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Adventure Title
DDHC-TYP The Hidden Shrine Of Tamoachan Part 3
DDHC-TYP The Hidden Shrine Of Tamoachan Part 3
Session
8
8
Date Played
2020-10-10 02:35:00 UTC
2020-10-10 02:35:00 UTC
Levels Gained
1
1
GP +/-
120
120
Downtime +/-
20.0
20.0
Location Played
Chult
Chult
DM Name
DM DCI Number
Notes
Players: Illyasviel de Fortempts, Beidan Darksbane,Nikos Asfalis, Edward Johnsen, Leo Nedes
Players: Illyasviel de Fortempts, Beidan Darksbane,Nikos Asfalis, Edward Johnsen, Leo Nedes
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Hat of Disguise | Uncommon | Chult | false | ||
Wondrous item, uncommon (requires attunement) While wearing this hat, you can use an action to cast the disguise self spell from it at will. The spell ends if the hat is removed. | |||||
Balance of Harmony | Uncommon | Chult | false | ||
Wondrous item, uncommon This scale bears celestial symbols on one pan and fiendish symbols on the other. You can use the scale to cast detect evil and good as a ritual. Doing so requires you to place the scale on a solid surface, then sprinkle the pans with holy water or place a transparent gem worth 100 gp in each pan. The scale remains motionless if it detects nothing, tips to one side or the other for good (consecrated) or evil (desecrated), and fluctuates slightly if it detects a creature appropriate to the spell but neither good nor evil. By touching the scales after casting the ritual, you instantly learn any information the spell can normally convey, and then the effect ends. | |||||
Mirror of the Past | Rare | Chult | true | ||
Wondrous item, rare The holder of this platinum hand mirror can learn something about the history of a specific object or creature by taking an action to gaze into the mirror and think of the target. Instead of the holder’s reflection, the mirror presents scenes from the target’s past. Information conveyed is accurate, but it is random and cryptic, and presented in no particular order. Once it is activated, the mirror gives its information for 1 minute or less, then returns to normal. It can’t be used again until the next dawn. | |||||
Periapt of Wound Closure | Uncommon | Chult | true | ||
Wondrous item, uncommon (requires attunement) While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores. |