Magic Items
Purchased Magic Items
Name
Rarity
Location ▼
Table
Result
Source
Ring of Spell Turning (/w minor Guardian property)
legendary
PS-DC-PANDORA-JWEI-S2-00C (Playtest V1)
Show
Notes:
Ring, legendary (requires attunement)
While wearing this ring, you have advantage on saving throws against any spell that targets only you (not in an area of effect). In addition, if you roll a 20 for the save and the spell is 7th level or lower, the spell has no effect on you and instead targets the caster, using the slot level, spell save DC, attack bonus, and spellcasting ability of the caster.
Flavor
Everchanging is a tool forged by Gond, the god of crafting, smithing, and inventiveness. It takes on the form of a key and can easily morph into other tools if needed.
The Right Chakram of Shar (Defender scimitar with Guardian Property)
legendary
FR-DC-PANDORA-JWEI-S2-07 Moonshire
Show
Notes:
Weapon (scimitar), legendary (requires attunement)
You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon.
The first time you attack with the weapon on each of your turns, you can t-ransfer some or all of the weapon’s bonus to your Armor Class. For example, you could reduce the bonus to your attack rolls and damage rolls to +1 and gain a +2 bonus to Armor Class. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the weapon to gain a bonus to AC from it.
Flavor: This chakram is forged in pair with the malic, sorrow, hatred, and despair of Shar all poured into its forging process. It is coated with a layer of shadow weave then folded and sharpened to an unimaginable extent. Every arc it does, every swing it takes, traces of stars can be seen in its trail. This chakram appears to be a non-sentient weapon. Only the Left Chakram of Shar knew what had happened to her sister.
Tome of Leadership and Influence
very_rare
Trade Log
Show
Notes:
This book contains intuition and Insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Wisdom score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. This item can be found in the Dungeon Masters Guide.
Defender Longsword
legendary
I
DDAL DDHC-TYP Tomb of Horrors
Show
Notes:
You gain a +3 bonus to attack and damage rolls made with this magic weapon.
The first time you attack with the sword on each of your turns, you can transfer some or all of the sword's bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
Versatile.
This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack.
Belt of Storm Giant Strength (/w flavor text)
legendary
Trade Log
Show
Notes:
Wonderous Item, legendary, requires attunement
While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect.
The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide.
Half Plate +1
rare
Trade Log
Show
Manual of Quickness of Action
very_rare
Trade Log
Show
Name | Rarity | Location ▼ | Table | Result | Source | |
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Ring of Spell Turning (/w minor Guardian property) | legendary | PS-DC-PANDORA-JWEI-S2-00C (Playtest V1) | Show | |||
Notes:
Ring, legendary (requires attunement) While wearing this ring, you have advantage on saving throws against any spell that targets only you (not in an area of effect). In addition, if you roll a 20 for the save and the spell is 7th level or lower, the spell has no effect on you and instead targets the caster, using the slot level, spell save DC, attack bonus, and spellcasting ability of the caster. Flavor |
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The Right Chakram of Shar (Defender scimitar with Guardian Property) | legendary | FR-DC-PANDORA-JWEI-S2-07 Moonshire | Show | |||
Notes:
Weapon (scimitar), legendary (requires attunement) You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. The first time you attack with the weapon on each of your turns, you can t-ransfer some or all of the weapon’s bonus to your Armor Class. For example, you could reduce the bonus to your attack rolls and damage rolls to +1 and gain a +2 bonus to Armor Class. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the weapon to gain a bonus to AC from it. Flavor: This chakram is forged in pair with the malic, sorrow, hatred, and despair of Shar all poured into its forging process. It is coated with a layer of shadow weave then folded and sharpened to an unimaginable extent. Every arc it does, every swing it takes, traces of stars can be seen in its trail. This chakram appears to be a non-sentient weapon. Only the Left Chakram of Shar knew what had happened to her sister. |
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Tome of Leadership and Influence | very_rare | Trade Log | Show | |||
Notes:
This book contains intuition and Insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Wisdom score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. This item can be found in the Dungeon Masters Guide. |
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Defender Longsword | legendary | I | DDAL DDHC-TYP Tomb of Horrors | Show | ||
Notes:
You gain a +3 bonus to attack and damage rolls made with this magic weapon. The first time you attack with the sword on each of your turns, you can transfer some or all of the sword's bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it. This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack. |
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Belt of Storm Giant Strength (/w flavor text) | legendary | Trade Log | Show | |||
Notes:
Wonderous Item, legendary, requires attunement While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide. |
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Half Plate +1 | rare | Trade Log | Show | |||
Manual of Quickness of Action | very_rare | Trade Log | Show |