resistance to all other damage. Only a wish spell can repair the fortress (this use of the spell counts as replicating a spell of 8th level or lower). Each casting of wish causes the roof, the door, or one wall to regain 50 hit points. |